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Mention support for cube map / sphere map tex gen modes in 1.10.14
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programming/shaders/shader-generator.rst

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@@ -125,14 +125,10 @@ what's supported:
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- 1D, 2D, 3D, cube textures
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- most texture stage and combine modes
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- light ramps (for cartoon shading)
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- some texgen modes
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- most texgen modes (sphere / cube map modes require Panda3D 1.10.14)
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- texmatrix
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- fog
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Here's what's known to be missing:
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- "cube map" and "sphere map" texgen modes
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Note that although vertex colors are supported by the ShaderGenerator, in order
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to render vertex colors you need to apply a :meth:`.ColorAttrib.make_vertex()`
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attrib to the render state. One easy way to do this is to call

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