Closed
Description
Version
- Phaser Version: 3.52.0+
- Operating system: Android 10
- Browser: chrome
Description
'precision mediump float' in Multi-vert.js & Multi-frag.js
causes strange spots when rendering on some Android devices.
Hope to fix it as soon as possible, or provide an interface that overloads the fragShader in MultiPipeLine to help fix this issue.
Example Test Code
Additional Information
Blue Artifacts in WEBGL on Mobile #5659
spots appear when rendering #5655