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AStarTest.sln
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AStarTest.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{8812E973-8877-41FB-BAB0-99B198FBD02B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{0DB02389-8D1C-41E9-8523-77B88D28225B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AStarTest", "Intermediate\ProjectFiles\AStarTest.vcxproj", "{7F8A326B-090B-4E96-AF15-18DCABC405CB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{CE31AB72-993D-4B04-987A-3DE7AB480F1B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{8F1F201C-0141-46AF-B3B1-784E4BCCE374}"
ProjectSection(SolutionItems) = preProject
..\..\Program Files\Epic Games\UE_4.24\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\Program Files\Epic Games\UE_4.24\Engine\Extras\VisualStudioDebugging\UE4.natvis
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Android = DebugGame Editor|Android
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Android = DebugGame|Android
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|Android = Development Editor|Android
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|Android = Development|Android
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|Android = Shipping|Android
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame Editor|Android.ActiveCfg = Invalid|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame|Android.ActiveCfg = Android_DebugGame|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame|Android.Build.0 = Android_DebugGame|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame|Win32.Build.0 = DebugGame|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame|Win64.ActiveCfg = DebugGame|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.DebugGame|Win64.Build.0 = DebugGame|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development Editor|Android.ActiveCfg = Invalid|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development Editor|Win32.ActiveCfg = Invalid|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development Editor|Win64.Build.0 = Development_Editor|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development|Android.ActiveCfg = Android_Development|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development|Android.Build.0 = Android_Development|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development|Win32.ActiveCfg = Development|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development|Win32.Build.0 = Development|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development|Win64.ActiveCfg = Development|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Development|Win64.Build.0 = Development|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Shipping|Android.ActiveCfg = Android_Shipping|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Shipping|Android.Build.0 = Android_Shipping|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Shipping|Win32.ActiveCfg = Shipping|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Shipping|Win32.Build.0 = Shipping|Win32
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Shipping|Win64.ActiveCfg = Shipping|x64
{7F8A326B-090B-4E96-AF15-18DCABC405CB}.Shipping|Win64.Build.0 = Shipping|x64
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{CE31AB72-993D-4B04-987A-3DE7AB480F1B}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{7F8A326B-090B-4E96-AF15-18DCABC405CB} = {0DB02389-8D1C-41E9-8523-77B88D28225B}
{CE31AB72-993D-4B04-987A-3DE7AB480F1B} = {8812E973-8877-41FB-BAB0-99B198FBD02B}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BBA8190C-0DF6-42CC-BB40-23141DFD2AC8}
EndGlobalSection
EndGlobal