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timer.go
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package nano
import (
"fmt"
"log"
"sync/atomic"
"time"
)
const (
loopForever = -1
)
var (
// default timer backlog
timerBacklog = 128
// timerManager manager for all timers
timerManager = &struct {
incrementID int64 // auto increment id
timers map[int64]*Timer // all timers
chClosingTimer chan int64 // timer for closing
chCreatedTimer chan *Timer
}{}
// timerPrecision indicates the precision of timer, default is time.Second
timerPrecision = time.Second
// globalTicker represents global ticker that all cron job will be executed
// in globalTicker.
globalTicker *time.Ticker
)
type (
// TimerFunc represents a function which will be called periodically in main
// logic gorontine.
TimerFunc func()
// Timer represents a cron job
Timer struct {
id int64 // timer id
fn TimerFunc // function that execute
createAt int64 // timer create time
interval time.Duration // execution interval
elapse int64 // total elapse time
closed int32 // is timer closed
counter int // counter
}
)
func init() {
timerManager.timers = map[int64]*Timer{}
timerManager.chClosingTimer = make(chan int64, timerBacklog)
timerManager.chCreatedTimer = make(chan *Timer, timerBacklog)
}
// ID returns id of current timer
func (t *Timer) ID() int64 {
return t.id
}
// Stop turns off a timer. After Stop, fn will not be called forever
func (t *Timer) Stop() {
if atomic.LoadInt32(&t.closed) > 0 {
return
}
// guarantee that logic is not blocked
if len(timerManager.chClosingTimer) < timerBacklog {
timerManager.chClosingTimer <- t.id
atomic.StoreInt32(&t.closed, 1)
} else {
t.counter = 0 // automatically closed in next Cron
}
}
// execute job function with protection
func pexec(id int64, fn TimerFunc) {
defer func() {
if err := recover(); err != nil {
log.Println(fmt.Sprintf("Call timer function error, TimerID=%d, Error=%v", id, err))
println(stack())
}
}()
fn()
}
// TODO: if closing timers'count in single cron call more than timerBacklog will case problem.
func cron() {
if len(timerManager.timers) < 1 {
return
}
now := time.Now().UnixNano()
for id, t := range timerManager.timers {
// prevent chClosingTimer exceed
if t.counter == 0 && len(timerManager.chClosingTimer) < timerBacklog {
t.Stop()
continue
}
// execute job
if t.createAt+t.elapse <= now {
pexec(id, t.fn)
t.elapse += int64(t.interval)
// update timer counter
if t.counter != loopForever && t.counter > 0 {
t.counter--
}
}
}
}
// NewTimer returns a new Timer containing a function that will be called
// with a period specified by the duration argument. It adjusts the intervals
// for slow receivers.
// The duration d must be greater than zero; if not, NewTimer will panic.
// Stop the timer to release associated resources.
func NewTimer(interval time.Duration, fn TimerFunc) *Timer {
return NewCountTimer(interval, loopForever, fn)
}
// NewCountTimer returns a new Timer containing a function that will be called
// with a period specified by the duration argument. After count times, timer
// will be stopped automatically, It adjusts the intervals for slow receivers.
// The duration d must be greater than zero; if not, NewTimer will panic.
// Stop the timer to release associated resources.
func NewCountTimer(interval time.Duration, count int, fn TimerFunc) *Timer {
if fn == nil {
panic("nano/timer: nil timer function")
}
if interval <= 0 {
panic("non-positive interval for NewTimer")
}
id := atomic.AddInt64(&timerManager.incrementID, 1)
t := &Timer{
id: id,
fn: fn,
createAt: time.Now().UnixNano(),
interval: interval,
elapse: int64(interval), // first execution will be after interval
counter: count,
}
// add to manager
timerManager.chCreatedTimer <- t
return t
}
// SetTimerPrecision set the ticker precision, and time precision can not less
// than a Millisecond, and can not change after application running. The default
// precision is time.Second
func SetTimerPrecision(precision time.Duration) {
if precision < time.Millisecond {
panic("time precision can not less than a Millisecond")
}
timerPrecision = precision
}
// SetTimerBacklog set the timer created/closing channel backlog, A small backlog
// may cause the logic to be blocked when call NewTimer/NewCountTimer/timer.Stop
// in main logic gorontine.
func SetTimerBacklog(c int) {
if c < 16 {
c = 16
}
timerBacklog = c
}