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GlaciersRender.pro
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GlaciersRender.pro
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QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++11
INCLUDEPATH += code
INCLUDEPATH += code/core
INCLUDEPATH += code/appRender
INCLUDEPATH += $$(GLEW_DIR)/include/GL
VPATH += code
SOURCES += \
glacierterrain.cpp \
appRender/main.cpp \
appRender/mainwindow.cpp \
appRender/glacierswidget.cpp \
appRender/featurespainter.cpp \
core/core.cpp \
core/scalarfield2.cpp \
core/vectorfield2.cpp \
core/shader-utils.cpp
HEADERS += \
glacierterrain.h \
appRender/mainwindow.h \
appRender/glacierswidget.h \
appRender/featurespainter.h \
core/core.h \
core/scalarfield2.h \
core/vectorfield2.h \
core/shader-utils.h
FORMS += \
appRender/mainwindow.ui
LIBS += -L$$(GLEW_DIR)/lib/Release/x64 -lglew32
LIBS += -lopengl32 -lglu32
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target