Faster development with Debug Drawer
Currently exists 10 modules:
DeviceModule
- common information about your device
BuildModule
- app build information
SettingsModule
- open Developer, Battery, Default settings, open app info and possibility to uninstall app directly from itself
NetworkModule
- enable/disable Wifi, Mobile or Bluetooth
OkHttpModule
- common information about http client (requires extra dependency)
PicassoModule
- image downloading and caching statistics (requires extra dependency)
ScalpelModule
- tool to uncover the layers under your app (requires extra dependency)
Thanks ebabel for contributing.
LocationModule
- common location information (requires extra dependency)
LogModule
- log viewer with sharing feature (requires extra dependency)
Thanks AntonyGolovin for contributing.
ActionsModule
- any context dependent action
FpsModule
- measuring the FPS using Choreographer (requires extra dependency)
- Network delay/error adapters
- Take screenshot feature
You are always welcome to suggest modules!
Add Gradle dependency:
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer:0.5.0'
}
If you are using popular OkHttp library. Probably you will be interesting in network statistics
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer-okhttp:0.5.0'
}
Or if you are using Picasso library, also from Square Inc.
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer-picasso:0.5.0'
}
ScalpelModule
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer-scalpel:0.5.0'
}
LocationModule
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer-location:0.5.0'
}
LogModule
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer-log:0.5.0'
}
Takt library required
FpsModule
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer-fps:0.5.0'
}
ActionsModule
TODO
-
Or ActionsModule TODO
You can try the SNAPSHOT version:
dependencies {
compile 'io.palaima.debugdrawer:debugdrawer:0.6.0-SNAPSHOT'
}
Make sure to add the snapshot repository:
repositories {
maven {
url "https://oss.sonatype.org/content/repositories/snapshots"
}
}
private DebugDrawer mDebugDrawer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (BuildConfig.DEBUG) {
ActionsModule actionsModule = new ActionsModule();
ButtonAction buttonAction = new ButtonAction("Test button", new ButtonAction.Listener() {
@Override
public void onClick() {
Toast.makeText(MainActivity.this, "Button clicked", Toast.LENGTH_LONG).show();
}
});
actionsModule.addAction(buttonAction);
mDebugDrawer = new DebugDrawer.Builder(this).modules(
new FpsModule(Takt.stock(getApplication())),
actionsModule,
new LocationModule(this),
new ScalpelModule(this),
new LogModule(),
new OkHttpModule(mOkHttpClient),
new PicassoModule(mPicasso),
new DeviceModule(this),
new BuildModule(this),
new NetworkModule(this),
new SettingsModule(this)
).build();
}
}
If you use NetworkModule
/LocationModule
or your own which is hooked with BroadcastReceivers you must call onStart/onStop in your activity
@Override
protected void onStart() {
super.onStart();
if (mDebugDrawer != null) {
mDebugDrawer.onStart();
}
}
@Override
protected void onStop() {
super.onStop();
if (mDebugDrawer != null) {
mDebugDrawer.onStop();
}
}
If you want to use LogModule
you need to use Timber for logging. Don't forget
to plant needed log trees in Application class. Tree that is used by LogModule
stored in LumberYard
class.
Application class example:
public class DebugDrawerApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
LumberYard lumberYard = LumberYard.getInstance(this);
lumberYard.cleanUp();
Timber.plant(lumberYard.tree());
Timber.plant(new Timber.DebugTree());
}
}
If you want to use FpsModule
you need to use Takt.
new FpsModule(Takt.stock(getApplication()))
}
Module must implement DrawerModule
interface
public interface DrawerModule {
/**
* Creates module view
*/
View onCreateView(LayoutInflater inflater, ViewGroup parent);
/**
* Override this method if you need to refresh
* some information when drawer is opened
*/
void onOpened();
/**
* Override this method if you need to stop
* some actions when drawer is closed
*/
void onClosed();
/**
* Override this method if you need to start
* some processes that would be killed when
* onStop() is called
* E.g. register receivers
*/
void onStart();
/**
* Override this method if you need to do
* some clean up when activity goes to foreground.
* E.g. unregister receivers
*/
void onStop();
}
You can clone the project and compile it yourself (it includes a sample). MainActivity
Want to contribute? You are welcome!
- Fork the repo and create your branch from
dev
. - If you've changed APIs, update the documentation.
- Make sure your code lints.
- Change README.md if necessary
- Use the
m
member variable prefix for private fields - Opening braces to appear on the same line as code
- All variables must be
CamelCase
- Mantas Palaima - palaima.mantas@gmail.com
-
Jake Wharton - U2020
-
Mike Penz - MaterialDrawer
-
LemonLabs - SlidingDebugMenu
Copyright 2015 Mantas Palaima.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.