Set force_opaque when adding annotations to Brain #310
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Similarly to #286, there is a render bug when adding atlas annotations on some chipsets. The solution is the same: set the
force_opaque=True
flag on the surface actor. Despite its name, this doesn't seem to interfere with setting thealpha
for the annotation overlay.Before this PR:
After this PR:
Playing with transparency:
brain.add.annotation('aparc', alpha=0.3)