Runing embed programming language in simple graphical environment, for kids and newbies, using raylib as small game engine to draw. Now I am working on adding Lua, in the future I want to add more simple progamming lanuguages like Basic. It also should have editing tool inside that environment, console output and input, work in same graphical window. playing sound using mmf code.
It is More simulating old computer, but with modern languages and graphic.
canvas.text(10, 30, 'Printing text test')
i = 1000000
canvas.color = colors.black
canvas.line(0, 100, canvas.width, 100)
while i > 0 do
c = math.random(3, colors.count)
canvas.color = colors[c]
r = math.random(5, 20) --size of circle
x = math.random(640)
y = math.random(480)
canvas.circle(x, y, r, true)
r = math.random(5, 20) --size of circle
x = math.random(640)
y = math.random(480)
canvas.rectangle(x, y, r, r, true)
sleep(10)
i = i - 1
end
There is problem in raylib, in fact in OpenGL that cannot/not easy share texture between threads, we need another trick to pass drawing commands to main thread, but now i am sending objects to draw it in main thread, it is work fine until now
Use FreePascal 3.x or Lazarus with it
You need only MiniLib package minilib.lpk minilib
raylib for raylib.dll/so put it in same of tyro exe folder
Lua for lua dll 5.3 in same of tyro exe folder
You do not need to use it, it is already in the source folder