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app.js
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const canvas = document.getElementById("jsCanvas");
const ctx = canvas.getContext("2d");
const colors = document.getElementsByClassName("jsColor");
const range = document.getElementById("jsRange");
const mode = document.getElementById("jsMode");
const saveBtn = document.getElementById("jsSave");
const INITIAL_COLOR = "2c2c2c";
const CANVAS_SIZE = "700";
canvas.width = CANVAS_SIZE;
canvas.height = CANVAS_SIZE;
ctx.fillStyle = "white";
ctx.fillRect(0, 0, CANVAS_SIZE, CANVAS_SIZE);
ctx.strokeStyle = INITIAL_COLOR; //그릴 선들의 색깔
ctx.fillStyle = INITIAL_COLOR; //채울 색깔
ctx.lineWidth = 2.5; //선의 너비
let painting = false; //색깔
let filling = false; //색깔 채우기
function stopPainting () {
painting = false;
};
function startPainting () {
painting = true;
};
function onMouseMove (event) {
const x = event.offsetX;
const y = event.offsetY;
if (!painting) {
ctx.beginPath();
ctx.moveTo(x, y);
} else {
ctx.lineTo(x, y);
ctx.stroke();
};
};
function handleCanvasClick () {
if (filling) {
ctx.fillRect(0, 0, CANVAS_SIZE, CANVAS_SIZE);
};
};
function handleCM (event) {
event.preventDefault();
};
function handleSaveClick () {
const image = canvas.toDataURL();
const link = document.createElement("a");
link.href = image;
link.download = "PaintJS[EXPORT]";
console.log(link);
link.click();
};
if (canvas) {
canvas.addEventListener("mousemove", onMouseMove);
canvas.addEventListener("mousedown", startPainting);
canvas.addEventListener("mouseup", stopPainting);
canvas.addEventListener("mouseleave", stopPainting);
canvas.addEventListener("click", handleCanvasClick);
canvas.addEventListener("contextmenu", handleCM);
};
function handleColorClick (event) {
const color = event.target.style.backgroundColor;
ctx.strokeStyle = color;
ctx.fillStyle = ctx.strokeStyle;
};
function handleRangeChange (event) {
const size = event.target.value;
ctx.lineWidth = size;
};
function handleModeClick () {
if (filling === true) {
filling = false;
mode.innerText = "Fill";
} else {
filling = true;
mode.innerText = "PAINT";
};
};
Array.from(colors).forEach(color =>color.addEventListener("click", handleColorClick));
// range 스크롤을 조절하면, 선의 너비가 변경
if (range) {
range.addEventListener("input", handleRangeChange);
};
//Fill 버튼을 눌르면 canvas전체에 지정한 색깔로 변경 가능
if (mode) {
mode.addEventListener("click", handleModeClick);
};
if (saveBtn) {
saveBtn.addEventListener("click", handleSaveClick)
};