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@Quwaysim Quwaysim commented May 27, 2025

Summary by CodeRabbit

  • New Features

    • Introduced a comprehensive settings interface, including general settings, profile editing, network management, Nostr keys, and wallet connection screens.
    • Added customizable UI components: icon buttons, info boxes, app bars, filled buttons, text fields, and bottom sheets for profile and relay management.
    • Enabled relay management with sections for adding, viewing, and explaining relay categories.
    • Provided options to copy, view, and remove Nostr keys with confirmation dialogs.
    • Supported wallet connection via a secret, with clipboard and QR code (placeholder) actions.
    • Added nested routing for settings and related screens.
    • Made contact list tiles support expansion arrows with conditional UI.
  • Enhancements

    • Expanded asset and color themes with new icons and color constants.
    • Improved contact list tiles with expansion arrow and font size adjustments.
    • Updated app bar and button styles for consistency and flexibility.
    • Made text fields more flexible with label, obscuring, and read-only options.
    • Made chat list app bar’s leading image interactive for quick access to settings.
  • Bug Fixes

    • Fixed navigation interaction on chat list app bar leading image.
  • Chores

    • Updated formatter configuration to preserve trailing commas.
    • Upgraded dependencies and adjusted font assets for improved compatibility.

Muhammad Qaasim and others added 21 commits May 24, 2025 16:38
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coderabbitai bot commented May 27, 2025

Walkthrough

This update introduces a comprehensive settings feature to the application, including new screens and widgets for general, profile, network, Nostr keys, and wallet settings. It expands routing to support these settings, adds reusable UI components, updates theming and asset references, and enhances text field and button flexibility. Minor configuration and dependency updates are also included.

Changes

File(s) Change Summary
analysis_options.yaml Added formatter config to preserve trailing commas.
pubspec.yaml Updated flutter_rust_bridge version; changed font family and asset; removed font directory from assets.
lib/routing/router_provider.dart Extended routing with nested settings routes and related imports.
lib/shared/custom_icon_button.dart, lib/shared/info_box.dart Added new reusable widgets: CustomIconButton, InfoBox.
lib/ui/contact_list/widgets/chat_list_appbar.dart Made leading image interactive for settings navigation; updated add icon color.
lib/ui/contact_list/widgets/contact_list_tile.dart Added showExpansionArrow property; conditional trailing UI.
lib/ui/core/themes/assets.dart Added new asset path constants for SVG/PNG icons.
lib/ui/core/themes/colors.dart Added two new static color constants.
lib/ui/core/ui/custom_app_bar.dart Added new customizable CustomAppBar widget.
lib/ui/core/ui/custom_bottom_sheet.dart Updated title text color to use custom palette.
lib/ui/core/ui/custom_filled_button.dart Added tertiary button type; updated button style logic accordingly.
lib/ui/core/ui/custom_textfield.dart Made controller optional; added label, obscureText, and readOnly options.
lib/ui/settings/developer/dev.dart, lib/ui/settings/privacy/prv.dart Added placeholder comment files for settings folders.
lib/ui/settings/general_settings_screen.dart Added GeneralSettingsScreen with expandable sections and navigation.
lib/ui/settings/network/add_relay_bottom_sheet.dart Added AddRelayBottomSheet for adding relay URLs.
lib/ui/settings/network/network_screen.dart Added NetworkScreen for managing relay lists.
lib/ui/settings/network/relay_info_dialog.dart Added RelayInfoDialog for relay info popups.
lib/ui/settings/network/widgets/network_section.dart Added NetworkSection, RelayItem, and RelayInfo widgets/classes.
lib/ui/settings/nostr_keys/nostr_keys_screen.dart Added NostrKeysScreen for key management and info.
lib/ui/settings/nostr_keys/remove_nostr_keys_bottom_sheet.dart Added bottom sheet for confirming Nostr key removal.
lib/ui/settings/profile/add_profile_bottom_sheet.dart Added bottom sheet for adding new profile by private key.
lib/ui/settings/profile/edit_profile_screen.dart Added EditProfileScreen for editing user profile.
lib/ui/settings/profile/switch_profile_bottom_sheet.dart Added bottom sheet for switching between user profiles.
lib/ui/settings/profile/widgets/edit_icon.dart Added reusable EditIconWidget.
lib/ui/settings/wallet/wallet_screen.dart Added WalletScreen for Lightning wallet connection.

Sequence Diagram(s)

sequenceDiagram
  participant User
  participant App
  participant Router
  participant SettingsScreen
  participant ChildSettingScreen

  User->App: Launches app
  App->Router: Handles navigation
  User->App: Taps settings icon
  App->Router: Navigates to SettingsScreen
  Router->SettingsScreen: Display GeneralSettingsScreen
  User->SettingsScreen: Expands section / selects option
  SettingsScreen->Router: Navigates to ChildSettingScreen (e.g., Profile, Network, Keys, Wallet)
  Router->ChildSettingScreen: Displays selected settings screen
Loading

Possibly related PRs

Suggested reviewers

  • untreu2
  • erskingardner
  • nextidearly

Poem

In the warren of settings, a rabbit hops with glee,
New screens and buttons sprout, as far as eyes can see.
From profiles to wallets, and Nostr keys in tow,
With colors and icons, the features start to grow.
Hop, tap, and burrow—settings bloom anew,
This patch brings a garden, for every bunny (and user) too!
🐰✨


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@Quwaysim
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This contains #23 @untreu2 @erskingardner @nextidearly so please if it's okay let's merge it. This should get updated.

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Actionable comments posted: 17

🔭 Outside diff range comments (1)
lib/ui/core/ui/custom_filled_button.dart (1)

32-48: 🛠️ Refactor suggestion

Handle the new tertiary button type.

The ButtonType.tertiary was added to the enum but isn't handled in the styling logic.

Update the styling logic to handle all button types:

-final isPrimary = buttonType == ButtonType.primary;
+Color getBackgroundColor() {
+  switch (buttonType) {
+    case ButtonType.primary:
+      return AppColors.glitch950;
+    case ButtonType.secondary:
+      return AppColors.glitch100;
+    case ButtonType.tertiary:
+      return Colors.transparent; // or appropriate tertiary color
+  }
+}
+
+Color getForegroundColor() {
+  switch (buttonType) {
+    case ButtonType.primary:
+      return AppColors.glitch50;
+    case ButtonType.secondary:
+    case ButtonType.tertiary:
+      return AppColors.glitch900;
+  }
+}

 style: ElevatedButton.styleFrom(
   elevation: 0,
-  backgroundColor: isPrimary ? AppColors.glitch950 : AppColors.glitch100,
-  foregroundColor: isPrimary ? AppColors.glitch50 : AppColors.glitch900,
+  backgroundColor: getBackgroundColor(),
+  foregroundColor: getForegroundColor(),
🧹 Nitpick comments (25)
lib/ui/settings/privacy/prv.dart (1)

1-1: Consider removing placeholder files or implementing functionality.

This file contains only a comment and no actual code. Having placeholder files with just comments can create unnecessary clutter in the codebase. Consider either:

  1. Implementing the actual privacy settings functionality, or
  2. Removing this file until the functionality is ready to be implemented
lib/ui/settings/developer/dev.dart (1)

1-1: Consider removing placeholder files or implementing functionality.

Similar to the privacy settings file, this contains only a comment without actual implementation. Consider either implementing the developer settings functionality or removing this placeholder file to avoid code clutter.

lib/ui/core/themes/colors.dart (1)

15-16: Improve color naming and organization for better maintainability.

The new colors colorDC2626 and colorEA580C have non-descriptive hex-based names. Consider:

  1. Using semantic names (e.g., errorRed, warningOrange) for better readability
  2. Moving these colors outside the "Glitch Colors" section if they serve different purposes
  3. Note that colorDC2626 appears to duplicate the existing error color in both light and dark color schemes (line 38, 74)
  // Glitch Colors
  static const Color glitch50 = Color(0xFFF9F9F9);
  // ... other glitch colors
  static const Color glitch400 = Color(0xFFAFB1AF);
- static const Color colorDC2626 = Color(0xFFDC2626);
- static const Color colorEA580C = Color(0xFFEA580C);
  static const Color glitch500 = Color(0xFF8C908C);
  
+ // Semantic Colors
+ static const Color errorRed = Color(0xFFDC2626);
+ static const Color warningOrange = Color(0xFFEA580C);
lib/ui/settings/network/relay_info_dialog.dart (2)

21-33: Remove unnecessary Column wrapper.

The Column widget wraps only a single Text widget, making it redundant. This adds unnecessary complexity to the widget tree.

Apply this diff to simplify the content structure:

-        content: Column(
-          mainAxisSize: MainAxisSize.min,
-          crossAxisAlignment: CrossAxisAlignment.start,
-          children: [
-            Text(
-              content,
-              style: TextStyle(
-                fontSize: 16.sp,
-                color: AppColors.glitch600,
-              ),
-            ),
-          ],
-        ),
+        content: Text(
+          content,
+          style: TextStyle(
+            fontSize: 16.sp,
+            color: AppColors.glitch600,
+          ),
+        ),

5-49: Consider adding parameter validation.

The static method doesn't validate the input parameters, which could lead to runtime issues if null or empty values are passed.

Consider adding basic validation:

  static void show(BuildContext context, String title, String content) {
+    assert(title.isNotEmpty, 'Title cannot be empty');
+    assert(content.isNotEmpty, 'Content cannot be empty');
    showDialog(
lib/ui/contact_list/widgets/contact_list_tile.dart (1)

14-22: Consider enforcing mutual exclusivity constraint.

The showCheck and showExpansionArrow parameters appear to be mutually exclusive based on the rendering logic, but this constraint isn't enforced in the constructor.

Consider adding an assertion to make the constraint explicit:

  const ContactListTile({
    required this.contact,
    this.onTap,
    this.isSelected = false,
    this.showCheck = false,
    this.showExpansionArrow = false,
    super.key,
-  });
+  }) : assert(!(showCheck && showExpansionArrow), 
+         'showCheck and showExpansionArrow cannot both be true');
lib/ui/core/ui/custom_app_bar.dart (1)

13-33: Solid implementation with minor accessibility enhancement needed.

The app bar implementation is well-structured with consistent styling and responsive sizing. However, consider adding semantic labels for better accessibility.

Add semantic label to the back button for improved accessibility:

  GestureDetector(
    onTap: () => Navigator.pop(context),
+   child: Semantics(
+     label: 'Go back',
+     button: true,
      child: const Icon(Icons.arrow_back, color: AppColors.white),
+   ),
  ),
lib/shared/custom_icon_button.dart (1)

14-21: Enhance accessibility and consider responsive icon sizing.

The implementation is functional but could benefit from accessibility improvements and more responsive sizing.

Consider these enhancements:

  return GestureDetector(
    onTap: onTap,
+   child: Semantics(
+     button: true,
+     enabled: onTap != null,
      child: Container(
        height: 40.h,
        decoration: BoxDecoration(border: Border.all(color: AppColors.glitch200)),
-       child: Padding(padding: EdgeInsets.all(12.w), child: SvgPicture.asset(iconPath, width: 16.w, height: 16.w)),
+       child: Padding(
+         padding: EdgeInsets.all(12.w), 
+         child: SvgPicture.asset(iconPath, width: 16.w, height: 16.h)
+       ),
      ),
+   ),
  );

Changes explained:

  1. Added Semantics wrapper for accessibility
  2. Fixed icon height to use 16.h instead of 16.w for proper aspect ratio
lib/ui/settings/nostr_keys/remove_nostr_keys_bottom_sheet.dart (1)

34-38: Consider improving button layout and hierarchy.

The current implementation places the "Cancel" button above the destructive "Remove Permanently" button. Consider the following improvements:

  1. Visual hierarchy: The destructive action should be visually distinct (e.g., red color)
  2. Button order: Typically, the safe action (Cancel) should be more prominent or positioned as the primary action
  3. Spacing: Add spacing between the buttons for better touch targets
-        CustomFilledButton(onPressed: Navigator.of(context).pop, title: 'Cancel'),
-        CustomFilledButton(onPressed: onRemove,
+        Padding(
+          padding: EdgeInsets.symmetric(horizontal: 24.w),
+          child: Column(
+            children: [
+              CustomFilledButton(
+                onPressed: Navigator.of(context).pop, 
+                title: 'Cancel',
+                buttonType: ButtonType.secondary,
+              ),
+              Gap(12.h),
+              CustomFilledButton(
+                onPressed: onRemove,
+                title: 'Remove Permanently',
+                buttonType: ButtonType.destructive, // If available
+              ),
+            ],
+          ),
+        ),
lib/ui/settings/profile/switch_profile_bottom_sheet.dart (2)

17-32: Consider adding validation for edge cases.

The static show method looks well-structured, but consider adding validation for empty profiles list to provide better user experience.

  static Future<void> show({
    required BuildContext context,
    required List<ContactModel> profiles,
    required Function(ContactModel) onProfileSelected,
  }) {
+   if (profiles.isEmpty) {
+     return Future.value();
+   }
    return CustomBottomSheet.show(
      context: context,
      title: 'Switch profile',
      heightFactor: 0.32,
      backgroundColor: Colors.white,
      builder: (context) => SwitchProfileBottomSheet(
        profiles: profiles,
        onProfileSelected: onProfileSelected,
      ),
    );
  }

25-25: Consider making height factor dynamic based on profile count.

The fixed height factor of 0.32 might be insufficient for larger profile lists or too large for smaller ones.

- heightFactor: 0.32,
+ heightFactor: (profiles.length * 0.08 + 0.15).clamp(0.25, 0.6),
lib/ui/core/ui/custom_text_button.dart (2)

40-47: Consider simplifying the conditional padding logic.

The current conditional padding approach works but could be more concise using a ternary operator or by always wrapping with Padding.

- if (addPadding) {
-   return Padding(
-     padding: EdgeInsets.only(left: horizontalPadding.w, right: horizontalPadding.w, bottom: bottomPadding.h),
-     child: button,
-   );
- }
- return button;
+ return addPadding
+     ? Padding(
+         padding: EdgeInsets.only(left: horizontalPadding.w, right: horizontalPadding.w, bottom: bottomPadding.h),
+         child: button,
+       )
+     : button;

36-36: Consider adding accessibility support.

The button text should include semantic labels for better accessibility support.

- child: Text(title, style: TextStyle(fontSize: 16.sp, fontWeight: FontWeight.w500)),
+ child: Semantics(
+   button: true,
+   label: title,
+   child: Text(title, style: TextStyle(fontSize: 16.sp, fontWeight: FontWeight.w500)),
+ ),
lib/ui/settings/general_settings_screen.dart (2)

32-54: Implement proper functionality for placeholder methods.

These methods currently only show snackbars but should implement actual functionality for production use.

The following methods need proper implementation:

  • _deleteAllData() - Should integrate with data storage service
  • _publishKeyPackage() - Should integrate with Nostr key management
  • _deleteKeyPackages() - Should integrate with key package storage
  • _testNotifications() - Should integrate with notification service

Would you like me to help implement these methods or create issues to track this work?


99-122: Consider using named routes instead of MaterialPageRoute.

The navigation could be improved by using named routes for better maintainability and consistent navigation patterns.

Since the routing is being handled through router_provider.dart, consider using:

- Navigator.push(
-   context,
-   MaterialPageRoute(builder: (context) => EditProfileScreen(profile: _currentProfile)),
- );
+ context.push('/settings/profile/edit', extra: _currentProfile);
lib/ui/settings/network/add_relay_bottom_sheet.dart (2)

90-90: Implement paste functionality for better UX.

The paste icon button currently has an empty onTap handler, which could confuse users.

- CustomIconButton(onTap: () {}, iconPath: AssetsPaths.icPaste),
+ CustomIconButton(
+   onTap: () async {
+     final clipboardData = await Clipboard.getData('text/plain');
+     if (clipboardData?.text != null) {
+       _relayUrlController.text = clipboardData!.text!;
+     }
+   }, 
+   iconPath: AssetsPaths.icPaste
+ ),

Don't forget to import package:flutter/services.dart for Clipboard access.


94-99: Improve error message specificity.

The error message could be more helpful by specifying what makes a valid relay URL.

- Text(
-   'Invalid format: must start with wss://',
-   style: TextStyle(fontSize: 14.sp, color: AppColors.colorDC2626),
- ),
+ Text(
+   'Invalid format: must be a valid WebSocket URL starting with wss://',
+   style: TextStyle(fontSize: 14.sp, color: AppColors.colorDC2626),
+ ),
lib/ui/settings/wallet/wallet_screen.dart (2)

77-82: Verify clipboard security and consider user feedback.

The clipboard functionality works correctly, but consider these security aspects:

  • Connection secrets may contain sensitive wallet information
  • The current implementation copies regardless of content validity

Consider adding validation before copying:

 onTap: () {
+  if (_connectionSecretController.text.trim().isEmpty) {
+    ScaffoldMessenger.of(context).showSnackBar(
+      const SnackBar(content: Text('No connection secret to copy')),
+    );
+    return;
+  }
   Clipboard.setData(ClipboardData(text: _connectionSecretController.text));
   ScaffoldMessenger.of(context).showSnackBar(
     const SnackBar(content: Text('Connection secret copied to clipboard')),
   );
 },

87-90: Implement QR code scanning functionality.

The QR code scanner button is present but not implemented. This is a critical feature for wallet connectivity user experience.

Would you like me to help implement the QR code scanning functionality using a package like qr_code_scanner or mobile_scanner?

lib/ui/settings/network/network_screen.dart (2)

18-24: Consider externalizing hardcoded relay data.

The hardcoded relay data is useful for initial development but should be replaced with proper data management.

Consider moving this to a configuration service or user preferences:

// In a separate service or provider
class RelayService {
  static List<RelayInfo> getDefaultRelays() {
    return [
      RelayInfo(url: 'wss://purplepag.es', connected: true),
      RelayInfo(url: 'wss://nostr.wine', connected: true),
      RelayInfo(url: 'wss://localhost:8080', connected: false),
    ];
  }
}

57-78: Implement the relay list functionality.

The "Relay List" section has placeholder logic that doesn't actually add relays to any state.

This section needs proper implementation. Would you like me to help implement the relay list state management similar to the other sections?

final List<RelayInfo> _relayList = [];

// In the onRelayAdded callback:
onRelayAdded: (url) {
  setState(() {
    _relayList.add(RelayInfo(url: url, connected: false));
  });
},

// Update the items parameter:
items: _relayList,
lib/ui/core/ui/custom_filled_button.dart (1)

60-60: Document the tertiary button type usage.

The new ButtonType.tertiary should be documented to clarify its intended use case.

Consider adding documentation:

-enum ButtonType { primary, secondary, tertiary }
+/// Button types for different visual styles
+/// - primary: Main action button with dark background
+/// - secondary: Secondary action button with light background  
+/// - tertiary: Minimal button style (transparent/outline)
+enum ButtonType { primary, secondary, tertiary }
lib/ui/settings/network/widgets/network_section.dart (3)

57-64: Potential performance issue with ListView inside Column.

Using ListView.builder with shrinkWrap: true inside a Column can cause performance issues and is generally discouraged. Consider using Column with mapped widgets for small lists.

For better performance with small relay lists, replace the ListView with a Column:

- ListView.builder(
-   shrinkWrap: true,
-   physics: const NeverScrollableScrollPhysics(),
-   itemCount: items.length,
-   itemBuilder: (context, index) {
-     return RelayItem(relay: items[index]);
-   },
- ),
+ Column(
+   children: items.map((relay) => RelayItem(relay: relay)).toList(),
+ ),

If you expect large lists of relays, consider wrapping the entire NetworkSection in a SingleChildScrollView instead.


104-109: Enhance the RelayInfo data model.

The current RelayInfo class is minimal and could benefit from additional features like URL validation, equality comparison, and better immutability patterns.

Consider enhancing the data model:

+import 'package:equatable/equatable.dart';

-class RelayInfo {
+class RelayInfo extends Equatable {
  final String url;
  final bool connected;

- const RelayInfo({required this.url, required this.connected});
+ const RelayInfo({required this.url, required this.connected});
+
+ @override
+ List<Object?> get props => [url, connected];
+
+ RelayInfo copyWith({
+   String? url,
+   bool? connected,
+ }) {
+   return RelayInfo(
+     url: url ?? this.url,
+     connected: connected ?? this.connected,
+   );
+ }
+
+ bool get isValidUrl {
+   try {
+     final uri = Uri.parse(url);
+     return uri.hasScheme && (uri.scheme == 'ws' || uri.scheme == 'wss');
+   } catch (e) {
+     return false;
+   }
+ }
}

This adds equality comparison, immutable updates, and basic URL validation for relay URLs.


30-30: Consider extracting hardcoded padding values to constants.

The file uses hardcoded padding values (24.w) multiple times. Consider extracting these to constants for better maintainability.

Create a constants file or extract common spacing values:

+class NetworkSectionConstants {
+  static final double horizontalPadding = 24.w;
+  static final double verticalPadding = 12.h;
+}

Then use these constants throughout the widget for consistency.

Also applies to: 53-53, 79-79

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⛔ Files ignored due to path filters (18)
  • assets/fonts/OverusedGrotesk-Roman.ttf is excluded by !**/*.ttf
  • assets/fonts/OverusedGrotesk-VF.woff2 is excluded by !**/*.woff2
  • assets/pngs/profile_background.png is excluded by !**/*.png
  • assets/svgs/ic_add.svg is excluded by !**/*.svg
  • assets/svgs/ic_connected.svg is excluded by !**/*.svg
  • assets/svgs/ic_copy.svg is excluded by !**/*.svg
  • assets/svgs/ic_delete.svg is excluded by !**/*.svg
  • assets/svgs/ic_disconnected.svg is excluded by !**/*.svg
  • assets/svgs/ic_edit.svg is excluded by !**/*.svg
  • assets/svgs/ic_expand.svg is excluded by !**/*.svg
  • assets/svgs/ic_help.svg is excluded by !**/*.svg
  • assets/svgs/ic_paste.svg is excluded by !**/*.svg
  • assets/svgs/ic_scan.svg is excluded by !**/*.svg
  • assets/svgs/ic_view.svg is excluded by !**/*.svg
  • assets/svgs/ic_warning.svg is excluded by !**/*.svg
  • ios/Podfile.lock is excluded by !**/*.lock
  • macos/Podfile.lock is excluded by !**/*.lock
  • pubspec.lock is excluded by !**/*.lock
📒 Files selected for processing (50)
  • analysis_options.yaml (1 hunks)
  • ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme (2 hunks)
  • lib/domain/dummy_data/dummy_chats.dart (1 hunks)
  • lib/domain/models/chat_model.dart (2 hunks)
  • lib/routing/router_provider.dart (3 hunks)
  • lib/shared/custom_bottom_sheet.dart (0 hunks)
  • lib/shared/custom_button.dart (0 hunks)
  • lib/shared/custom_icon_button.dart (1 hunks)
  • lib/shared/custom_padded_button.dart (0 hunks)
  • lib/shared/custom_textfield.dart (0 hunks)
  • lib/shared/info_box.dart (1 hunks)
  • lib/ui/auth_flow/create_profile_screen.dart (2 hunks)
  • lib/ui/auth_flow/info_screen.dart (2 hunks)
  • lib/ui/auth_flow/key_created_screen.dart (2 hunks)
  • lib/ui/auth_flow/logged_screen.dart (2 hunks)
  • lib/ui/auth_flow/welcome_screen.dart (2 hunks)
  • lib/ui/chat/widgets/chat_input.dart (2 hunks)
  • lib/ui/chat/widgets/chat_reply_item.dart (1 hunks)
  • lib/ui/chat/widgets/message_widget.dart (5 hunks)
  • lib/ui/chat/widgets/reaction/reactions_dialog_widget.dart (1 hunks)
  • lib/ui/chat/widgets/stacked_images.dart (1 hunks)
  • lib/ui/contact_list/chat_invitation_sheet.dart (4 hunks)
  • lib/ui/contact_list/chat_list_screen.dart (2 hunks)
  • lib/ui/contact_list/group_chat_details_sheet.dart (2 hunks)
  • lib/ui/contact_list/new_group_chat_sheet.dart (2 hunks)
  • lib/ui/contact_list/start_chat_bottom_sheet.dart (2 hunks)
  • lib/ui/contact_list/widgets/chat_list_appbar.dart (3 hunks)
  • lib/ui/contact_list/widgets/contact_list_tile.dart (3 hunks)
  • lib/ui/core/themes/assets.dart (1 hunks)
  • lib/ui/core/themes/colors.dart (1 hunks)
  • lib/ui/core/ui/custom_app_bar.dart (1 hunks)
  • lib/ui/core/ui/custom_bottom_sheet.dart (3 hunks)
  • lib/ui/core/ui/custom_filled_button.dart (2 hunks)
  • lib/ui/core/ui/custom_text_button.dart (1 hunks)
  • lib/ui/core/ui/custom_textfield.dart (1 hunks)
  • lib/ui/settings/developer/dev.dart (1 hunks)
  • lib/ui/settings/general_settings_screen.dart (1 hunks)
  • lib/ui/settings/network/add_relay_bottom_sheet.dart (1 hunks)
  • lib/ui/settings/network/network_screen.dart (1 hunks)
  • lib/ui/settings/network/relay_info_dialog.dart (1 hunks)
  • lib/ui/settings/network/widgets/network_section.dart (1 hunks)
  • lib/ui/settings/nostr_keys/nostr_keys_screen.dart (1 hunks)
  • lib/ui/settings/nostr_keys/remove_nostr_keys_bottom_sheet.dart (1 hunks)
  • lib/ui/settings/privacy/prv.dart (1 hunks)
  • lib/ui/settings/profile/add_profile_bottom_sheet.dart (1 hunks)
  • lib/ui/settings/profile/edit_profile_screen.dart (1 hunks)
  • lib/ui/settings/profile/switch_profile_bottom_sheet.dart (1 hunks)
  • lib/ui/settings/profile/widgets/edit_icon.dart (1 hunks)
  • lib/ui/settings/wallet/wallet_screen.dart (1 hunks)
  • pubspec.yaml (2 hunks)
💤 Files with no reviewable changes (4)
  • lib/shared/custom_padded_button.dart
  • lib/shared/custom_button.dart
  • lib/shared/custom_bottom_sheet.dart
  • lib/shared/custom_textfield.dart
🔇 Additional comments (70)
ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme (1)

29-29: LGTM: Improved debugging configuration for Flutter development.

The addition of customLLDBInitFile pointing to Flutter's standard LLDB initialization file enhances the debugging experience for iOS development. This is a standard Flutter development best practice.

Also applies to: 58-58

lib/ui/core/themes/assets.dart (1)

14-24: LGTM: Well-organized asset additions.

The new asset constants follow the existing naming conventions and directory structure. The additions support the new profile and settings functionality mentioned in the PR objectives.

Also applies to: 31-31

lib/domain/dummy_data/dummy_chats.dart (1)

6-6: LGTM: Consistent ID field addition to dummy data.

The addition of unique string IDs to each ChatModel instance is well-implemented. The sequential numbering ('1' through '9') is appropriate for dummy data and ensures each chat has a unique identifier as required by the updated model.

Also applies to: 14-14, 22-22, 30-30, 37-37, 44-44, 51-51, 59-59, 66-66

lib/ui/contact_list/group_chat_details_sheet.dart (2)

11-11: LGTM: Button component import updated correctly.

The import has been updated to use the new CustomFilledButton component as part of the systematic refactoring effort.


155-170: LGTM: Button widget migration maintains API compatibility.

The migration from CustomButton to CustomFilledButton preserves the same properties (onPressed, title) and functionality, ensuring a seamless transition in the component refactoring.

lib/ui/chat/widgets/stacked_images.dart (1)

69-69: LGTM: Color API modernization implemented correctly.

The update from withOpacity(0.9) to withValues(alpha: 0.9) follows the newer Flutter API pattern while maintaining identical functionality. This change improves code consistency with modern Flutter practices.

analysis_options.yaml (1)

27-28: LGTM: Formatter configuration improves code consistency.

Adding trailing_commas: preserve is an excellent practice that will maintain existing trailing commas during code formatting. This improves diff readability and makes code reviews more focused on logical changes rather than formatting inconsistencies.

lib/ui/contact_list/start_chat_bottom_sheet.dart (2)

4-4: LGTM: Button component import standardized.

The import update aligns with the systematic refactoring to use CustomFilledButton throughout the codebase.


88-96: LGTM: Button migration maintains existing functionality.

The transition from CustomButton to CustomFilledButton preserves all existing properties and behavior while contributing to the component standardization effort across the UI.

lib/domain/models/chat_model.dart (1)

2-2: LGTM! Good architectural improvement.

Adding a required id field to the ChatModel class is a solid design decision that enables proper identification and routing for chat instances. Making it required ensures data integrity and prevents potential null reference issues.

Also applies to: 11-11

lib/ui/chat/widgets/chat_reply_item.dart (1)

60-60: LGTM! Good modernization of opacity handling.

Replacing withOpacity(0.1) with withValues(alpha: 0.1) follows current Flutter best practices and uses the more explicit, future-proof API for color opacity adjustments.

lib/ui/chat/widgets/reaction/reactions_dialog_widget.dart (1)

111-111: LGTM! Important lifecycle check modernization.

Updating from if (!mounted) return; to if (!context.mounted) return; follows current Flutter best practices for widget lifecycle validation. This is particularly important in async callbacks to prevent navigation after widget disposal.

lib/ui/auth_flow/info_screen.dart (1)

4-4: LGTM! Excellent refactoring for consistency.

Replacing the manual button implementation with CustomFilledButton is a great improvement that standardizes button styling across the application. This change reduces code duplication and centralizes styling logic while maintaining the same functionality.

Also applies to: 93-93

pubspec.yaml (2)

80-82:

❓ Verification inconclusive

Verify font asset exists and consider font technology implications.

The font was changed from a variable font format (.woff2) to a static font format (.ttf), and the family name was simplified. Ensure:

  1. The new font file assets/fonts/OverusedGrotesk-Roman.ttf exists
  2. The change from variable to static font is intentional, as variable fonts offer more flexibility
  3. All UI components referencing the font family are updated

🏁 Script executed:

#!/bin/bash
# Description: Verify the font file exists and check for any remaining references to the old font
echo "Checking if the new font file exists..."
fd "OverusedGrotesk-Roman.ttf" assets/fonts/

echo "Checking for any remaining references to the old font family..."
rg -i "OverusedGrotesk-VF" --type dart

echo "Checking for references to the old font file..."
rg -i "OverusedGrotesk-VF.woff2" --type dart

Length of output: 498


Verification Summary: Font asset confirmed and legacy references removed

  • assets/fonts/OverusedGrotesk-Roman.ttf exists in the repository.
  • No Dart references to the old OverusedGrotesk-VF family or OverusedGrotesk-VF.woff2 remain.

Please confirm that switching from the variable-font (.woff2) to a static .ttf was intentional. If you still need variable-font flexibility, consider reintroducing a .woff2 version or updating relevant UI components accordingly.


39-39:

✅ Verification successful

Verify flutter_rust_bridge compatibility and changelog.

The dependency was updated from 2.9.0 to 2.10.0. Ensure this version bump is compatible with your Rust integration and review any breaking changes.


🏁 Script executed:

#!/bin/bash
# Description: Check flutter_rust_bridge changelog and version availability
echo "Checking flutter_rust_bridge version 2.10.0 availability and changelog..."
curl -s https://pub.dev/api/packages/flutter_rust_bridge | jq '.versions[] | select(.version == "2.10.0")'

Length of output: 1189


🏁 Script executed:

#!/bin/bash
echo "Project SDK constraint from pubspec.yaml:"
rg -n "environment:" -n "sdk" pubspec.yaml

echo ""
echo "Flutter assets config in pubspec.yaml:"
rg -n "flutter:" -A20 pubspec.yaml

echo ""
echo "Font asset files in the repo:"
find . -type f | rg "assets/fonts/.*\.(ttf|woff2)"

Length of output: 2378


🏁 Script executed:

#!/bin/bash
echo "Dart SDK constraint in pubspec.yaml:"
rg -n "environment:" -A3 pubspec.yaml

Length of output: 242


Verified flutter_rust_bridge update and font asset configuration

  • flutter_rust_bridge 2.10.0 is published on pub.dev and its SDK requirement (>=3.4.0 <4.0.0) is satisfied by our project’s Dart SDK constraint (^3.7.2).
  • The new OverusedGrotesk-Roman.ttf file exists under assets/fonts/ and is correctly referenced in the fonts: section of pubspec.yaml.
  • Removing the .woff2 asset and the fonts directory from the global assets: list is intentional and safe, as custom fonts are loaded via fonts:.

All changes are valid—no further action required.

lib/ui/contact_list/chat_list_screen.dart (2)

5-5: Import addition supports the navigation enhancement.

The import of the routing module enables the navigation functionality added to the chat list items.


24-27:

❓ Verification inconclusive

LGTM! Navigation implementation looks good with proper touch feedback.

The addition of InkWell provides appropriate touch feedback and delegates navigation to the centralized routing system. The implementation follows Flutter best practices.


🏁 Script executed:

#!/bin/bash
# Description: Verify Routes.goToChat method exists and ChatModel has id field
echo "Checking if Routes.goToChat method exists..."
ast-grep --pattern 'goToChat($_) { $$$ }'

echo "Checking ChatModel for id field..."
ast-grep --pattern 'class ChatModel { $$$ }'

Length of output: 268


🏁 Script executed:

#!/bin/bash
echo "Searching for goToChat occurrences..."
rg -n "goToChat" -t dart

echo "Searching for class Routes definition..."
rg -n "class Routes" -t dart

echo "Searching for ChatModel definition..."
rg -n "class ChatModel" -t dart

echo "Searching for id field in ChatModel..."
rg -n "id" -t dart -C2

echo "Locating ChatListTile implementation..."
rg -n "class ChatListTile" -t dart -A10

Length of output: 80795


🏁 Script executed:

#!/bin/bash
echo "Searching for ChatListTile references..."
rg -n "ChatListTile" -t dart -C2

echo "Searching for class ChatListTile definition..."
rg -n "class ChatListTile" -t dart -A2 -B2

Length of output: 2111


Navigation implementation verified and looks good.

  • Verified Routes.goToChat exists and signature matches (BuildContext, String chatId) (lib/routing/routes.dart:25).
  • Confirmed ChatModel defines a final String id (lib/domain/models/chat_model.dart:2).

Please ensure ChatListTile exposes proper accessibility semantics (e.g., via ListTile or wrapping in Semantics) so that the tap target and content are correctly announced to screen readers.

lib/ui/auth_flow/logged_screen.dart (2)

117-117: Excellent refactoring! Button standardization improves maintainability.

The replacement of the manually styled ElevatedButton with CustomFilledButton provides several benefits:

  • Reduces code complexity and eliminates redundant styling
  • Standardizes button appearance across the app
  • Improves maintainability through centralized styling
  • Maintains the same functionality while simplifying the implementation

This change aligns well with the broader UI component standardization effort mentioned in the PR.


5-5: Import supports the button standardization effort.

The addition of the CustomFilledButton import enables the simplified button implementation.

lib/ui/auth_flow/key_created_screen.dart (2)

4-4: LGTM: Proper import addition for component migration.

The import for CustomFilledButton is correctly added to support the button refactoring.


102-102: LGTM: Clean button component migration.

The replacement of the manual button implementation with CustomFilledButton maintains the same functionality while standardizing the UI component. The callback and title are preserved correctly.

lib/ui/auth_flow/create_profile_screen.dart (2)

4-4: LGTM: Consistent import pattern for button refactoring.

The import addition follows the same pattern as other authentication flow screens for component standardization.


98-98: LGTM: Successful button component standardization.

The migration to CustomFilledButton maintains the same functionality while using the standardized component. The callback and styling delegation are appropriate.

lib/ui/contact_list/new_group_chat_sheet.dart (2)

8-8: LGTM: Proper import migration for button standardization.

The import change from CustomButton to CustomFilledButton aligns with the codebase-wide button component standardization effort.


103-113: LGTM: Enhanced button API with preserved functionality.

The migration to CustomFilledButton maintains the same conditional logic and navigation behavior while introducing the bottomPadding parameter for improved spacing control. The button remains properly disabled when no contacts are selected.

lib/ui/contact_list/widgets/chat_list_appbar.dart (3)

6-7: LGTM: Proper imports for navigation functionality.

The imports for go_router and routes are correctly added to support the new interactive navigation feature.


48-52: LGTM: Visual enhancement with color filter.

The addition of ColorFilter.mode with AppColors.glitch50 and BlendMode.srcIn provides consistent visual styling for the add icon, aligning with the app's design system.


32-39:

✅ Verification successful

LGTM: Good UX improvement with interactive profile image.

Wrapping the profile image in a GestureDetector to navigate to settings is a logical and user-friendly enhancement. The navigation implementation using GoRouter is appropriate.

Verify that the settings route is properly configured:


🏁 Script executed:

#!/bin/bash
# Description: Verify that Routes.settings is properly defined and the settings route exists

# Search for Routes.settings definition
rg -A 3 "static.*settings" --type dart

# Search for settings route configuration in routing files
rg -A 5 -B 5 "settings.*route\|route.*settings" --type dart

Length of output: 651


#!/bin/bash
# Search for GoRouter instantiation to locate the routing configuration
rg -n "GoRouter\(" --type dart

# Search for GoRoute entries to confirm the settings path is registered
rg -n "GoRoute" --type dart -A 3 -B 3

🏁 Script executed:

#!/bin/bash
# Search for GoRoute entries referencing the settings path
rg -n "path: *Routes.settings" --type dart

Length of output: 111


🏁 Script executed:

#!/bin/bash
# Inspect the GoRoute entry for the settings path in router_provider.dart
rg -n "GoRoute" lib/routing/router_provider.dart -B 3 -A 5

Length of output: 3042


Settings route is properly defined and registered

Wrapping the profile image in a GestureDetector to navigate to settings is a logical and user-friendly enhancement. The navigation implementation using GoRouter is appropriate.

Verified:

  • static const settings = '/settings' exists in lib/routing/routes.dart.
  • A GoRoute(path: Routes.settings, builder: …GeneralSettingsScreen) is registered in lib/routing/router_provider.dart.

No further changes required.

lib/ui/contact_list/chat_invitation_sheet.dart (3)

7-7: LGTM! Button component refactor.

The import update to use CustomFilledButton aligns with the broader UI component standardization mentioned in the AI summary.


36-36: LGTM! Height adjustment for new button component.

The height factor increase from 0.55 to 0.65 accommodates the new button component's space requirements.


95-113: LGTM! Consistent button component usage.

Both buttons have been successfully migrated to CustomFilledButton while maintaining their original functionality and styling (secondary type for Decline, primary for Accept).

lib/ui/contact_list/widgets/contact_list_tile.dart (2)

84-84: Review font size reduction for accessibility.

The font size is reduced from 14.sp to 12.sp when the expansion arrow is shown. While this helps with space optimization, ensure this smaller text size still meets accessibility guidelines for your target platforms.

Please verify that 12.sp meets the minimum text size requirements for accessibility in your app's design system.


108-111: LGTM! Clean conditional rendering implementation.

The expansion arrow rendering logic is well-implemented with proper spacing and sizing. The conditional structure clearly separates the check and expansion arrow states.

lib/routing/router_provider.dart (3)

13-17: LGTM! Well-organized imports for new settings screens.

The imports are logically grouped and follow a consistent naming pattern for the settings-related screens.


72-72: Good simplification of the contact detail route.

The simplified return statement makes the code cleaner and more readable while maintaining the same functionality.


20-20:

✅ Verification successful

Verify the dummy_contacts import is necessary.

The dummy_contacts import is used in the profile editing route (line 98), but ensure this dummy data approach is appropriate for the current development phase.


🏁 Script executed:

#!/bin/bash
# Description: Check if dummy_contacts is properly defined and used appropriately.
# Expected: Find the dummy_contacts definition and verify it's suitable for routing.

# Search for dummy_contacts definition
rg -A 10 "dummyContacts|dummy_contacts" --type dart

# Check if there are other usages of dummy data in routing
rg -A 3 -B 3 "dummy.*\.dart.*:" --type dart

Length of output: 12355


Confirm dummy_contacts import is necessary

The import of dummy_contacts is required by the routing setup – you’re passing dummyContacts.first into
EditProfileScreen(profile: dummyContacts.first). Since dummyContacts is also driving mock data in several UI flows, this import should remain for the current development phase.

lib/ui/chat/widgets/message_widget.dart (1)

58-58:

✅ Verification successful

Consistent migration to newer Color API.

The systematic replacement of withOpacity() with withValues(alpha: ...) follows the updated Flutter Color API. All instances are correctly migrated and maintain the same opacity values.

Verify this is the correct API usage for the current Flutter version:

Also applies to: 166-166, 172-172, 212-212, 239-239, 273-273, 275-275


🌐 Web query:

What is the current recommended way to set color opacity in Flutter? Is withValues(alpha:) the correct replacement for withOpacity()?

💡 Result:

In Flutter 3.27 and later, the recommended approach to set color opacity is by using the withValues() method, which allows for more precise control over the alpha channel. The withOpacity() method has been deprecated due to its potential for precision loss when handling floating-point alpha values. (docs.flutter.dev)

The withValues() method enables you to specify the alpha channel directly, aligning with the new color system's approach to handling alpha. For example, to set a color's opacity to 50%, you can use:

final colorWithOpacity = color.withValues(alpha: 0.5);

This approach ensures that the alpha value is treated as a floating-point number, avoiding the quantization that occurred with the previous withOpacity() method. (docs.flutter.dev)

Therefore, withValues(alpha:) is the correct replacement for withOpacity() in Flutter 3.27 and later versions.

Citations:


Approve Color API migration to withValues(alpha:).

The systematic replacement of withOpacity() with withValues(alpha: …) aligns with Flutter 3.27+ recommendations and ensures precise alpha handling without precision loss. All instances you updated follow the correct new API usage.

No further changes required.

lib/ui/core/ui/custom_app_bar.dart (2)

6-10: Well-structured widget class definition.

The class properly implements PreferredSizeWidget and has a clean constructor with required title parameter.


35-36: Correct implementation of PreferredSizeWidget.

The preferredSize getter correctly returns the same height as specified in the toolbarHeight, maintaining consistency.

lib/shared/custom_icon_button.dart (1)

6-10: Clean widget interface with proper null safety.

The constructor properly handles the nullable onTap callback and requires the iconPath parameter. Good use of named parameters.

lib/shared/info_box.dart (2)

7-47: Well-designed reusable component with good practices.

The InfoBox widget demonstrates excellent Flutter practices:

  • Clear parameter definitions with required fields
  • Responsive design using flutter_screenutil
  • Proper use of flexible layouts with Expanded widget
  • Consistent styling and theming approach
  • Good separation of concerns

18-18:

❌ Incorrect review comment

Verify Flutter version compatibility for the newer API.

The withValues(alpha:) method is a newer Flutter API that replaced withOpacity(). Ensure your project's Flutter version supports this method to avoid runtime errors.


🏁 Script executed:

#!/bin/bash
# Check if withValues method is used elsewhere and verify Flutter SDK constraints
echo "Checking for other withValues usage in the codebase:"
rg "withValues" --type dart

echo -e "\nChecking Flutter SDK constraints in pubspec.yaml:"
fd "pubspec.yaml" --exec cat {} \; | grep -A 5 -B 5 "flutter:"

Length of output: 3491


No Flutter SDK compatibility issue with withValues

The withValues(alpha:…) method isn’t part of Flutter’s core API—it’s defined in your own codebase as an extension on Color. It doesn’t rely on a minimum Flutter version, so there’s no runtime-error risk tied to your SDK constraint (flutter: '>=3.3.0'). No changes needed here.

Likely an incorrect or invalid review comment.

lib/ui/core/ui/custom_bottom_sheet.dart (4)

73-74: Consistent use of newer Flutter API.

Good consistency with using withValues(alpha:) instead of the deprecated withOpacity() method. This aligns with the modern Flutter API pattern used throughout the codebase.


146-146: Border radius removal may affect visual consistency.

The removal of rounded top border radius changes the visual appearance of the bottom sheet. Ensure this aligns with your design system requirements.

Consider if this change is intentional for the design refresh, or if it should maintain rounded corners for visual consistency with other modal components.


157-162: Improved text layout with flexible wrapping.

The addition of Flexible widget around the title text prevents overflow issues and provides better responsive behavior. The color change to AppColors.glitch950 aligns with the new theming system.


174-174: Platform-specific spacing logic is well-implemented.

The conditional gap based on platform provides appropriate spacing for different OS design guidelines (larger gap for Android's navigation bar).

lib/ui/auth_flow/welcome_screen.dart (1)

80-97: Excellent refactor to use consistent custom button components.

The replacement of standard Flutter buttons with CustomTextButton and CustomFilledButton provides several benefits:

  • Consistent styling across the app
  • Responsive sizing with flutter_screenutil
  • Proper spacing with Gap widgets
  • Maintainable button behavior

The implementation correctly maintains the original functionality while improving code consistency.

lib/ui/settings/nostr_keys/remove_nostr_keys_bottom_sheet.dart (2)

12-20: Well-structured static factory method.

The static show method provides a clean API for displaying the bottom sheet with appropriate configuration (height factor, background color). This follows good Flutter patterns for modal presentations.


29-32: Clear and appropriate warning message.

The warning text clearly communicates the permanent nature of the action, which is important UX for destructive operations. The styling with AppColors.glitch600 provides appropriate visual hierarchy.

lib/ui/settings/profile/switch_profile_bottom_sheet.dart (1)

36-49: LGTM! Clean and efficient ListView implementation.

The ListView.builder with proper padding and ContactListTile usage is well-implemented. The onTap handling correctly calls the callback and closes the bottom sheet.

lib/ui/core/ui/custom_text_button.dart (1)

27-38: Good styling implementation with proper theming.

The TextButton styling follows Flutter best practices with proper use of theme colors and responsive design.

lib/ui/settings/general_settings_screen.dart (2)

166-181: LGTM! Clean section header implementation.

The section header widget is well-implemented with proper responsive design and state management.


183-202: LGTM! Consistent settings row widget.

The settings row widget provides consistent styling and interaction patterns across all settings options.

lib/ui/settings/network/add_relay_bottom_sheet.dart (2)

39-49: LGTM! Proper controller lifecycle management.

The initState and dispose methods correctly manage the TextEditingController lifecycle and listener setup.


104-109: LGTM! Proper button integration with validation state.

The CustomFilledButton is correctly enabled/disabled based on validation state and properly calls the add relay method.

lib/ui/settings/wallet/wallet_screen.dart (2)

1-12: LGTM! Well-organized imports and class structure.

The imports are properly organized and the widget extends the appropriate classes for Riverpod state management.


20-27: LGTM! Proper resource management.

The TextEditingController is correctly disposed of in the dispose method, preventing memory leaks.

lib/ui/settings/profile/add_profile_bottom_sheet.dart (3)

17-30: LGTM! Well-structured static show method.

The static method provides a clean API for displaying the bottom sheet with appropriate configuration.


39-43: LGTM! Proper resource cleanup.

The TextEditingController is correctly disposed of to prevent memory leaks.


77-83: LGTM! Good security practice with obscured text.

Using obscureText: true for the private key input is essential for security, preventing shoulder surfing and screen recording exposure.

lib/ui/core/ui/custom_filled_button.dart (1)

5-10: LGTM! Good documentation practices.

The documentation comments clearly explain the purpose of each parameter.

lib/ui/chat/widgets/chat_input.dart (2)

62-62: Good practice: Making the list reference final.

Making _selectedImages final prevents accidental reassignment while still allowing modification of the list contents. This is a good defensive programming practice.


378-454: LGTM: UI refactoring improves code structure.

The refactoring changes look good:

  • Removed unnecessary Container wrapper around the Row, simplifying the widget tree
  • Reordered buttons to a more logical sequence (emoji, camera, microphone)
  • Fixed the microphone button's onPressed handler to correctly call _startRecording
  • Dynamic color change for microphone icon when recording is active

These changes improve both code clarity and user experience.

lib/ui/core/ui/custom_textfield.dart (4)

3-3: Good addition: Gap import for consistent spacing.

Adding the gap package import enables consistent spacing throughout the component, which aligns with the layout improvements.


9-9: Good flexibility: Making textController optional.

Making the textController optional increases the widget's flexibility for different use cases while maintaining backward compatibility.

Also applies to: 19-19


14-16: Excellent enhancements: New optional parameters.

The addition of obscureText, label, and readOnly parameters significantly improves the widget's versatility:

  • obscureText enables password field functionality
  • label provides consistent labeling across the app
  • readOnly supports display-only scenarios

Also applies to: 24-26


30-68: Well-structured layout with proper styling.

The restructured layout effectively accommodates the new label feature:

  • Conditional label rendering with proper styling
  • Consistent spacing using Gap widget
  • Explicit border definitions for all states
  • Proper content padding handling

The explicit border styling ensures consistent appearance across different states.

lib/ui/settings/nostr_keys/nostr_keys_screen.dart (2)

129-195: Well-designed custom widgets with good reusability.

The SectionWidget and SettingsButton components are well-structured and provide good reusability across the settings screens. The styling is consistent and the API is clean.


22-22:

❓ Verification inconclusive

Critical: Private key controller is never populated.

The _privateKeyController is initialized but never gets any content, making the private key functionality completely broken.

  @override
  void initState() {
    super.initState();
+   // TODO: Retrieve and set actual private key from secure storage
+   // _privateKeyController.text = await NostrService.instance.getPrivateKey();
+   _privateKeyController.text = 'nsec1...'; // Temporary placeholder
    _publicKey = NostrService.instance.getPublicKey();
  }

Would you like me to help implement secure key storage and retrieval using Flutter Secure Storage?


🏁 Script executed:

#!/bin/bash
set -e
echo "Searching for getPrivateKey in the repository"
rg -n "getPrivateKey" -n .

echo "Searching for NostrService class definition"
rg -n "class NostrService" -n lib

echo "Searching for getPublicKey usage and signature"
rg -n "getPublicKey" -n .

Length of output: 136


#!/bin/bash
set -e
# Locate the nostr keys screen file
file=$(fd -t f nostr_keys_screen.dart)
echo "Found file: $file"
echo "----- Displaying $file (lines 1–200) -----"
sed -n '1,200p' "$file"

Verify private key retrieval and population in initState

I couldn’t find any reference to a getPrivateKey() method in the NostrService or any secure‐storage integration—so _privateKeyController remains empty at runtime.

• File: lib/ui/settings/nostr_keys/nostr_keys_screen.dart
– In initState(), you need to fetch the stored private key and assign it to _privateKeyController.text.
• Service: NostrService
– Confirm there’s a getPrivateKey() (async) that reads from secure storage (e.g. Flutter Secure Storage).
– If missing, implement secure storage persistence for the private key.

Suggested change:

  @override
  void initState() {
    super.initState();
+   NostrService.instance
+     .getPrivateKey()
+     .then((key) => _privateKeyController.text = key);
    _publicKey = NostrService.instance.getPublicKey();
  }

Please verify that:

  1. NostrService.getPrivateKey() exists and correctly retrieves the key.
  2. You’ve integrated a secure-storage solution to persist the private key.
  3. The UI shows the key once loaded.
lib/ui/settings/network/widgets/network_section.dart (1)

1-7: LGTM!

The imports are well-organized and all dependencies appear to be properly used throughout the file.

Comment on lines +14 to +21
return GestureDetector(
onTap: onTap,
child: Container(
padding: EdgeInsets.all(4.w),
decoration: BoxDecoration(color: AppColors.glitch100),
child: SvgPicture.asset(AssetsPaths.icEdit, width: 16.w, height: 16.w),
),
);
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🛠️ Refactor suggestion

Improve touch target size and visual feedback.

The current implementation has a few UX concerns:

  1. Touch target too small: The total tappable area is only 24.w (16.w icon + 4.w padding × 2), which is below the recommended minimum of 44px for accessibility.
  2. No visual feedback: Users won't get tactile feedback when tapping the icon.
  3. Sharp corners: The container has no border radius, creating a stark rectangular appearance.

Consider this improved implementation:

  @override
  Widget build(BuildContext context) {
-    return GestureDetector(
-      onTap: onTap,
-      child: Container(
-        padding: EdgeInsets.all(4.w),
-        decoration: BoxDecoration(color: AppColors.glitch100),
-        child: SvgPicture.asset(AssetsPaths.icEdit, width: 16.w, height: 16.w),
-      ),
-    );
+    return Material(
+      color: Colors.transparent,
+      child: InkWell(
+        onTap: onTap,
+        borderRadius: BorderRadius.circular(6.r),
+        child: Container(
+          padding: EdgeInsets.all(12.w),
+          decoration: BoxDecoration(
+            color: AppColors.glitch100,
+            borderRadius: BorderRadius.circular(6.r),
+          ),
+          child: SvgPicture.asset(AssetsPaths.icEdit, width: 16.w, height: 16.w),
+        ),
+      ),
+    );
  }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
return GestureDetector(
onTap: onTap,
child: Container(
padding: EdgeInsets.all(4.w),
decoration: BoxDecoration(color: AppColors.glitch100),
child: SvgPicture.asset(AssetsPaths.icEdit, width: 16.w, height: 16.w),
),
);
return Material(
color: Colors.transparent,
child: InkWell(
onTap: onTap,
borderRadius: BorderRadius.circular(6.r),
child: Container(
padding: EdgeInsets.all(12.w),
decoration: BoxDecoration(
color: AppColors.glitch100,
borderRadius: BorderRadius.circular(6.r),
),
child: SvgPicture.asset(
AssetsPaths.icEdit,
width: 16.w,
height: 16.w,
),
),
),
);
🤖 Prompt for AI Agents
In lib/ui/settings/profile/widgets/edit_icon.dart around lines 14 to 21, the
GestureDetector's tappable area is too small, lacks visual feedback, and has
sharp corners. To fix this, increase the padding or container size to ensure a
minimum touch target of 44 pixels, wrap the Container with an InkWell or similar
widget to provide visual feedback on tap, and add a borderRadius to the
BoxDecoration to soften the corners for better aesthetics.

Comment on lines +91 to +113
// Settings
GoRoute(
path: Routes.settings,
builder: (context, state) => const GeneralSettingsScreen(),
routes: [
GoRoute(
path: 'profile',
builder: (context, state) => EditProfileScreen(profile: dummyContacts.first),
),
GoRoute(
path: 'network',
builder: (context, state) => const NetworkScreen(),
),
GoRoute(
path: 'keys',
builder: (context, state) => const NostrKeysScreen(),
),
GoRoute(
path: 'wallet',
builder: (context, state) => const WalletScreen(),
),
],
),
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🛠️ Refactor suggestion

Review the settings route structure and dummy data usage.

The route structure is well-organized, but there are a couple of concerns:

  1. Dummy data in production routes: Using dummyContacts.first for the profile editing route may not be appropriate for production code.
  2. Route consistency: All child routes are properly nested under the settings path.

Consider refactoring the profile route to handle real user data:

  GoRoute(
    path: 'profile',
-   builder: (context, state) => EditProfileScreen(profile: dummyContacts.first),
+   builder: (context, state) {
+     // TODO: Get actual user profile from state management
+     final userProfile = ref.read(userProfileProvider);
+     return EditProfileScreen(profile: userProfile);
+   },
  ),

Committable suggestion skipped: line range outside the PR's diff.

🤖 Prompt for AI Agents
In lib/routing/router_provider.dart between lines 91 and 113, the profile
editing route uses dummyContacts.first, which is not suitable for production.
Refactor this route to obtain and pass real user profile data dynamically, such
as fetching the current user's profile from the app state or a user service,
instead of relying on hardcoded dummy data. Ensure the route builder accesses
actual user information to maintain data consistency and correctness.

Navigator.push(context, MaterialPageRoute(builder: (context) => const WalletScreen()));
},
),
_settingsRow(Icons.logout, 'Sign out', () {}),
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⚠️ Potential issue

Implement sign out functionality.

The sign out option has an empty callback which should be implemented to properly sign out the user.

- _settingsRow(Icons.logout, 'Sign out', () {}),
+ _settingsRow(Icons.logout, 'Sign out', () {
+   // TODO: Implement proper sign out functionality
+   // This should clear user session, tokens, and navigate to login
+ }),
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
_settingsRow(Icons.logout, 'Sign out', () {}),
_settingsRow(Icons.logout, 'Sign out', () {
// TODO: Implement proper sign out functionality
// This should clear user session, tokens, and navigate to login
}),
🤖 Prompt for AI Agents
In lib/ui/settings/general_settings_screen.dart at line 123, the sign out option
currently has an empty callback. Implement the sign out functionality by
replacing the empty callback with the appropriate method to sign out the user,
such as calling the authentication service's sign out method and handling any
necessary UI updates or navigation after sign out.

bool _privacyExpanded = false;
bool _developerExpanded = false;

ContactModel _currentProfile = dummyContacts.first;
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💡 Verification agent

❓ Verification inconclusive

Replace dummy data with proper profile management.

The current implementation uses hard-coded dummy data which should be replaced with actual profile management.

Let me verify if there's a proper profile service in the codebase:


🏁 Script executed:

#!/bin/bash
# Search for profile-related services or providers
rg -A 5 "class.*Profile.*Service|class.*Profile.*Provider|class.*Profile.*Repository"

Length of output: 87


#!/bin/bash
# Search for contact, user, or auth related services, providers, or repositories
rg -A5 "class.*(Contact|User|Auth).*(Service|Provider|Repository)"

Implement real profile management instead of dummy data

The hard-coded dummyContacts.first has no backing service or state management. You should fetch and store the current profile via a dedicated provider/repository or your app’s auth service.

• File: lib/ui/settings/general_settings_screen.dart
Line: 30
• Replace:

ContactModel _currentProfile = dummyContacts.first;

with something like:

final ContactModel _currentProfile = ProfileService.instance.currentProfile;
// or, using Provider/Bloc:
// final _currentProfile = context.read<ProfileBloc>().state.profile;

Ensure you inject or initialize ProfileService (or an equivalent user repository/provider) and handle asynchronous loading and errors.

🤖 Prompt for AI Agents
In lib/ui/settings/general_settings_screen.dart at line 30, replace the
hard-coded dummyContacts.first assignment with a real profile management
approach by fetching the current profile from an existing ProfileService, user
repository, or state management solution like Provider or Bloc. Initialize or
inject the appropriate service/provider, handle asynchronous loading if needed,
and manage potential errors to ensure the _currentProfile reflects the actual
logged-in user's data instead of dummy data.

Comment on lines +51 to +56
void _validateUrl() {
final url = _relayUrlController.text.trim();
setState(() {
_isUrlValid = url.startsWith('wss://') && url.length > 6;
});
}
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🛠️ Refactor suggestion

Enhance URL validation for better reliability.

The current validation only checks for "wss://" prefix and minimum length. Consider more comprehensive validation.

  void _validateUrl() {
    final url = _relayUrlController.text.trim();
+   final urlPattern = RegExp(r'^wss://[^\s/$.?#].[^\s]*$');
    setState(() {
-     _isUrlValid = url.startsWith('wss://') && url.length > 6;
+     _isUrlValid = url.isNotEmpty && 
+                   url.startsWith('wss://') && 
+                   url.length > 6 && 
+                   url.length <= 2048 && // Reasonable URL length limit
+                   urlPattern.hasMatch(url);
    });
  }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
void _validateUrl() {
final url = _relayUrlController.text.trim();
setState(() {
_isUrlValid = url.startsWith('wss://') && url.length > 6;
});
}
void _validateUrl() {
final url = _relayUrlController.text.trim();
final urlPattern = RegExp(r'^wss://[^\s/$.?#].[^\s]*$');
setState(() {
_isUrlValid = url.isNotEmpty &&
url.startsWith('wss://') &&
url.length > 6 &&
url.length <= 2048 && // Reasonable URL length limit
urlPattern.hasMatch(url);
});
}
🤖 Prompt for AI Agents
In lib/ui/settings/network/add_relay_bottom_sheet.dart between lines 51 and 56,
the URL validation only checks if the input starts with "wss://" and has a
minimum length, which is insufficient. Improve the validation by using a more
robust method such as a regular expression or Uri parsing to ensure the URL is a
valid WebSocket URL. Update the _validateUrl method to perform this enhanced
validation and set _isUrlValid accordingly.

Comment on lines +31 to +34
void _copyPrivateKey() {
Clipboard.setData(ClipboardData(text: _privateKeyController.text));
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text('Private key copied to clipboard')));
}
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⚠️ Potential issue

Security concern: Copying empty private key.

The copy private key function will copy an empty string since the controller is never populated. Additionally, there should be additional security measures when handling private keys.

  void _copyPrivateKey() {
+   if (_privateKeyController.text.isEmpty) {
+     ScaffoldMessenger.of(context).showSnackBar(
+       const SnackBar(content: Text('No private key available')));
+     return;
+   }
    Clipboard.setData(ClipboardData(text: _privateKeyController.text));
    ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text('Private key copied to clipboard')));
  }
🤖 Prompt for AI Agents
In lib/ui/settings/nostr_keys/nostr_keys_screen.dart around lines 31 to 34, the
_copyPrivateKey function copies the private key from a controller that is never
populated, resulting in copying an empty string. To fix this, ensure the
_privateKeyController is properly initialized and populated with the actual
private key before copying. Additionally, add a check to prevent copying if the
private key is empty and consider implementing security measures such as user
confirmation or masking the key to handle private keys safely.

class _NostrKeysScreenState extends State<NostrKeysScreen> {
final TextEditingController _privateKeyController = TextEditingController();
bool _obscurePrivateKey = true;
final String _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt';
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⚠️ Potential issue

Critical: Hardcoded public key should come from actual Nostr implementation.

The public key is hardcoded rather than retrieved from the actual Nostr key management system. This makes the screen non-functional for real users.

- final String _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt';
+ late String _publicKey;

And in initState():

+ @override
+ void initState() {
+   super.initState();
+   // TODO: Retrieve actual public key from Nostr service
+   // _publicKey = NostrService.instance.getPublicKey();
+   _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt'; // Temporary fallback
+ }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
final String _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt';
class _NostrKeysScreenState extends State<NostrKeysScreen> {
- final String _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt';
+ late String _publicKey;
+ @override
+ void initState() {
+ super.initState();
+ // TODO: Retrieve actual public key from Nostr service
+ // _publicKey = NostrService.instance.getPublicKey();
+ _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt'; // Temporary fallback
+ }
@override
Widget build(BuildContext context) {
// ... existing build implementation ...
}
}
🤖 Prompt for AI Agents
In lib/ui/settings/nostr_keys/nostr_keys_screen.dart at line 24, replace the
hardcoded _publicKey string with a dynamic retrieval from the actual Nostr key
management system. Modify the code to fetch the public key from the Nostr
implementation, ideally during initState(), so the screen uses the real user's
key instead of a fixed placeholder.

Comment on lines +42 to +49
void _removeNostrKeys() {
RemoveNostrKeysBottomSheet.show(
context: context,
onRemove: () {
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text('Nostr keys removed')));
},
);
}
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🛠️ Refactor suggestion

Implement actual key removal functionality.

The remove keys function only shows a snackbar but doesn't actually remove any keys from storage.

  void _removeNostrKeys() {
    RemoveNostrKeysBottomSheet.show(
      context: context,
-     onRemove: () {
+     onRemove: () async {
+       // TODO: Implement actual key removal
+       // await NostrService.instance.removeKeys();
+       // Clear the UI state
+       setState(() {
+         _privateKeyController.clear();
+         _publicKey = '';
+       });
        ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text('Nostr keys removed')));
      },
    );
  }
🤖 Prompt for AI Agents
In lib/ui/settings/nostr_keys/nostr_keys_screen.dart around lines 42 to 49, the
_removeNostrKeys function currently only shows a snackbar without removing any
keys from storage. Modify the onRemove callback to include the logic that
deletes the stored Nostr keys before showing the snackbar. Ensure the key
removal operation completes successfully, then trigger the snackbar notification
to confirm removal.

Comment on lines +86 to +90
SvgPicture.asset(
relay.connected ? AssetsPaths.icConnected : AssetsPaths.icDisconnected,
width: 8.w,
height: 8.w,
),
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🛠️ Refactor suggestion

Add semantic labels for connection status icons.

The SVG connection status icons lack accessibility labels, making it difficult for screen readers to convey the connection state.

Add semantic labels to the SVG icons:

SvgPicture.asset(
  relay.connected ? AssetsPaths.icConnected : AssetsPaths.icDisconnected,
  width: 8.w,
  height: 8.w,
+ semanticsLabel: relay.connected ? 'Connected' : 'Disconnected',
),
🤖 Prompt for AI Agents
In lib/ui/settings/network/widgets/network_section.dart around lines 86 to 90,
the SvgPicture.asset widgets for connection status icons lack semantic labels,
which reduces accessibility for screen readers. Add the semanticLabel parameter
to each SvgPicture.asset call, setting it to a descriptive string such as
"Connected" when relay.connected is true and "Disconnected" when false, to
clearly convey the connection status.

Comment on lines +37 to +45
GestureDetector(
onTap: onInfoPressed,
child: SvgPicture.asset(AssetsPaths.icHelp, width: 14.w, height: 14.w),
),
Gap(16.w),
GestureDetector(
onTap: onAddPressed,
child: SvgPicture.asset(AssetsPaths.icAdd, height: 14.w, width: 14.w),
),
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🛠️ Refactor suggestion

Improve accessibility and user feedback for action buttons.

The GestureDetector widgets lack accessibility labels and visual feedback, which impacts usability for screen readers and user experience.

Replace the GestureDetector widgets with InkWell or IconButton to provide better accessibility and tap feedback:

- GestureDetector(
-   onTap: onInfoPressed,
-   child: SvgPicture.asset(AssetsPaths.icHelp, width: 14.w, height: 14.w),
- ),
+ InkWell(
+   onTap: onInfoPressed,
+   borderRadius: BorderRadius.circular(8.r),
+   child: Padding(
+     padding: EdgeInsets.all(4.w),
+     child: SvgPicture.asset(
+       AssetsPaths.icHelp, 
+       width: 14.w, 
+       height: 14.w,
+       semanticsLabel: 'Show help information',
+     ),
+   ),
+ ),

Apply similar changes to the add button for consistency.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
GestureDetector(
onTap: onInfoPressed,
child: SvgPicture.asset(AssetsPaths.icHelp, width: 14.w, height: 14.w),
),
Gap(16.w),
GestureDetector(
onTap: onAddPressed,
child: SvgPicture.asset(AssetsPaths.icAdd, height: 14.w, width: 14.w),
),
InkWell(
onTap: onInfoPressed,
borderRadius: BorderRadius.circular(8.r),
child: Padding(
padding: EdgeInsets.all(4.w),
child: SvgPicture.asset(
AssetsPaths.icHelp,
width: 14.w,
height: 14.w,
semanticsLabel: 'Show help information',
),
),
),
Gap(16.w),
GestureDetector(
onTap: onAddPressed,
child: SvgPicture.asset(
AssetsPaths.icAdd,
height: 14.w,
width: 14.w,
),
),
🤖 Prompt for AI Agents
In lib/ui/settings/network/widgets/network_section.dart around lines 37 to 45,
replace the GestureDetector widgets wrapping the help and add icons with InkWell
or IconButton widgets. This change will provide built-in accessibility labels
and visual tap feedback, improving usability for screen readers and enhancing
user experience. Ensure both buttons have appropriate semantic labels and
consistent styling.

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Actionable comments posted: 1

♻️ Duplicate comments (4)
lib/ui/settings/nostr_keys/nostr_keys_screen.dart (4)

25-25: Critical: Hardcoded public key should come from actual Nostr implementation.

This issue persists from previous reviews. The public key remains hardcoded rather than being retrieved from the actual Nostr key management system.


32-35: Security concern: Private key controller never populated.

This issue persists from previous reviews. The copy private key function will copy an empty string since the controller is never populated with actual data.


43-50: Remove keys function lacks actual implementation.

This issue persists from previous reviews. The remove function only shows a snackbar without actually removing keys from storage.


22-26: 🛠️ Refactor suggestion

Essential: Add proper Nostr key initialization.

The screen lacks initialization logic to load actual Nostr keys, making it non-functional for real users.

Add an initState method to load actual keys:

  class _NostrKeysScreenState extends State<NostrKeysScreen> {
    final TextEditingController _privateKeyController = TextEditingController();
    bool _obscurePrivateKey = true;
-   final String _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt';
+   late String _publicKey;
+
+   @override
+   void initState() {
+     super.initState();
+     _loadNostrKeys();
+   }
+
+   Future<void> _loadNostrKeys() async {
+     // TODO: Implement actual Nostr service integration
+     // final keys = await NostrService.instance.getKeys();
+     // setState(() {
+     //   _publicKey = keys.publicKey;
+     //   _privateKeyController.text = keys.privateKey;
+     // });
+     
+     // Temporary fallback until service is implemented
+     _publicKey = 'npub1 klkk3 vrzme 455yh 9rl2j shq7r c8dpe gj3nd f82c3 ks2sk 7qulx 40dxt 3vt';
+   }
🧹 Nitpick comments (1)
lib/ui/settings/nostr_keys/nostr_keys_screen.dart (1)

163-180: Consider extracting SectionWidget to shared components.

The SectionWidget is a reusable component that could benefit other parts of the application if moved to a shared location.

Consider moving this widget to lib/shared/section_widget.dart for better reusability across the application.

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 3c0ccca and bd1b395.

📒 Files selected for processing (3)
  • lib/ui/core/ui/custom_filled_button.dart (2 hunks)
  • lib/ui/settings/nostr_keys/nostr_keys_screen.dart (1 hunks)
  • lib/ui/settings/nostr_keys/remove_nostr_keys_bottom_sheet.dart (1 hunks)
✅ Files skipped from review due to trivial changes (1)
  • lib/ui/settings/nostr_keys/remove_nostr_keys_bottom_sheet.dart
🚧 Files skipped from review as they are similar to previous changes (1)
  • lib/ui/core/ui/custom_filled_button.dart
🔇 Additional comments (3)
lib/ui/settings/nostr_keys/nostr_keys_screen.dart (3)

1-14: LGTM: Clean import organization.

The imports are well-organized and include all necessary dependencies for the screen functionality.


52-56: LGTM: Proper resource management.

Good practice disposing of the TextEditingController to prevent memory leaks.


58-104: LGTM: Well-structured UI layout for public key section.

The public key section implementation is clean with proper responsive design, clear visual hierarchy, and good use of custom components.

Row(
children: [
Expanded(
child: CustomTextField(obscureText: _obscurePrivateKey, readOnly: true, padding: EdgeInsets.zero),
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⚠️ Potential issue

Critical: CustomTextField missing controller assignment.

The private key text field is not connected to the _privateKeyController, making it permanently empty and non-functional.

Apply this fix to connect the controller:

-                  child: CustomTextField(obscureText: _obscurePrivateKey, readOnly: true, padding: EdgeInsets.zero),
+                  child: CustomTextField(
+                    controller: _privateKeyController,
+                    obscureText: _obscurePrivateKey,
+                    readOnly: true,
+                    padding: EdgeInsets.zero,
+                  ),
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
child: CustomTextField(obscureText: _obscurePrivateKey, readOnly: true, padding: EdgeInsets.zero),
child: CustomTextField(
controller: _privateKeyController,
obscureText: _obscurePrivateKey,
readOnly: true,
padding: EdgeInsets.zero,
),
🤖 Prompt for AI Agents
In lib/ui/settings/nostr_keys/nostr_keys_screen.dart at line 120, the
CustomTextField for the private key is missing the controller assignment,
causing it to remain empty and non-functional. Fix this by assigning the
_privateKeyController to the controller property of the CustomTextField to
properly display and manage the private key text.

@Quwaysim Quwaysim requested review from nextidearly and untreu2 May 28, 2025 13:53
@untreu2 untreu2 merged commit 2260f32 into master May 28, 2025
1 check passed
@erskingardner erskingardner deleted the feature/profile-screens branch June 6, 2025 05:50
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3 participants