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Unity WebGL support (Remove Task's , AsyncCompletedEventHandler) #207

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@balatimuz

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@balatimuz

Hi Parse,

As Unity WebGL will not support multi threads and Task's and AsyncCompletedEventHandler,
How we can use Parse.Unity DLL without those things,
Is there any modified version of DLL available..?
We have many games to port to Webgl with Parse.
Thank you,

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