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NinStar's gdProject

Overview

A collection of add-ons for the Godot Engine.

Add-ons

  • NinePatchSprite2D - A Node2D that displays a texture by keeping its corners intact, but tiling its edges and center.
  • RangeContainer - A ScrollContainer that can be controlled by external Range nodes.
  • RemoteContainer - RemoteContainer pushes its own transform to another Control derived node in the scene.
  • ResourceOverrider - A node that replaces Resources on-the-fly using suffixes.
  • IconTexture - A texture that draws an icon of a Theme resource.
  • StateMachine Nodes - A set of Finite State Machine nodes for organizing and processing logic.

Note

The add-ons provided in this repository as submodules are always based on their latest versions.

You can support my work by purchasing these add-ons:

Available on itch.io

Usage

  1. Clone the repository and its submodules:
git clone --recurse-submodules https://github.com/ninstar/gdProject.git
  1. Open /project.godot in Godot and run it.
  2. The ☰ menu provides a list of all available examples that you can choose from.
    • All examples are self contained and can be easily copied to any other project along with their respective add-ons.

Example scene

Archive

Warning

The following add-ons are unmaintained and no longer included in the project and have not been tested with newer versions of Godot.

Credits

  • Code & Resources - Ny'hrarr (NinStar)

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A collection of add-ons for the Godot Engine.

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