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src: expose LookupAndCompile with parameters
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PR-URL: #53886
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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codebytere authored and marco-ippolito committed Aug 19, 2024
1 parent 36170ed commit 2a3ae16
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Showing 2 changed files with 14 additions and 0 deletions.
8 changes: 8 additions & 0 deletions src/node_builtins.cc
Original file line number Diff line number Diff line change
Expand Up @@ -490,6 +490,14 @@ MaybeLocal<Value> BuiltinLoader::CompileAndCall(Local<Context> context,
return fn->Call(context, undefined, argc, argv);
}

MaybeLocal<Function> BuiltinLoader::LookupAndCompile(
Local<Context> context,
const char* id,
std::vector<Local<String>>* parameters,
Realm* optional_realm) {
return LookupAndCompileInternal(context, id, parameters, optional_realm);
}

bool BuiltinLoader::CompileAllBuiltinsAndCopyCodeCache(
Local<Context> context,
const std::vector<std::string>& eager_builtins,
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6 changes: 6 additions & 0 deletions src/node_builtins.h
Original file line number Diff line number Diff line change
Expand Up @@ -97,6 +97,12 @@ class NODE_EXTERN_PRIVATE BuiltinLoader {
const char* id,
Realm* optional_realm);

v8::MaybeLocal<v8::Function> LookupAndCompile(
v8::Local<v8::Context> context,
const char* id,
std::vector<v8::Local<v8::String>>* parameters,
Realm* optional_realm);

v8::MaybeLocal<v8::Value> CompileAndCall(v8::Local<v8::Context> context,
const char* id,
int argc,
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