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# Setting up graphics.h in VS Code(C++)
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- 1 . Download graphics header file from [ here] ( https://drive.google.com/file/d/16xZBvFXf7yFjxwTpuyevK1KPuLgUeZFh/view )
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+ 1 . Download graphics header file from [ here. ] ( https://drive.google.com/file/d/16xZBvFXf7yFjxwTpuyevK1KPuLgUeZFh/view )
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2 . Download and install tdm-gcc 32bit compiler.
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3 . Copy files from include and lib folder from graphics folder file you downloaded in step 1 to include and lib folder of tdm-gcc 32bit.
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4 . Open VS Code and create a new project folder and open C/C++ configuration.
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# Setting up OpenGL(freeglut) in Visual Studio
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- 1. Download free glew and glut from [here](http://www.mediafire.com/file/cmlnr0pj0pyha5d/Glew_and_Glut.zip/file)
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+ 1. Download free glew and glut from [here. ](http://www.mediafire.com/file/cmlnr0pj0pyha5d/Glew_and_Glut.zip/file)
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2. Extract the files in a folder you desire.(you need the folder so never delete it unless you donot want to do opengl anymore)
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3. Open Visual Studio and create a C++ solution/project.
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4. Go to the properties of your project.
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