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Translate to french #3517

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vankasteelj
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Translate to french (fr_FR but also applies to fr_BE as far as I know)

It's untested as it needs to be compiled and I sadly cannot compile that code locally for the moment. But i'd be happy to try it for a test-run if someone has the built qt_fr.qm to give me.

Translate to french (fr_FR but also applies to fr_BE as far as I know)

Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
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@vankasteelj
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vankasteelj commented Feb 27, 2025

The .qm file generates well (564/564), but I cannot seem to use it without building the app myself (replacing in bin/translations in the installation folder of prebuilt app doesnt do anything, even if I pretend it's italian for example). And I don't have 60+GB to install the Qt framework to build the entire app.

change the language= field

Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
add fr_FR to CMakeLists.txt

Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
add fr_FR to mysettings.cpp

Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
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cebtenzzre commented Feb 28, 2025

I don't have 60+GB to install the Qt framework to build the entire app.

The necessary parts of Qt to build GPT4All only take a little over 5GB, including debug symbols. But the simple way is to just install the base Qt 6.8.2 for your platform (e.g. Windows MSVC), drop the .ts compiled with Linguist in the model downloads folder of GPT4All, and rename it to a language that is already on the selection menu (such as es_MX) since we don't currently support adding new languages without recompiling. More details here.

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Oh nice. I'm doing some light reviewing/phrasing (new commit incoming) and I'll be set.

- tested and approved on latest 3.10.0

Signed-off-by: Jean van Kasteel <vankasteelj@gmail.com>
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Alright! Tested and approved, I just havent seen "in app" all the error messages I've been translating, but they should be fine. It's OK to merge for a future release imho :) Thanks

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