💻 iOS Engineer | Game Creator
Hi! I’m a mobile software engineer with a passion for crafting scalable, user-centric iOS applications and mobile-first platforms. I specialize in leading projects from concept to deployment, integrating frontend development with backend and cloud infrastructure when needed.
In my current role, I build native iOS apps for top-tier clients in industries like luxury retail and sports betting, helping teams deliver clean, maintainable architectures using technologies such as Swift, SwiftUI, UIKit, Combine, and Swift Concurrency. I contribute to improving development workflows, mentoring teammates, and delivering reliable features that bring real value to end users.
🎮 On the side, I co-created the mobile game trilogy Lapse, which has surpassed 15 million downloads globally across the App Store and Google Play. This experience taught me how to manage full product lifecycles—from game design and technical execution to monetization, analytics, and community feedback at scale.
🎯 My background includes the Apple Developer Academy and Computer Science studies at the University of Naples Federico II. I’m particularly interested in emerging technologies like XR and mobile-first game development, and I enjoy exploring how these fields intersect with everyday app experiences.
Always happy to connect with others working in mobile, games, or emerging tech—whether for collaboration, idea exchange, or mentorship.