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CMakeLists.txt
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# CMake 最低版本号要求
cmake_minimum_required (VERSION 2.8)
# upport C++14
# add_definitions(-std=c++1y)
# CMake disable -std=c++11 flag for C files
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y")
# set(CMAKE_CXX_FLAGS "-std=c++14")
# set(CMAKE_CXX_STANDARD 14)
# set(CMAKE_CXX_STANDARD_REQUIRED ON)
# set(CMAKE_CXX_EXTENSIONS OFF)
# 项目信息
set (PROJ_NAME realtime_srv)
set (LIB_PATH_NAME lib)
# set (LUA_VERSION 5.1)
project (${PROJ_NAME})
set_property(GLOBAL PROPERTY USE_FOLDERS On)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
# 查找当前目录下的所有源文件
# 并将名称保存到 DIR_SRCS 变量
# aux_source_directory(./${PROJ_NAME} DIR_SRCS)
# 查找当前目录以及子目录下的所有头文件
# 并将名称保存到 CURRENT_HEADERS 变量
# file(GLOB_RECURSE CURRENT_HEADERS *.h *.hpp)
# 此命令可以用来收集源文件 CURRENT_HEADERS 作为变量保存收集的结果。
# 后面为文件过滤器,其中 PROJ_NAME 为起始搜索的文件夹,即在 realtime_srv 目录下,
# 开始收集,而且会遍历子目录
# file(
# GLOB_RECURSE CURRENT_HEADERS
# LIST_DIRECTORIES false
# "${PROJ_NAME}/*.h*"
# )
# 生成一个名为Include的VS筛选器
# source_group("Include" FILES ${CURRENT_HEADERS})
# IF(WIN32) # Check if we are on Windows
# macro(create_win_proj win_proj_name)
# if(MSVC) # Check if we are using the Visual Studio compiler
# file(GLOB_RECURSE project_headers *.h)
# file(GLOB_RECURSE project_cpps *.c*)
# set(all_files ${project_headers} ${project_cpps})
# # 获取当前目录
# set(current_dir ${CMAKE_CURRENT_SOURCE_DIR})
# foreach(src_file ${all_files})
# # 求出相对路径
# string(REPLACE ${current_dir}/ "" rel_path_name ${src_file})
# # 删除相对路径中的文件名部分
# string(REGEX REPLACE "(.*)/.*" \\1 rel_path ${rel_path_name})
# # 比较是否是当前路径下的文件
# string(COMPARE EQUAL ${rel_path_name} ${rel_path} is_same_path)
# # 替换成Windows平台的路径分隔符
# string(REPLACE "/" "\\" rel_path ${rel_path})
# if(is_same_path)
# set(rel_path "\\")
# endif(is_same_path)
# # CMake 命令
# source_group(${rel_path} FILES ${src_file})
# endforeach(src_file)
# # 指定生成目标
# add_executable(${win_proj_name} ${all_files})
# # set_target_properties(${win_proj_name} PROPERTIES LINK_FLAGS "/SUBSYSTEM:WINDOWS") # works for all build modes
# set_target_properties(${win_proj_name} PROPERTIES LINK_FLAGS "/SUBSYSTEM:CONSOLE") # works for all build modes
# set_target_properties(${win_proj_name} PROPERTIES FOLDER "realtime_srv")
# target_link_libraries(${win_proj_name} wsock32 ws2_32)
# set_target_properties(${win_proj_name}
# PROPERTIES
# COMPILE_FLAGS /wd"4819"
# )
# elseif(CMAKE_COMPILER_IS_GNUCXX)
# # SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mwindows") # Not tested
# else()
# message(SEND_ERROR "You are using an unsupported Windows compiler! (Not MSVC or GCC)")
# endif(MSVC)
# endmacro(create_win_proj)
# include_directories(${PROJECT_SOURCE_DIR})
# add_subdirectory(muduo)
# add_subdirectory(muduo_kcp_support)
# add_subdirectory(realtime_srv)
# add_subdirectory(example)
# elseif(UNIX)
if(UNIX)
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long -pedantic")
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -w") # Inhibit all warning messages.
set(CXX_FLAGS
-g
# -DVALGRIND
# -DMUDUO_STD_STRING
-DCHECK_PTHREAD_RETURN_VALUE
-D_FILE_OFFSET_BITS=64
-Wall
-Wextra
-Werror
# -Wconversion
-Wno-unused-parameter
# -Wold-style-cast
-Wno-multichar
-Wno-unused-function
-Wno-reorder
-Woverloaded-virtual
-Wpointer-arith
# -Wshadow
-Wwrite-strings
-march=native
# -MMD
-std=c++0x
-rdynamic
)
string(REPLACE ";" " " CMAKE_CXX_FLAGS "${CXX_FLAGS}")
endif()
# For gdb
set(CMAKE_BUILD_TYPE "Debug")
set(CMAKE_CXX_FLAGS_DEBUG "$ENV{CXXFLAGS} -O0 -Wall -g -ggdb")
set(CMAKE_CXX_FLAGS_RELEASE "$ENV{CXXFLAGS} -O3 -Wall")
# find hiredis
find_path(HIREDIS_INCLUDE_DIR hiredis/hiredis.h) # find in /usr/local/include
find_library(HIREDIS_LIBRARY NAMES hiredis) # find in /usr/local/lib
if(HIREDIS_INCLUDE_DIR AND HIREDIS_LIBRARY)
message(STATUS "found hiredis")
endif()
# # find lua
# find_path(LUA_INCLUDE_DIR lua.h) # find in /usr/local/include
# find_library(LUA_LIBRARY NAMES lua/${LUA_VERSION}/lua${LUA_VERSION}) # find in /usr/local/lib
# if(LUA_INCLUDE_DIR AND LUA_LIBRARY)
# message(STATUS "found lua${LUA_VERSION}")
# endif()
include_directories(${PROJECT_SOURCE_DIR})
include_directories(${PROJECT_SOURCE_DIR}/${LIB_PATH_NAME})
include_directories(${PROJECT_SOURCE_DIR}/${LIB_PATH_NAME}/lualib/lua53)
include_directories(${PROJECT_SOURCE_DIR}/${LIB_PATH_NAME}/inih/include)
include_directories(${PROJECT_SOURCE_DIR}/${LIB_PATH_NAME}/realtinet/core)
include_directories(${PROJECT_SOURCE_DIR}/${LIB_PATH_NAME}/realtinet/third)
add_subdirectory(${LIB_PATH_NAME}/realtinet)
add_subdirectory(${LIB_PATH_NAME}/muduo_contrib)
add_subdirectory(${LIB_PATH_NAME}/lualib)
add_subdirectory(${LIB_PATH_NAME}/inih)
add_subdirectory(realtime_srv)
add_subdirectory(example)
else()
message(SEND_ERROR "You are on an unsupported platform! (Not Win32 or Unix)")
ENDIF()