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Dgram buffers #13623

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Dgram buffers #13623

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DamienOReilly
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@DamienOReilly DamienOReilly commented Jun 11, 2017

Add support to allow the dgram lib to set the SO_SNDBUF & SO_RCVBUF socket buffer sizes.

Checklist
  • make -j4 test (UNIX), or vcbuild test (Windows) passes
  • tests and/or benchmarks are included
  • documentation is changed or added
  • commit message follows commit guidelines
Affected core subsystem(s)

doc, dgram

@nodejs-github-bot nodejs-github-bot added c++ Issues and PRs that require attention from people who are familiar with C++. dgram Issues and PRs related to the dgram subsystem / UDP. labels Jun 11, 2017
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refack commented Jun 11, 2017

@refack refack reopened this Jun 11, 2017
@refack refack added the wip Issues and PRs that are still a work in progress. label Jun 11, 2017
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refack commented Jun 11, 2017

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LGTM % Some nits

doc/api/dgram.md Outdated
@@ -396,6 +396,26 @@ decremented to 0 by a router, it will not be forwarded.
The argument passed to to `socket.setMulticastTTL()` is a number of hops
between 0 and 255. The default on most systems is `1` but can vary.

### socket.setRecvBufferSize(size)
<!-- YAML
added: vx.x.x
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put REPLACEME we have a macro that fills it it

doc/api/dgram.md Outdated

### socket.setSendBufferSize(size)
<!-- YAML
added: vx.x.x
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ditto

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refack commented Jun 11, 2017

CI sais 🔴
Error code is probably OS dependent, not sure what's the policy, probably you should use a regex like /^Error: setRecvBufferSize [A-Z]+^/

339	parallel/test-dgram-set-socket-buffer-size	
duration_ms	0.64
severity	fail
stack	
assert.js:569
    throw actual;
    ^

Error: setRecvBufferSize EBADF
    at exports._errnoException (util.js:1014:11)
    at Socket.setRecvBufferSize (dgram.js:647:11)
    at assert.throws (/data/iojs/build/workspace/node-test-commit-linuxone/nodes/rhel72-s390x/test/parallel/test-dgram-set-socket-buffer-size.js:12:12)
    at _tryBlock (assert.js:526:5)
    at _throws (assert.js:547:12)
    at Function.throws (assert.js:577:3)
    at Object.<anonymous> (/data/iojs/build/workspace/node-test-commit-linuxone/nodes/rhel72-s390x/test/parallel/test-dgram-set-socket-buffer-size.js:11:10)
    at Module._compile (module.js:569:30)
    at Object.Module._extensions..js (module.js:580:10)
    at Module.load (module.js:503:32)

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Trott commented Jun 12, 2017

/^Error: setRecvBufferSize [A-Z]+^/

...or even: /^Error: setRecvBufferSize E[A-Z]+^/

(Right? It will always start with E?)

args.Holder(),
args.GetReturnValue().Set(UV_EBADF));

CHECK(args[0]->IsUint32());
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We probably don't want to crash when the user does socket.setRecvBufferSize(Infinity). Throwing a TypeError should be a better choice.

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@TimothyGu you mean on the JS side, right?

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Yes.

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Noted, do you recommend:

  if (!args[0]->IsUint32()) {
    return env->ThrowTypeError("size must be an uint32");
  }

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Recommend doing the type check in JS. Just something simple like:

const errors = require('internal/errors');

// then within the the functions
if (typeof size !== 'number')
  throw new errors.TypeError('ERR_INVALID_ARG_TYPE', 'size', 'number');

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@DamienOReilly DamienOReilly Jun 12, 2017

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Thanks for your input. Do you think I need to do any safety checking in udp_wrap.cc SetRecvBufferSize() or we assume only dgram.js will interact with udp_wrap ?

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Yes, once the type checking is added to the js side, I would keep the CHECK in place on the native side. That should only be hit if we do something wrong in core or if the user is doing something they really shouldn't.

src/udp_wrap.cc Outdated

CHECK(args[0]->IsUint32());

int inputSize = args[0]->Uint32Value();
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Uint32Value without v8::Context specified is deprecated. Use args[0]->Uint32Value(info.GetIsolate()->GetCurrentContext()).

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I think we generally prefer camelCase for JavaScript and snake case for C++.

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Yes, will see to this.

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Use args[0]->Uint32Value(info.GetIsolate()->GetCurrentContext()).

That’s not necessary if you already checked args[0]->IsUint32(),args[0].As<Uint32>()->Value() should do instead.

lib/dgram.js Outdated
var err = this._handle.setRecvBufferSize(size);

if (err) {
throw errnoException(err, 'setRecvBufferSize');
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Would prefer using internal/errors here since this introduces new errors. The errno can be added.

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lib/dgram.js Outdated


Socket.prototype.setSendBufferSize = function(size) {
var err = this._handle.setSendBufferSize(size);
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Because _handle.setSendBufferSize() includes a CHECK that will abort if size is not UInt32, these should do a proper type check in the js side. Otherwise users will not be happy.

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I think we'd prefer a check in JS that will throw an internal/errors.TypeError
this is a good check Number.isFinite(num) && num <= Number.MAX_SAFE_INTEGER && num >= 0;
Ref: https://github.com/nodejs/node/blob/master/lib/internal/process.js#L31
Ref: https://github.com/nodejs/node/blob/master/lib/internal/process.js#L62

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this is a good check Number.isFinite(num) && num <= Number.MAX_SAFE_INTEGER && num >= 0;

It’s not an uint32 check, though. I think num >>> 0 === num would work.

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Wow, completely forgot about the existence of >>>
So much fun working with talented people 🕺

@@ -396,6 +396,26 @@ decremented to 0 by a router, it will not be forwarded.
The argument passed to to `socket.setMulticastTTL()` is a number of hops
between 0 and 255. The default on most systems is `1` but can vary.

### socket.setRecvBufferSize(size)
<!-- YAML
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Would it make sense to also include these as options when the Socket is created?

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Yes this is a good idea.

@jasnell jasnell added the semver-minor PRs that contain new features and should be released in the next minor version. label Jun 12, 2017
src/udp_wrap.cc Outdated

CHECK(args[0]->IsUint32());

int inputSize = args[0]->Uint32Value();
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I think we generally prefer camelCase for JavaScript and snake case for C++.

lib/dgram.js Outdated
Socket.prototype.setRecvBufferSize = function(size) {
var err = this._handle.setRecvBufferSize(size);

if (err) {
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Style nit: Core prefers no curly braces on single line ifs.

doc/api/dgram.md Outdated
@@ -454,10 +474,14 @@ s.bind(1234, () => {

### dgram.createSocket(options[, callback])
<!-- YAML
added: v0.11.13
added: REPLACEME
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You shouldn't change the version this was added. Each function does support it's own changelog though. See the child_process.spawn() docs for example.

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Perfect, thanks.

lib/dgram.js Outdated
return Number.isFinite(size) &&
size <= Number.MAX_SAFE_INTEGER &&
size >= 0 &&
size >>> 0 === size;
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This function seems like a bit of overkill for detecting an unsigned int.

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I think the last condition implies all the others, so it is sufficient.

lib/dgram.js Outdated
@@ -121,6 +122,12 @@ function Socket(type, listener) {

// If true - UV_UDP_REUSEADDR flag will be set
this._reuseAddr = options && options.reuseAddr;

if (options && options.recvBufferSize)
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If we're adding more options, it might be better to just make sure options is an object. Adding these underscored properties also means we have to maintain them indefinitely.

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Technically, we could use the libuv calls to with value === 0 to get the current value.

Also, it looks like these underscored properties aren't used in setRecvBufferSize() and setSendBufferSize().

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@DamienOReilly tl;dr, if you don't need them later, no need to store them.

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They are used in startListening() which is called after the socket has been bound. They will in turn determine if setRecvBufferSize() and setSendBufferSize() are called if the specific options have been set against the Socket created with dgram.createSocket(). Otherwise setRecvBufferSize() and setSendBufferSize() can be called on the Socket object.

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If we have to store these, I'd say use symbols. It's kind of ugly though because if the values are updated later, these values aren't kept in sync. And, libuv provides APIs to get those values.

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@cjihrig I guess extending this PR to add functionality to the interface in JS layer to use getsockopt down in libuv might be a good idea (e.g. getRecvBufferSize()). Therefore the symbol values holding initial options can be ignored after they are set against the socket when the listening event triggers.

lib/dgram.js Outdated
@@ -140,6 +147,12 @@ function startListening(socket) {
socket._receiving = true;
socket._bindState = BIND_STATE_BOUND;
socket.fd = -42; // compatibility hack

if (socket._recvBufferSize)
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Any reason these ifs can't be combined with the other ones?

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The buffer sizes can only be set after the socket has been created.

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Ah, right, sorry. I was reading the diff as if the changes were in the same function. Might be a good case for #5496 though.

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No problem. Might look at that next!

type: Error,
message: /^Coud not set buffer size: E[A-Z]+$/
}));

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Can you remove these extra blank lines.

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Getting close 👍

lib/dgram.js Outdated
@@ -121,6 +122,12 @@ function Socket(type, listener) {

// If true - UV_UDP_REUSEADDR flag will be set
this._reuseAddr = options && options.reuseAddr;

if (options && options.recvBufferSize)
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@DamienOReilly tl;dr, if you don't need them later, no need to store them.

lib/dgram.js Outdated
var err = this._handle.setSendBufferSize(size);

if (err)
throw new errors.TypeError('ERR_SOCKET_SET_BUFFER_SIZE',
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INHO this should be a regular error.Error (same signature)

lib/dgram.js Outdated
@@ -326,6 +350,11 @@ function enqueue(self, toEnqueue) {
}


function isValidSize(size) {
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We can just inline this in the only place it's used.

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Sure thing. It makes sense.

added: REPLACEME
-->

* Returns {number} the `SO_RCVBUF` socket receive buffer size in bytes.
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Just a thought, but we might not need to mention SO_RCVBUF and SO_SNDBUF at all. They aren't really needed to work with the API.

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They are not needed, but I though it was no harm having them mentioned in the docs. I'd like to get a few people's opinion on this.

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I see that googling SO_RCVBUF gives very good results (linux man and MSDN) so I'm +0.5

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You can always add something like (see socket(7)) if you like, the doctool will expand that into a link.

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Just for the record, I'm not opposed to including them. I just thought we might be able to get by without them. I'm open to whatever everyone thinks is best here.

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Oh I know, the only reason I included them was that I was familiar with setting the buffer sizes with the JDK, and the javadocs mentioned these property names. When I started working on a small app to get more familiar with javascript, I was goggle'in around "node.js SO_RCVBUF" to see if anyone had already added or was in the process of adding buffer size setting support in node.js.

src/udp_wrap.cc Outdated
CHECK(args[1]->IsUint32());
int size = (int)args[0].As<Uint32>()->Value();

int err = 0;
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You don't really need to initialize this to zero. It will always be set by one branch of the following if statement.

src/udp_wrap.cc Outdated
int err = 0;
if (args[1].As<Uint32>()->Value() == 0)
err = uv_recv_buffer_size(reinterpret_cast<uv_handle_t*>(&wrap->handle_),
&size);
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Can you line up &size with reinterpret_cast.

src/udp_wrap.cc Outdated
err = uv_recv_buffer_size(reinterpret_cast<uv_handle_t*>(&wrap->handle_),
&size);
else
err = uv_send_buffer_size(reinterpret_cast<uv_handle_t*>(&wrap->handle_),
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Same comment here about alignment.

src/udp_wrap.cc Outdated
if (err != 0) {
std::string syscall;
if (args[1].As<Uint32>()->Value() == 0)
syscall = "uv_recv_buffer_size";
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Maybe drop syscall and just duplicate the env->ThrowUVException() call.

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Hehe yes, I originally had it this way but the duplication itched at me!


// Ensure buffer sizes can be set
{
const socket = dgram.createSocket({ type: 'udp4',
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I'm a little surprised the linter doesn't complain about this. Can you move type to the next line with two spaces indentation.

// Should throw error if the socket is never bound.
const socket = dgram.createSocket('udp4');

assert.throws(() => {
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The duplication here could probably be reduced.

socket.setRecvBufferSize(-1);
}, common.expectsError({
code: 'ERR_SOCKET_BAD_BUFFER_SIZE',
type: Error,
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Shouldn't this be a TypeError?

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Yes it should, I am throwing TypeError in dgram.js, however the test is passing. Regardless I will update the test.

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common.expectsError() is subtly broken. It relies on instanceof to check the error type. So a TypeError is an instance of Error, which is why this passed. The simplest fix might be to check error.constructor inside of common.expectsError(). But that will require updating a bunch of tests because we're now using custom errors all over the place.

cc: @nodejs/testing

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common.expectsError() is subtly broken

Ref: #13682

const socket = dgram.createSocket('udp4');

socket.bind(common.mustCall(() => {
assert.throws(() => {
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Same comment about duplication here.

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I like 💯

added: REPLACEME
-->

* Returns {number} the `SO_RCVBUF` socket receive buffer size in bytes.
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I see that googling SO_RCVBUF gives very good results (linux man and MSDN) so I'm +0.5

@refack refack removed the wip Issues and PRs that are still a work in progress. label Jun 14, 2017
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Hi all, are there any outstanding comments you need addressed in this PR?

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Trott commented Jun 20, 2017

Hi all, are there any outstanding comments you need addressed in this PR?

@cjihrig You currently have the blocking red X on this one...

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Trott commented Jun 20, 2017

Two things:

  • We'll probably want to benchmark this change before landing.

  • lib/dgram.js currently has 100% test coverage. We should probably run the coverage tool on these changes to make sure there aren't untested code paths with this change.

maclover7 referenced this pull request in maclover7/node Sep 17, 2017
Will break YAML parsing!

Original Node error:

```
Jonathans-MBP:node jon$ node tools/doc/generate.js --format=json doc/api/dgram.md
Input file = doc/api/dgram.md
{ Error
    at generateError (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:165:10)
    at throwError (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:171:9)
    at readBlockSequence (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:935:7)
    at composeNode (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1331:12)
    at readBlockMapping (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1062:11)
    at composeNode (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1332:12)
    at readDocument (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1492:3)
    at loadDocuments (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1548:5)
    at load (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1569:19)
    at Object.safeLoad (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1591:10)
  name: 'YAMLException',
  reason: 'bad indentation of a sequence entry',
  mark:
   Mark {
     name: null,
     buffer: '\nadded: v0.11.13\nchanges:\n  - version: REPLACEME\n    pr-url: https://github.com/nodejs/node/pull/14560\n    description: The `lookup` option is supported.\n  - version: REPLACEME\n    pr-url: https://github.com/nodejs/node/pull/13623\n    description: `recvBufferSize` and `sendBufferSize` options are supported now.\n\u0000',
     position: 248,
     line: 8,
     column: 17 },
  message: 'bad indentation of a sequence entry at line 9, column 18:\n        description: `recvBufferSize` and `sendBuffer ... \n                     ^' }
```

Then I extracted out the problematic YAML, and tried running through Ruby as a
separate `.yml` file:

```
Psych::SyntaxError: (<unknown>): found character that cannot start any token while scanning for the next token at line 8 column 18
	from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:377:in `parse'
	from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:377:in `parse_stream'
	from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:325:in `parse'
	from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:252:in `load'
	from (irb):7
	from /Users/jon/.rbenv/versions/2.4.0/bin/irb:11:in `<main>'
```
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jasnell commented Sep 20, 2017

this would need to be backported for v8.x

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jasnell commented Sep 20, 2017

This is not landing cleanly in v8.x because #14560 has not yet been backported.

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jasnell commented Sep 20, 2017

#15402 needs to be backported along with this.

Qard pushed a commit to Qard/ayo that referenced this pull request Sep 21, 2017
* setRecvBufferSize(int) and setSendBufferSize(int)
* added docs for send/receive buffer sizes
* Added options support to set buffer sizes in
  dgram.createSocket().

PR-URL: nodejs/node#13623
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
cjihrig added a commit to cjihrig/node that referenced this pull request Sep 22, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: nodejs#13623
PR-URL: nodejs#15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
addaleax pushed a commit to addaleax/ayo that referenced this pull request Sep 23, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: nodejs/node#13623
PR-URL: nodejs/node#15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
MylesBorins pushed a commit that referenced this pull request Sep 28, 2017
* setRecvBufferSize(int) and setSendBufferSize(int)
* added docs for send/receive buffer sizes
* Added options support to set buffer sizes in
  dgram.createSocket().

PR-URL: #13623
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
MylesBorins pushed a commit that referenced this pull request Sep 28, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: #13623
PR-URL: #15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
MylesBorins pushed a commit that referenced this pull request Sep 29, 2017
* setRecvBufferSize(int) and setSendBufferSize(int)
* added docs for send/receive buffer sizes
* Added options support to set buffer sizes in
  dgram.createSocket().

PR-URL: #13623
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
MylesBorins pushed a commit that referenced this pull request Sep 29, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: #13623
PR-URL: #15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
MylesBorins pushed a commit that referenced this pull request Oct 3, 2017
* setRecvBufferSize(int) and setSendBufferSize(int)
* added docs for send/receive buffer sizes
* Added options support to set buffer sizes in
  dgram.createSocket().

PR-URL: #13623
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
MylesBorins pushed a commit that referenced this pull request Oct 3, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: #13623
PR-URL: #15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
@MylesBorins MylesBorins mentioned this pull request Oct 3, 2017
MylesBorins pushed a commit that referenced this pull request Oct 3, 2017
* setRecvBufferSize(int) and setSendBufferSize(int)
* added docs for send/receive buffer sizes
* Added options support to set buffer sizes in
  dgram.createSocket().

PR-URL: #13623
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
MylesBorins pushed a commit that referenced this pull request Oct 3, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: #13623
PR-URL: #15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
MylesBorins pushed a commit that referenced this pull request Oct 11, 2017
* setRecvBufferSize(int) and setSendBufferSize(int)
* added docs for send/receive buffer sizes
* Added options support to set buffer sizes in
  dgram.createSocket().

PR-URL: #13623
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
MylesBorins pushed a commit that referenced this pull request Oct 11, 2017
This commit refactors the get/set send/receive buffer size
methods in the following ways:

- Use booleans instead of strings and numbers to differentiate
between the send and receive buffers.
- Reduce the amount of branching and complexity in the C++ code.

Refs: #13623
PR-URL: #15483
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
MylesBorins added a commit that referenced this pull request Oct 11, 2017
Notable Changes:

* deps:
  * update npm to 5.4.2
    #15600
  * upgrade libuv to 1.15.0
    #15745
  * update V8 to 6.1.534.42
    #15393
* dgram:
  * support for setting dgram socket buffer size
    #13623
* fs:
  * add support O_DSYNC file open constant
    #15451
* util:
  * deprecate obj.inspect for custom inspection
    #15631
* tools, build:
  * there is a fancy new macOS installer
    #15179
* Added new collaborator
  * bmeurer - Benedikt Meurer - https://github.com/bmeurer
  * kfarnung - Kyle Farnung - https://github.com/kfarnung

PR-URL: #15762
MylesBorins added a commit that referenced this pull request Oct 11, 2017
Notable Changes:

* deps:
  * update npm to 5.4.2
    #15600
  * upgrade libuv to 1.15.0
    #15745
  * update V8 to 6.1.534.42
    #15393
* dgram:
  * support for setting dgram socket buffer size
    #13623
* fs:
  * add support O_DSYNC file open constant
    #15451
* util:
  * deprecate obj.inspect for custom inspection
    #15631
* tools, build:
  * there is a fancy new macOS installer
    #15179
* Added new collaborator
  * bmeurer - Benedikt Meurer - https://github.com/bmeurer
  * kfarnung - Kyle Farnung - https://github.com/kfarnung

PR-URL: #15762
addaleax pushed a commit to addaleax/ayo that referenced this pull request Oct 12, 2017
Notable Changes:

* deps:
  * update npm to 5.4.2
    nodejs/node#15600
  * upgrade libuv to 1.15.0
    nodejs/node#15745
  * update V8 to 6.1.534.42
    nodejs/node#15393
* dgram:
  * support for setting dgram socket buffer size
    nodejs/node#13623
* fs:
  * add support O_DSYNC file open constant
    nodejs/node#15451
* util:
  * deprecate obj.inspect for custom inspection
    nodejs/node#15631
* tools, build:
  * there is a fancy new macOS installer
    nodejs/node#15179
* Added new collaborator
  * bmeurer - Benedikt Meurer - https://github.com/bmeurer
  * kfarnung - Kyle Farnung - https://github.com/kfarnung

PR-URL: nodejs/node#15762
@gibfahn
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gibfahn commented Jan 15, 2018

Release team were -1 on landing on v6.x, if you disagree let us know.

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