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Copy pathComponent.cs
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290 lines (253 loc) · 8.71 KB
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using System;
using System.Text;
using System.Linq;
namespace BreadEngine {
public enum ComponentNavigationAction{
Stay,
NextComponent,
PreviousComponent,
NextPanel,
PreviousPanel
}
public class Component {
public ConsoleColor foreground = ConsoleColor.White;
public ConsoleColor background = ConsoleColor.Black;
public string uid = null;
public bool interactable = false;
public virtual char[] Draw(int width){
string str = ToString();
char[] toReturn = new char[str.Length];
for (int i = 0; i < str.Length; i++) {
toReturn[i] = str[i];
}
return toReturn;
}
public virtual ComponentNavigationAction OnKey(ConsoleKeyInfo keyInfo){
if(keyInfo.Key == ConsoleKey.DownArrow || keyInfo.Key == ConsoleKey.Tab){
return ComponentNavigationAction.NextComponent;
}else if(keyInfo.Key == ConsoleKey.UpArrow){
return ComponentNavigationAction.PreviousComponent;
} else {
return ComponentNavigationAction.Stay;
}
}
public override string ToString() {
if (uid != null) {
return $"{GetType().Name.ToUpper()}({uid})";
}else{
return GetType().Name.ToUpper();
}
}
}
public class Text : Component { //TODO text wrapping
public string text;
public Text(string text) {
this.text = text;
foreground = ConsoleColor.White;
background = ConsoleColor.Black;
interactable = false;
}
public override char[] Draw(int width){
char[] toReturn = new char[text.Length];
for (int i = 0; i < text.Length; i++) {
toReturn[i] = text[i];
}
return toReturn;
}
}
public class Title : Component {
public string text;
public Title(string text) {
this.text = text;
foreground = ConsoleColor.White;
background = ConsoleColor.Black;
interactable = false;
}
public override char[] Draw(int width){
char[] toReturn = new char[width];
for (int i = 0; i < width; i++) {
if(i == 0){
toReturn[i] = '─';
}else{
if(i <= text.Length){
toReturn[i] = text[i-1];
} else {
toReturn[i] = '─';
}
}
}
return toReturn;
}
}
public class Spacer : Component{
public string text;
string spacer;
public Spacer(string spaceWith = " ") {
spacer = spaceWith;
interactable = false;
}
public override char[] Draw(int width) {
char[] toReturn = new char[width];
for (int i = 0; i < width; i++) {
toReturn[i] = spacer[i%spacer.Length];
}
return toReturn;
}
}
public class Button : Component {
public delegate void ButtonCallback();
private ButtonCallback callback = () => {};
public string text;
public Button(string text) {
this.text = text;
foreground = ConsoleColor.Green;
interactable = true;
}
public void SetCallback(ButtonCallback callback){
this.callback = callback;
}
public override char[] Draw(int width){
char[] toReturn = new char[text.Length];
for (int i = 0; i < text.Length; i++) {
toReturn[i] = text[i];
}
return toReturn;
}
public override ComponentNavigationAction OnKey(ConsoleKeyInfo keyInfo){
if(keyInfo.Key == ConsoleKey.Enter){
callback();
return ComponentNavigationAction.Stay;
} else {
return base.OnKey(keyInfo);
}
}
}
public class Slider : Component {
public string text;
public int percent;
public Slider(int percent){
text = "LoadBarWithText";
foreground = ConsoleColor.Cyan;
interactable = true;
this.percent = percent;
}
public override char[] Draw(int width) {
char[] toReturn = new char[width];
string percent_str = percent.ToString().PadLeft(3, '0');
for (int i = 0; i < width; i++) {
switch (i) {
case 0:
toReturn[i] = '[';
break;
case 1:
toReturn[i] = percent_str[0];
break;
case 2:
toReturn[i] = percent_str[1];
break;
case 3:
toReturn[i] = percent_str[2];
break;
case 4:
toReturn[i] = ']';
break;
case 5:
toReturn[i] = '[';
break;
default:
if(i == width-1){
toReturn[i] = ']';
}else if(i-7 < ((width-8) * percent / 100)) { // width-7 100 000000111111111110
toReturn[i] = '=';
} else {
toReturn[i] = ' ';
}
break;
}
}
//width: 100
//
return toReturn;
}
public override ComponentNavigationAction OnKey(ConsoleKeyInfo keyInfo){
if(keyInfo.Key == ConsoleKey.LeftArrow) {
percent -= (0 < percent)? 1: 0;
return ComponentNavigationAction.Stay;
} else if(keyInfo.Key == ConsoleKey.RightArrow) {
percent += (percent < 100)? 1: 0;
return ComponentNavigationAction.Stay;
} else{
return base.OnKey(keyInfo);
}
}
}
public class LoadBar : Component {
public int percent;
public LoadBar(int percent){
foreground = ConsoleColor.Blue;
interactable = false;
this.percent = percent;
}
public override char[] Draw(int width) {
char[] toReturn = new char[width];
for (int i = 0; i < width; i++) {
if(i == 0) {
toReturn[i] = '[';
} else if(i == width-1){
toReturn[i] = ']';
} else {
if(i < (width * percent / 100)) {
toReturn[i] = '=';
} else {
toReturn[i] = ' ';
}
}
}
return toReturn;
}
}
public class TextBox : Component {
public string text = "";
public TextBox() {
interactable = true;
}
public TextBox(string text) {
interactable = true;
this.text = text;
}
public override char[] Draw(int width){
char[] toReturn = new char[text.Length];
for (int i = 0; i < text.Length; i++) {
toReturn[i] = text[i];
}
return toReturn;
}
public override ComponentNavigationAction OnKey(ConsoleKeyInfo keyInfo){
if(keyInfo.Key == ConsoleKey.DownArrow || keyInfo.Key == ConsoleKey.Tab){
return ComponentNavigationAction.NextComponent;
}else if(keyInfo.Key == ConsoleKey.UpArrow){
return ComponentNavigationAction.PreviousComponent;
} else {
switch (keyInfo.Key) {
case ConsoleKey.Enter:
case ConsoleKey.End:
case ConsoleKey.Home:
case ConsoleKey.LeftArrow:
case ConsoleKey.RightArrow:
case ConsoleKey.UpArrow:
case ConsoleKey.DownArrow:
break;
case ConsoleKey.Backspace:
if(text.Length != 0){
text = text.Substring(0, text.Length-1);
}
break;
default:
text += keyInfo.KeyChar;
break;
}
return ComponentNavigationAction.Stay;
}
}
}
}