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Migration to 7.x:
Basics:
- Installation / Getting Started
- Create a New Game
- Game Basics
- Settings and Treatments
- Run and Test the Examples
- Game Sequence
- Client Types
- Default Step Properties
- Step Callback Functions
- Data Exchange Examples
- Matching: Roles and Partners
- Player List
- Player IDs
- Current, Previous, Next Step
- Memory Database: Intro
- Memory Database: Select Queries
- Memory Database: Saving Data
- Game Setup
- Event Listeners
- Waiting Room
Advanced:
- Game Advanced
- Channel Configuration
- Requirements Checkings
- Authorization Rules
- Levels
- Automated Players
- Disconnections and Reconnections: Intro
- Disconnections and Reconnections: Size Handlers
- Disconnections and Reconnections: PushManager
- Disconnections and Reconnections: Reconnect Callback
- Views
- Logging
- Go Live
Widgets:
- Widgets List
- Widgets Operations
- Widgets Options
- Widgets Methods
- Widget-Steps
- Creating a New Widget
- Widgets' Language
API Reference:
Technical Topics:
- Launcher Options
- Info Query
- Synchronization
- Group Matching
- Integrating jQuery and Other External Libraries
- List of nodeGame Events
- Game Messages
- Connection Options
- Export Utils
- Client Configuration
- Server Configuration
- Update nodeGame
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Copyright (C) 2021 Stefano Balietti
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.