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jpn.po
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#. The template for the description of score-related achievements.
#. `%1$s` will be replaced by the name of the level.
#. `%2$s` will be replaced by the score to reach.
#. For example:
#. "In Eskiv, score 10000 or more"
#: ../client/application/account/achievements_description.cpp:17
msgid "In %1$s, score %2$s or more."
msgstr ""
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: ../client/application/game/entities/player/ship.cpp:333
msgid "Ouch"
msgstr "痛い"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: ../client/application/game/entities/player/ship.cpp:336
msgid "Yikes"
msgstr "キャー"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: ../client/application/game/entities/player/ship.cpp:339
msgid "Ow"
msgstr "痛っ"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: ../client/application/game/entities/player/ship.cpp:342
msgid "Ugh"
msgstr "ギャー"
#: ../client/application/game/game.cpp:166
msgid "Quick pause"
msgstr "一時停止"
#: ../client/application/game/game.cpp:172
msgid "Quick pause %s"
msgstr "一時停止 %s"
#. Short description of the "asteroids" game mode
#: ../client/application/game/levels/game_levels.cpp:97
msgid "Euclidean space is overrated"
msgstr "ユークリッド クウカンハ ヒョウカサレスギダ"
#. Short description of the "hexagon" game mode
#: ../client/application/game/levels/game_levels.cpp:116
msgid "Never trust a six-sided polygon"
msgstr "六角のポリゴンを絶対に信用しないで"
#. Short description of the "hexagon" game mode
#: ../client/application/game/levels/game_levels.cpp:118
msgid "Unrelated to \"Super Hexagon\""
msgstr "「Super Hexagon」とは関係ありません"
#. Short description of the "hexagon" game mode
#: ../client/application/game/levels/game_levels.cpp:120
msgid "Choose your own difficulty"
msgstr "難しさは君が選べ"
#. Short description of the "eskiv" game mode
#: ../client/application/game/levels/game_levels.cpp:138
msgid "Dodge everything and you'll be OK"
msgstr "すべて避ければいい"
#. Short description of the "eskiv" game mode
#: ../client/application/game/levels/game_levels.cpp:140
msgid "aka Dodge This"
msgstr "「避けろ」とも言われる"
#. Short description of the "eskiv" game mode
#: ../client/application/game/levels/game_levels.cpp:142
msgid "Green good. Red bad."
msgstr "緑よし。赤だめ。"
#. Short description of the "fury" game mode
#: ../client/application/game/levels/game_levels.cpp:161
msgid "Just 32 seconds of skills"
msgstr "ただ32秒の技術"
#. Short description of the "fury" game mode
#: ../client/application/game/levels/game_levels.cpp:163
msgid "My favorite mode"
msgstr "私のお気に入り"
#. Short description of the "fury" game mode
#: ../client/application/game/levels/game_levels.cpp:165
msgid "Survive 32 seconds with this simple trick"
msgstr "シンプルニ 32ビョウ イキテミヨウ"
#. Short description of the "fury" game mode
#: ../client/application/game/levels/game_levels.cpp:167
msgid "\"This level is a joke right?\" - a tester"
msgstr "\"これ冗談でしょ?\" - テスター"
#. Short description of the "waves" game mode
#: ../client/application/game/levels/game_levels.cpp:186
msgid "RIP GW3:Dimensions"
msgstr "RIP GW3:Dimensions"
#. Short description of the "waves" game mode
#: ../client/application/game/levels/game_levels.cpp:188
msgid "Previously known as Assault"
msgstr "アサルト... ソウ ヨバレテイル"
#. Short description of the "ceasefire" game mode
#: ../client/application/game/levels/game_levels.cpp:206
msgid "Evolution of Pacifism"
msgstr ""
#. Short description of the "pandemonium" game mode
#: ../client/application/game/levels/game_levels.cpp:224
msgid "True bullet hell"
msgstr ""
#. Short description of the "pandemonium" game mode
#: ../client/application/game/levels/game_levels.cpp:226
msgid "With great firepower comes great dodging skills"
msgstr ""
#. Short description of the "partitioner" game mode
#: ../client/application/game/levels/game_levels.cpp:244
msgid "Lasso up stuff to make them disappear"
msgstr ""
#. Short description of the symbiosis game mode
#: ../client/application/game/levels/game_levels.cpp:262
msgid "2 brain hemispheres, 2 hands, 2 ships."
msgstr ""
#. Shown in a notification when a new score medal is earned.
#: ../client/application/game/levels/medals.cpp:14
msgid "New bronze medal"
msgstr "ブロンズ メダル カクトク"
#. Shown in a notification when a new speedrun medal is earned.
#: ../client/application/game/levels/medals.cpp:16
msgid "New bronze speedrun medal"
msgstr ""
#. Shown in a notification when a new score medal is earned.
#: ../client/application/game/levels/medals.cpp:19
msgid "New silver medal"
msgstr "シルバー メダル カクトク"
#. Shown in a notification when a new speedrun medal is earned.
#: ../client/application/game/levels/medals.cpp:21
msgid "New silver speedrun medal"
msgstr ""
#. Shown in a notification when a new score medal is earned.
#: ../client/application/game/levels/medals.cpp:24
msgid "New gold medal"
msgstr "ゴールド メダル カクトク"
#. Shown in a notification when a new speedrun medal is earned.
#: ../client/application/game/levels/medals.cpp:26
msgid "New gold speedrun medal"
msgstr ""
#: ../client/application/game/player_data/data_synchronizer.cpp:143
msgid "You've been signed out."
msgstr "サインアウトされました"
#: ../client/application/game/player_data/data_synchronizer.cpp:182
msgid "Failed to download backup data"
msgstr "バックアップ データ ダウンロード シッパイ"
#: ../client/application/game/player_data/data_synchronizer.cpp:266
msgid "Failed to download achievements"
msgstr ""
#: ../client/application/game/player_data/data_synchronizer.cpp:310
msgid "Failed to upload achievements"
msgstr ""
#: ../client/application/game/player_data/data_synchronizer.cpp:339
msgid "Failed to download unlocked items"
msgstr ""
#. Shown in a notification when you improve your best score in a given level.
#. Example of what it looks like: "New personal best! 1000 ⇨ 2000"
#: ../client/application/game/player_data/player_data_manager.cpp:53
msgid "New personal best! %s ⇨ %s"
msgstr "新記録! %s ⇨ %s"
#. Shown in a notification when you improve your best speed run in a given
#. level. Example of what it looks like: "Improved speed run! 50.43s ⇨ 40.43s"
#: ../client/application/game/player_data/player_data_manager.cpp:56
msgid "Improved speed run! %s ⇨ %s"
msgstr ""
#. String shown in a notification when an achievement was unlocked.
#. %s is replaced with the name of the achievement.
#: ../client/application/game/player_data/player_data_manager.cpp:838
msgid "Achievement Unlocked: %s"
msgstr ""
#. Describes the rarity level of items. Rarity level of 0.
#: ../client/application/game/player_data/player_unlocked_items.cpp:321
msgid "Common"
msgstr ""
#. Describes the rarity level of items. Rarity level of 1.
#: ../client/application/game/player_data/player_unlocked_items.cpp:323
msgid "Uncommon"
msgstr ""
#. Describes the rarity level of items. Rarity level of 2.
#: ../client/application/game/player_data/player_unlocked_items.cpp:325
msgid "Rare"
msgstr ""
#. Describes the rarity level of items. Rarity level of 3.
#: ../client/application/game/player_data/player_unlocked_items.cpp:327
msgid "Epic"
msgstr ""
#. Describes the rarity level of items. Rarity level of 4.
#: ../client/application/game/player_data/player_unlocked_items.cpp:329
msgid "Legendary"
msgstr ""
#. Describes the rarity level of items. Rarity level of 5.
#: ../client/application/game/player_data/player_unlocked_items.cpp:331
msgid "Mythical"
msgstr ""
#. Describes the rarity level of items. Rarity level of 6.
#: ../client/application/game/player_data/player_unlocked_items.cpp:333
msgid "Transcendent"
msgstr ""
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:27
msgid "Ship"
msgstr ""
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:29
msgid "Trail"
msgstr "シッポ"
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:31
msgid "Bullet"
msgstr ""
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:33
msgid "Mace"
msgstr ""
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:35
msgid "Laser"
msgstr ""
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:37
msgid "Joystick"
msgstr ""
#. Describes a type of unlockable item
#: ../client/application/game/player_data/player_unlocked_items.h:39
msgid "UI Color"
msgstr ""
#: ../client/application/game/state/game_network_message_parser.cpp:57
msgid "%s left the game"
msgstr "%s ゲームを出かけました"
#: ../client/application/game/state/game_state.cpp:500
msgid "N/A"
msgstr "N/A"
#. Shown when the game is displaying stats. Concerns the player's shooting
#. accuracy. The %s is replaced with a percentage, e.g. "Accuracy: 46%"
#: ../client/application/game/state/game_state.cpp:513
msgid "Accuracy: %s"
msgstr "メイチュウリツ: %s"
#. Shown when the game is displaying stats. The %s is replaced with a number,
#. for example "Total score: 43423"
#: ../client/application/game/state/game_state.cpp:516
msgid "Total score: %s"
msgstr "合計スコア: %s"
#. Shown when the game is displaying stats. The %s is replaced with a number,
#. for example "Pointonium: 34444"
#: ../client/application/game/state/game_state.cpp:520
msgid "Pointonium: %s"
msgstr ""
#. Shown when the game is displaying stats. The %s is replaced with a
#. duration, for example: "Duration: 1m43s"
#: ../client/application/game/state/game_state.cpp:524
msgid "Duration: %s"
msgstr ""
#: ../client/application/game/ui/game_over_ui.cpp:10
msgid "Game Over"
msgstr "GAME OVER"
#. April 1st replacement for "Game Over". Does not need an exact
#. translation.
#: ../client/application/game/ui/game_over_ui.cpp:18
msgid "You died. Again."
msgstr ""
#. April 1st replacement for "Game Over". Feel free to be creative.
#: ../client/application/game/ui/game_over_ui.cpp:20
msgid "Insert coin to continue"
msgstr ""
#. April 1st replacement for "Game Over". Feel free to be creative.
#: ../client/application/game/ui/game_over_ui.cpp:22
msgid "You tried"
msgstr ""
#. April 1st replacement for "Game Over". Feel free to be creative.
#: ../client/application/game/ui/game_over_ui.cpp:24
msgid "It's okay, you were never going to win anyway."
msgstr ""
#: ../client/application/game/ui/game_over_ui.cpp:48
msgid "Play again"
msgstr "もう一度"
#: ../client/application/game/ui/game_over_ui.cpp:50
msgid "Continue"
msgstr "続ける"
#. Shown when the player failed to achieve an objective
#: ../client/application/game/ui/game_over_ui.cpp:92
msgid "Failed"
msgstr ""
#. Shown when the player succesfully achieved an objective
#: ../client/application/game/ui/game_over_ui.cpp:98
msgid "Success!"
msgstr ""
#: ../client/application/game/ui/game_over_ui.cpp:113
msgid "Exit"
msgstr "終了"
#: ../client/application/game/ui/pause_ui.cpp:45
msgid "Pause"
msgstr "一時停止"
#: ../client/application/game/ui/pause_ui.cpp:62
msgid "Restart"
msgstr "やり直す"
#: ../client/application/game/ui/screens/accounts/screen_account_url_request.cpp:77
msgid "Loading..."
msgstr "読み込み中..."
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:20
msgid "Change colors"
msgstr "色を変更する"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:32
msgid "Old username:"
msgstr "古ユーザーネーム:"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:35
msgid "New username:"
msgstr "新ユーザーネーム:"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:49
msgid "Change"
msgstr "変更"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:67
msgid "Only change colors! %s"
msgstr "色だけを変更してください! %s"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:80
msgid "Username color change"
msgstr "ユーザーネームの色を変更する"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:88
msgid "Username change succesfull"
msgstr "ユーザーネームを変更されました"
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:99
msgid "Failed to update username"
msgstr ""
#. Shown in a header, in the screen that allows you to manage your PewPew
#. Live account. In this screen you can for example change the colors of your
#. nickname, or delete your account.
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:21
msgid "Manage Account"
msgstr "アカウント設定"
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:42
msgid "Synchronize"
msgstr "シンクロナイズ"
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:51
msgid "Sign out"
msgstr "サインアウト"
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:61
msgid "Delete account"
msgstr "アカウントを削除"
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:73
msgid "Account deletion"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:80
msgid "Account deletion requested."
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:82
msgid "An email asking for confirmation was sent."
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:87
msgid "Failed to request account deletion"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_manage_account.cpp:108
msgid "Help"
msgstr "ヘルプ"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:21
msgid "Email is invalid!"
msgstr "メールが無効です"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:46
msgid "Too short. Minimum %s characters."
msgstr "短すぎる。%s文字以上"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:53
msgid "Too long. Maximum %s characters."
msgstr "長すぎる。最大は%s文字です"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:70
msgid "Register account"
msgstr "アカウント トウロク"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:81
msgid "Username"
msgstr "ユーザーネーム"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:81
msgid "Password"
msgstr "パスワード"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:81
msgid "Confirm password"
msgstr "パスワード再入力"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:81
msgid "Email"
msgstr "メール"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:82
msgid "Confirm email"
msgstr "メール再入力"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:117
msgid "Register"
msgstr "トウロク"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:131
msgid "Registering"
msgstr "トウロクチュウ"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:138
msgid "Registration successful."
msgstr "トウロク セイコウ"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:140
msgid "Please check your emails!"
msgstr "メールをチェックしてください!"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:144
msgid "Failed to register"
msgstr "トウロク シッパイ"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:176
msgid "Username (you can put colors in!):"
msgstr "ユーザーネーム (イロガ ツケラレル!)"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:176
msgid "Password:"
msgstr "パスワード:"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:177
msgid "Confirm password:"
msgstr "パスワード再入力:"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:177
msgid "Email:"
msgstr "メール:"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:177
msgid "Confirm email:"
msgstr "メール再入力:"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:211
msgid "Passwords do not match!"
msgstr "パスワード イッチ シマセン"
#: ../client/application/game/ui/screens/accounts/screen_register.cpp:220
msgid "Emails do not match!"
msgstr "Email イッチ シマセン"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:16
msgid "Account"
msgstr "アカウント"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:19
msgid "Not signed in"
msgstr "サインイン シテナイ"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:23
msgid "Create an account to set your name and sync your data"
msgstr "アカウントヲ サクセイシ キロクヲ ホゾン シヨウ"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:27
msgid "Sign in"
msgstr "サインイン"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:51
msgid "Privacy Policy"
msgstr "プライバシーポリシー"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:93
msgid "You need to be signed-in to upload scores"
msgstr "スコアをアップロードにはサインインが必要です"
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:96
msgid "You need to be signed-in to play online"
msgstr "オンラインプレイにはサインインが必要です"
#. Error message shown if to the player when they are trying to view
#. comments while not signed-in.
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:101
msgid "You need to be signed-in to view comments"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signed_out.cpp:113
msgid "Your account"
msgstr "あなたのアカウント"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:28
msgid "Requesting verification email"
msgstr "認証メール リクエスト中"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:34
msgid "Verification email sent"
msgstr "認証メールガ ソウシン サレマシタ"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:36
msgid "Check your inbox!"
msgstr "メールを確認してね!"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:40
msgid "Failed to resend email"
msgstr "Email サイソウシン シッパイ"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:51
msgid "Requesting password reset"
msgstr "パスワード リセット リクエスト チュウ"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:57
msgid "Password reset email sent"
msgstr "パスワード リセット メールガ ソウシン サレマシタ"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:64
msgid "Failed to request password reset"
msgstr "パスワード リセット リクエスト シッパイ"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:138
msgid "Signing in"
msgstr "サインイン中"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:153
msgid "Successfully signed in!"
msgstr "サインインされました!"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:167
msgid "Email not verified"
msgstr "Email ニンショウ サレテイマセン"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:170
msgid "Re-send verification email"
msgstr "ニンショウ メール サイソウシン"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:185
msgid "Incorrect password"
msgstr "パスワードが違います"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:188
msgid "Request password reset"
msgstr "パスワード リセットを リクエスト"
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:214
msgid "Reset password"
msgstr "パスワード リセット"
#: ../client/application/game/ui/screens/accounts/screen_synchronize.cpp:16
msgid "Synchronizing"
msgstr "シンクロ チュウ"
#: ../client/application/game/ui/screens/accounts/screen_synchronize.cpp:54
msgid "Failed to synchronize."
msgstr "シンクロナイズ シッパイ"
#: ../client/application/game/ui/screens/accounts/screen_synchronize.cpp:64
msgid "Synchronization completed."
msgstr "シンクロナイズ カンリョウ"
#: ../client/application/game/ui/screens/screen_benchmark.cpp:34
msgid "Skip"
msgstr "スキップ"
#: ../client/application/game/ui/screens/screen_career.cpp:25
msgid "Statistics"
msgstr "キロク"
#. The text shown in the career screen that explains that the
#. stars and medals shown are *not* specific to an era.
#: ../client/application/game/ui/screens/screen_career.cpp:59
msgid "All time stars and medals"
msgstr ""
#: ../client/application/game/ui/screens/screen_career.cpp:64
msgid "Global leaderboards"
msgstr ""
#. Shown in the career screen. Underneath it, a
#. summary of the completed deviations is shown.
#: ../client/application/game/ui/screens/screen_career.cpp:80
msgid "Deviations completed"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:58
msgid "Configure Gamepad"
msgstr "ゲームパッド設定"
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:64
msgid "Deadzone"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:79
msgid "Saturation"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:96
msgid "Curve"
msgstr "カーブ"
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:118
msgid "Reset"
msgstr "リセット"
#. The name of the graphics configuration that disables all the graphics effects
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:48
msgid "Minimal"
msgstr "ミニマル"
#. The name of the graphics configuration that enables a few graphical effects
#. while still allowing screen recording with a high compression ratio
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:51
msgid "Compression friendly"
msgstr "コンパクト"
#. The name of the graphics configuration that enables almost all the graphical effects.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:53
msgid "High"
msgstr "きれい"
#. The name of the graphics configuration that enables all the graphical effects.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:55
msgid "Highest"
msgstr ""
#. Title of the screen where graphics are configured.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:93
msgid "Configure graphics"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:112
msgid "off"
msgstr "オフ"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:112
msgid "on"
msgstr "オン"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:114
msgid "minimal"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:114
msgid "advanced"
msgstr ""
#. The name of the setting category for choosing the bloom (=glow) intensity.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:121
msgid "Bloom intensity"
msgstr ""
#. The name of the setting category for choosing whether "lens dirt" is
#. present or not.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:130
msgid "Lens dirt"
msgstr ""
#. The name of the setting that enables horizontal scanlines.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:138
msgid "horizontal"
msgstr ""
#. The name of setting that enables grid-like scanlines.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:140
msgid "grid"
msgstr ""
#. The name for the setting category for choosing the scalines type.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:142
msgid "Scanlines"
msgstr ""
#. The name for the setting category for choosing the chromatic aberration.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:148
msgid "Chromatic aberration"
msgstr ""
#. The name for the setting category for choosing the intensity of the curve
#. of the monitor.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:157
msgid "Curved monitor"
msgstr ""
#. The name for the setting category for choosing the intensity of the
#. vignette effect.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:166
msgid "Vignette"
msgstr ""
#. The color "black"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:178
msgid "Black"
msgstr ""
#. The color "blue"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:180
msgid "Blue"
msgstr ""
#. The color "teal"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:182
msgid "Teal"
msgstr ""
#. The color "green"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:184
msgid "Green"
msgstr ""
#. The color "pink"
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:186
msgid "Pink"
msgstr "ピンク"
#. The name of a setting category for choosing the background hue of the
#. renderer.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:191
msgid "Background hue"
msgstr ""
#. Name of the setting for when the game is shown in a window.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:205
msgid "Windowed"
msgstr ""
#. Name of the setting for when the game is shown in fullscreen.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:207
msgid "Fullscreen"
msgstr "フルスクリーン"
#. Name of the setting for when the game is shown in a borderless window.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:209
msgid "Borderless"
msgstr ""
#. Name of the category where you select Windowed mode or Fullscreen.
#: ../client/application/game/ui/screens/screen_configure_graphics.cpp:220
msgid "Screen type"
msgstr ""
#. The title of the screen that allows selecting the graphical appearance of
#. the touch joysticks.
#: ../client/application/game/ui/screens/screen_configure_joysticks_style.cpp:24
msgid "Joysticks style"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:113
msgid "Configure keyboard"
msgstr "キーボード設定"
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:118
msgid "Move"
msgstr "移動"
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:126
msgid "Shoot"
msgstr "射撃"
#. Used in the settings. The %s is replaced with "on" or "off", for example:
#. "Mouse aim off".
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:254
msgid "Mouse aim %s"
msgstr "マウス エイム %s"
#. Used in the settings. The %s is replaced with the name of a key, for
#. example: "Quick Restart: Space".
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:258
msgid "Quick Restart: %s"
msgstr ""
#. Used in the settings. The %s is replaced with the name of a key, for
#. example: "Slow Down: Shift".
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:262
msgid "Slow Down: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:55
msgid "Configure Ship"
msgstr "シップ設定"
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:58
msgid "Model"
msgstr "モデル"
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:58
msgid "Bullets"
msgstr "弾丸"
#: ../client/application/game/ui/screens/screen_configure_touch_joystick.cpp:98
msgid "Configure joysticks"
msgstr "ジョイスティック設定"
#: ../client/application/game/ui/screens/screen_configure_touch_joystick.cpp:112
msgid "Swap"
msgstr "入れ替え"
#: ../client/application/game/ui/screens/screen_download_level.cpp:45
msgid "Downloading level..."
msgstr "レベル ダウンロード中"
#: ../client/application/game/ui/screens/screen_download_level.cpp:73
msgid "Failed to download level."
msgstr "レベルをダウンロードに失敗されました"
#: ../client/application/game/ui/screens/screen_encyclopedia.cpp:37
msgid "Encyclopedia"
msgstr ""
#: ../client/application/game/ui/screens/screen_informations.cpp:87
msgid "Music"
msgstr "音楽"
#. Shown in a button. This buttons lets you see a list of people that
#. contributed to the game.
#: ../client/application/game/ui/screens/screen_informations.cpp:102
msgid "Credits"
msgstr "クレジット"
#. Shown in a button. This buttons lets you see the list of programming
#. library that are used in the game.
#: ../client/application/game/ui/screens/screen_informations.cpp:116
msgid "Licenses"
msgstr "ライセンス"
#. Shown in the information screen.
#. Used in a button that redirects to discord server
#: ../client/application/game/ui/screens/screen_informations.h:22
msgid "Discord server"
msgstr "Discord サーバー"
#. Shown in the information screen.
#. Used in a button that redirects to the youtube channel
#: ../client/application/game/ui/screens/screen_informations.h:30
msgid "Development videos"
msgstr "開発動画"
#. Shown in the tab strip of the inventory. Used for showing all the unlocked
#. items.
#: ../client/application/game/ui/screens/screen_inventory.cpp:88
msgid "All"
msgstr ""
#. The string shown in the header of the screen where you select which
#. items you want. The items include: the ship, the trail, the
#. bullets, the joysticks, the ui color, etc...
#: ../client/application/game/ui/screens/screen_inventory.cpp:219
msgid "Inventory"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:36
msgid "Local multiplayer"
msgstr "ローカル マルチプレイ"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:45
msgid "Local multiplayer supports 2 players connected to the same wifi network."
msgstr "オナジ Wifiセツゾクヲ ツカウ 2プレイヤーガ ヒツヨウデス"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:46
msgid "One player must create a room, which the other player joins."
msgstr "ホカノ プレイヤーガ ハイレル ルームガ ヒツヨウデス"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:47
msgid "The wifi network does not have to be connected to the internet."
msgstr "Wifi セツゾクハ インターネットニ ツナゲル ヒツヨウ ナシ"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:48
msgid "Connecting to a phone's hotspot should work!"
msgstr "ホットスポットヘの接続がいいでしょう"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:49
msgid "Each player need to upload the replay separately to both appear in the online leader board."
msgstr "ミンナデ リーダーボードニ ノルニハ コベツノ リプレイ アップロードガ ヒツヨウデス"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:53
msgid "Multiplayer help"
msgstr "マルチプレイ ヘルプ"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:100
msgid "Searching for rooms..."
msgstr "ルーム検索中..."
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:170
msgid "(Incompatible version)"
msgstr "(ゴカンセイ ナシ バージョン)"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:190
msgid "Create room"
msgstr "ルームを作成"
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:192
msgid "Close room"
msgstr "ルームを閉じる"
#: ../client/application/game/ui/screens/screen_main_menu.cpp:49
msgid "Single Player"
msgstr "シングルプレイ"
#: ../client/application/game/ui/screens/screen_main_menu.cpp:51
msgid "Play"
msgstr "プレイ"
#: ../client/application/game/ui/screens/screen_main_menu.cpp:80
msgid "Multiplayer"
msgstr "マルチプレイ"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:107
msgid "Room is full"
msgstr "ルームがいっぱいです"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:115
msgid "You are already in the room!"
msgstr "もうルームに入っています!"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:184
msgid "Local lobby"
msgstr "ローカル ロビー"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:187
msgid "Online lobby"
msgstr "オンライン ロビー"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:193
msgid "Ready"
msgstr "準備完了"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:202
msgid "Cancel"
msgstr "キャンセル"
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:345
msgid "Waiting for other players..."
msgstr "ほかのプレイヤーを待っています..."
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:73
msgid "Checking network..."
msgstr "ネットワークをチェックしています"
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:91
msgid "Can't play in multiplayer with a symmetric NAT."