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win,msi: broadcast WM_SETTINGCHANGE after install
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Backport 668bde8 from io.js.
Original commit message follows:

In theory the msi should broadcast a 'WM_SETTINGCHANGE' message to all
windows after modifying the PATH environment variable. This ensures that
the new PATH is visible to other processes without restarting windows
(although it's still necessary to close and reopen active console
windows).

Unfortunately, the broadcast doesn't always happen, for unknown reasons.
That's why this patch adds a custom action that unconditionally
broadcasts a WM_SETTINGCHANGE message.

Bug: #603
PR: #613
Reviewed-by: Bert Belder <bertbelder@gmail.com>
(cherry picked from commit 668bde8)

--Node.js commmit metadata--
PR-URL: nodejs/node-v0.x-archive#25100
Reviewed-By: Julien Gilli <julien.gilli@joyent.com>
Fixes: nodejs/node-v0.x-archive#4356
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mathiask88 authored and orangemocha committed May 11, 2015
1 parent ad9947e commit e7c84f8
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1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ Release/
*.suo
*.vcproj
*.vcxproj
!custom_actions.vcxproj
*.vcxproj.user
*.vcxproj.filters
UpgradeLog*.XML
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42 changes: 42 additions & 0 deletions tools/msvs/msi/custom_actions.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@

#define WIN32_LEAN_AND_MEAN

#include <windows.h>
#include <msiquery.h>
#include <wcautil.h>


UINT WINAPI BroadcastEnvironmentUpdate(MSIHANDLE hInstall) {
HRESULT hr = S_OK;
UINT er = ERROR_SUCCESS;

hr = WcaInitialize(hInstall, "BroadcastEnvironmentUpdate");
ExitOnFailure(hr, "Failed to initialize");

SendMessageTimeoutW(HWND_BROADCAST,
WM_SETTINGCHANGE,
0,
(LPARAM) L"Environment",
SMTO_ABORTIFHUNG,
5000,
NULL);

LExit:
er = SUCCEEDED(hr) ? ERROR_SUCCESS : ERROR_INSTALL_FAILURE;
return WcaFinalize(er);
}


BOOL WINAPI DllMain(HINSTANCE hInst, ULONG ulReason, VOID* dummy) {
switch (ulReason) {
case DLL_PROCESS_ATTACH:
WcaGlobalInitialize(hInst);
break;

case DLL_PROCESS_DETACH:
WcaGlobalFinalize();
break;
}

return TRUE;
}
4 changes: 4 additions & 0 deletions tools/msvs/msi/custom_actions.def
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
LIBRARY "custom_actions"

EXPORTS
BroadcastEnvironmentUpdate
181 changes: 181 additions & 0 deletions tools/msvs/msi/custom_actions.vcxproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,181 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B70585F8-DAB7-40FA-9904-13CF53A73A06}</ProjectGuid>
<RootNamespace>BroadcastPathUpdateCustomAction</RootNamespace>
<Keyword>Win32Proj</Keyword>
<ProjectName>custom_actions</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(WIX)sdk\VS2013\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>msi.lib;dutil.lib;wcautil.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(WIX)sdk\VS2013\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>custom_actions.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(WIX)sdk\VS2013\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>msi.lib;dutil.lib;wcautil.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(WIX)sdk\VS2013\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>custom_actions.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(WIX)sdk\VS2013\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
</ClCompile>
<Link>
<AdditionalDependencies>msi.lib;dutil.lib;wcautil.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(WIX)sdk\VS2013\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>custom_actions.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(WIX)sdk\VS2013\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
</ClCompile>
<Link>
<AdditionalDependencies>msi.lib;dutil.lib;wcautil.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(WIX)sdk\VS2013\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>custom_actions.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="custom_actions.c">
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="custom_actions.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
10 changes: 10 additions & 0 deletions tools/msvs/msi/nodemsi.sln
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Expand Up @@ -3,6 +3,8 @@ Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "nodemsi", "nodemsi.wixproj", "{1D808FF0-B5A9-4BE9-859D-B334B6F48BE2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "custom_actions", "custom_actions.vcxproj", "{B70585F8-DAB7-40FA-9904-13CF53A73A06}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Expand All @@ -19,6 +21,14 @@ Global
{1D808FF0-B5A9-4BE9-859D-B334B6F48BE2}.Release|x64.Build.0 = Release|x64
{1D808FF0-B5A9-4BE9-859D-B334B6F48BE2}.Release|x86.ActiveCfg = Release|x86
{1D808FF0-B5A9-4BE9-859D-B334B6F48BE2}.Release|x86.Build.0 = Release|x86
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Debug|x64.ActiveCfg = Debug|x64
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Debug|x64.Build.0 = Debug|x64
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Debug|x86.ActiveCfg = Debug|Win32
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Debug|x86.Build.0 = Debug|Win32
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Release|x64.ActiveCfg = Release|x64
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Release|x64.Build.0 = Release|x64
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Release|x86.ActiveCfg = Release|Win32
{B70585F8-DAB7-40FA-9904-13CF53A73A06}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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10 changes: 10 additions & 0 deletions tools/msvs/msi/nodemsi.wixproj
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,16 @@
<ItemGroup>
<EmbeddedResource Include="WixUI_en-us.wxl" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="custom_actions.vcxproj">
<Name>custom_actions</Name>
<Project>{b70585f8-dab7-40fa-9904-13cf53a73a06}</Project>
<Private>True</Private>
<DoNotHarvest>True</DoNotHarvest>
<RefProjectOutputGroups>Binaries;Content;Satellites</RefProjectOutputGroups>
<RefTargetDir>INSTALLFOLDER</RefTargetDir>
</ProjectReference>
</ItemGroup>
<Import Project="$(WixTargetsPath)" />
<Target Name="BeforeBuild">
<HeatDirectory ToolPath="$(WixToolPath)" Directory="..\..\..\deps\npm" PreprocessorVariable="var.NpmSourceDir" DirectoryRefId="NodeModulesFolder" ComponentGroupName="NpmSourceFiles" GenerateGuidsNow="true" SuppressFragments="false" OutputFile="..\..\..\npm.wxs" RunAsSeparateProcess="true">
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10 changes: 10 additions & 0 deletions tools/msvs/msi/product.wxs
Original file line number Diff line number Diff line change
Expand Up @@ -237,7 +237,17 @@
</Component>
</DirectoryRef>

<Binary Id='BroadcastEnvironmentUpdate'
SourceFile='$(var.custom_actions.TargetDir)$(var.custom_actions.TargetName).dll' />

<CustomAction Id="BroadcastEnvironmentUpdate"
BinaryKey="BroadcastEnvironmentUpdate"
DllEntry="BroadcastEnvironmentUpdate"
Execute="immediate"
Return="check" />

<InstallExecuteSequence>
<Custom Action='BroadcastEnvironmentUpdate' After='InstallFinalize'/>
</InstallExecuteSequence>

<UI Id="NodeInstallUI">
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