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PanicMerchant
- Sydney
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common-shaders
common-shaders PublicForked from libretro/common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
C
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ShaderGraph-Custom-Lighting
ShaderGraph-Custom-Lighting PublicForked from Unity-Technologies/ShaderGraph-Custom-Lighting
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…
Mathematica
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shaders-botw-cel-shading
shaders-botw-cel-shading PublicForked from daniel-ilett/shaders-botw-cel-shading
A cel shading effect based on the main shader from Breath of the Wild.
Mathematica
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UnityDotsCharacterController
UnityDotsCharacterController PublicForked from ssell/UnityDotsCharacterController
Basic Character Controller Using ECS and Unity.Physics Packages
C#
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Unity-Kinematic-Body
Unity-Kinematic-Body PublicForked from kurtdekker/Unity-Kinematic-Body
My approach for Custom Character Controllers in Unity 3D.
C#
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proto_base
proto_base PublicForked from joebinns/stylised-character-controller
A stylised physics based character controller made in Unity 3D.
C#
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