Pure Rust Implementation of RTMP Live Stream Server
USAGE:
river.exe [OPTIONS]
FLAGS:
-h, --help Prints help information
-V, --version Prints version information
OPTIONS:
--http-flv-port <http-flv-port> disabled if port is 0 [default: 0]
--http-player-port <http-player-port> disabled if port is 0 [default: 0]
--rtmp-port <rtmp-port> [default: 1935]
--ws-fmp4-port <ws-fmp4-port> disabled if port is 0 [default: 0]
--ws-h264-port <ws-h264-port> disabled if port is 0 [default: 0]
OBS, x264, tune=zerolatency, CBR, preset=veryfast, profile=baseline
ffplay -fflags nobuffer -analyzeduration 100000 rtmp://localhost:11935/channel/token
-fflags nobuffer -analyzeduration 100000
could reduce the latency. On my computer, the latency is about 1 second.
Playing in the browser with Jmuxer.
If pushing stream with x264 codec, recommended profile is baseline
If you are using x264 encoding to push the stream, it is recommended that profile=baseline to avoid frequent video jitter. The current local test latency is about 1 second.
Example:
- Run
River
cargo run -- --http-player-port=8080 --ws-h264-port=18000
-
Push with OBS, x264, tune=zerolatency, CBR, preset=veryfast, profile=baseline
-
Open your browser http://localhost:8080
- support custom width and height
- support audio
- support HTTP-FLV output
- support raw H264 stream output
- deal with the problem of websocket message backlog
- configurable startup parameters (monitoring server port)
- optional output formats based on the startup parameters
- web video player with
JMuxer
(ws-h264-port required)
- PUSH/PULL authentication
- support fragmented MP4 output
- Listen to the event
visibilitychange
, and change Video playback progress manually
var video = document.getElementById('video');
document.addEventListener("visibilitychange", function() {
video.currentTime = video.buffered.end(0);
});
- Timed changing Video playback progress manually
var video = document.getElementById('video');
setInterval(()=>{
var latest = video.buffered.end(0);
// over 200ms
if (latest - video.currentTime > 0.2){
video.currentTime = latest;
}
}, 1000);
Thanks to Jetbrains for their great IDEs and the free open source license.