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symresolver.c
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symresolver.c
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#include "compiler.h"
#include "helpers/vector.h"
static void symresolver_push_symbol(struct compile_process *process,
struct symbol *symbol) {
vector_push(process->symbols.table, &symbol);
}
void symresolver_init(struct compile_process *process) {
process->symbols.tables = vector_create(sizeof(struct vector *));
}
void symresolver_new_table(struct compile_process *process) {
// save the current table
vector_push(process->symbols.tables, &process->symbols.table);
// overwrite the current table with a new one
process->symbols.table = vector_create(sizeof(struct symbol *));
}
void symresolver_end_table(struct compile_process *process) {
struct vector *last_table = vector_back_ptr(process->symbols.tables);
process->symbols.table = last_table;
vector_pop(process->symbols.tables);
}
struct symbol *symresolver_get_symbol(struct compile_process *process,
const char *name) {
vector_set_peek_pointer(process->symbols.table, 0);
struct symbol *symbol = vector_peek_ptr(process->symbols.table);
while (symbol) {
if (S_EQ(symbol->name, name)) {
break;
}
symbol = vector_peek_ptr(process->symbols.table);
}
return symbol;
}
struct symbol *
symresolver_get_symbol_for_native_function(struct compile_process *process,
const char *name) {
struct symbol *symbol = symresolver_get_symbol(process, name);
if (!symbol) {
return NULL;
}
if (symbol->type != SYMBOL_TYPE_NATIVE_FUNCTION) {
return NULL;
}
return symbol;
}
struct symbol *symresolver_register_symbol(struct compile_process *process,
const char *sym_name, int type,
void *data) {
if (symresolver_get_symbol(process, sym_name)) {
return NULL;
}
struct symbol *symbol = calloc(1, sizeof(struct symbol));
symbol->name = sym_name;
symbol->type = type;
symbol->data = data;
symresolver_push_symbol(process, symbol);
return symbol;
}
struct node *symresolver_node(struct symbol *sym) {
if (sym->type != SYMBOL_TYPE_NODE) {
return NULL;
}
return sym->data;
}
void symresolver_build_for_variable_node(struct compile_process *process,
struct node *node) {
symresolver_register_symbol(process, node->var.name, SYMBOL_TYPE_NODE, node);
}
void symresolver_build_for_function_node(struct compile_process *process,
struct node *node) {
symresolver_register_symbol(process, node->func.name, SYMBOL_TYPE_NODE, node);
}
void symresolver_build_for_struct_node(struct compile_process *process,
struct node *node) {
if (node->flags & NODE_FLAG_IS_FORWARD_DECLARATION) {
// forward declaration, just register the symbol
return;
}
symresolver_register_symbol(process, node->_struct.name, SYMBOL_TYPE_NODE,
node);
}
void symresolver_build_for_union_node(struct compile_process *process,
struct node *node) {
if (node->flags & NODE_FLAG_IS_FORWARD_DECLARATION) {
// forward declaration, just register the symbol
return;
}
symresolver_register_symbol(process, node->_union.name, SYMBOL_TYPE_NODE,
node);
}
void symresolver_build_for_node(struct compile_process *process,
struct node *node) {
switch (node->type) {
case NODE_TYPE_VARIABLE:
symresolver_build_for_variable_node(process, node);
break;
case NODE_TYPE_FUNCTION:
symresolver_build_for_function_node(process, node);
break;
case NODE_TYPE_STRUCT:
symresolver_build_for_struct_node(process, node);
break;
case NODE_TYPE_UNION:
symresolver_build_for_union_node(process, node);
break;
// ignore all other types, because they can't become symbols
}
}