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Fast halt-on-read or halt-on-write breakpoints, right in your code (Intel 32-bit Windows only)

C++ 104 15 Updated Mar 26, 2013

Matrix is a plugin style, non-invasive APM system developed by WeChat.

Java 11,590 1,877 Updated Jul 23, 2024

Cross-platform C++11 header-only library for memory mapped file IO

C++ 1,702 156 Updated Feb 11, 2024

交易模块

Python 3,527 797 Updated May 13, 2024

Insomniac games cache simulation tool plugin for UE4

C++ 45 5 Updated Jun 2, 2021

Professionally written C++ function traits library (single header-only) for retrieving info about any function (arg types, arg count, return type, etc.)

C++ 31 4 Updated Jul 12, 2024

A C++20 coroutine plugin, offering seamless integration with Unreal Engine 5.

C++ 613 55 Updated Sep 22, 2024

Free (as in freedom) open source clone of the Age of Empires II engine 🚀

Python 12,679 1,117 Updated Sep 22, 2024

Atmosphere rendering based on precomputed table.

C++ 33 5 Updated Jan 6, 2019

在线制作`sorry 为所欲为`的gif

CSS 6,449 788 Updated Apr 11, 2023

This is the software repository for the book GPU Pro 6.

C++ 229 57 Updated Sep 28, 2015

翻墙-科学上网、自由上网、免费科学上网、免费翻墙、油管youtube、fanqiang、软件、VPN、一键翻墙浏览器,vps一键搭建翻墙服务器脚本/教程,免费shadowsocks/ss/ssr/v2ray/goflyway账号/节点,翻墙梯子,电脑、手机、iOS、安卓、windows、Mac、Linux、路由器翻墙、科学上网、youtube视频下载、美区apple id共享账号

54,675 9,325 Updated Sep 29, 2024

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C++ 614 62 Updated Aug 22, 2020

BRDF LUT generation for PBR Pipelines

HTML 143 22 Updated Nov 6, 2017

Motion blur post-processing effect for Unity

C# 648 76 Updated Sep 22, 2017

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 14,913 1,930 Updated Sep 28, 2024

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 5,993 2,018 Updated Sep 22, 2024

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

C++ 52 7 Updated Jan 21, 2022

无限流量灯,你懂的,我不解释

C++ 1,890 438 Updated Dec 19, 2019

A collection of experiments, samples and other bits of code.

C++ 234 27 Updated Jan 5, 2016

stb single-file public domain libraries for C/C++

C 26,514 7,691 Updated Aug 17, 2024

DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA

C++ 30 6 Updated Jan 9, 2017

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 691 90 Updated May 10, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,162 118 Updated May 29, 2022

Fully chained kernel exploit for the PS Vita on firmwares 3.65-3.68

C 1,062 101 Updated Feb 24, 2021

html5/c++实现桌面动态壁纸 (可hover交互 ) Make wallpaper with html,like Wallpaper Engine in steam

C++ 412 77 Updated Aug 31, 2018

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,083 1,679 Updated Oct 16, 2021

谷歌全新开源人工智能系统TensorFlow官方文档中文版

TeX 12,364 4,185 Updated Aug 4, 2019
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