Information and examples of HLSL shaders for Call of Duty Black Ops 3
In this repo I wish to give as much detail as possible to lower the level of knowledge needed to start creating shaders. Some knowledge of shaders is still needed, check out Unity's shaders if would like to know more about HLSL.
Check out the Wiki to see the guides and instructions.
There is a basic pre-decompiled and semi-reversed example available in the examples folder if you would like to skip the guide on the wiki