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I am considering using the contents of the nif.xml for one of my projects to figure out how I should write up an NIF reader. The problem I have is that I'm not sure what the licensing for this file is and how compatible it is with my project's MIT license.
The repo's license file specifies the GPL 3 but the commit summary says that this is for the parser and docs gen and there is nothing in the XML file itself that states the license. Please can this be clarified? Thanks.
The text was updated successfully, but these errors were encountered:
I don't think your project is legal as conversion of assets is against the EULA of the assets for any given game. Convert Oblivion's data files into Unity compatible formats:
@neomonkeus
Thanks for the advice. Admittedly, I haven't researched this aspect as much as I should. On the other hand, I haven't written any file conversion code (yet) and so, I haven't done anything illegal so far. If there is a problem, I'll just change the project's scope, even if that means scrapping the conversion idea and using the original data files as-is.
With that said, I still need to know what license the XML file falls under as, either way, I need a way to read NIF files for this project to work. If it's possible to use the data in that file to write a reader that can be licensed under the MIT license, that will be ideal.
I am considering using the contents of the nif.xml for one of my projects to figure out how I should write up an NIF reader. The problem I have is that I'm not sure what the licensing for this file is and how compatible it is with my project's MIT license.
The repo's license file specifies the GPL 3 but the commit summary says that this is for the parser and docs gen and there is nothing in the XML file itself that states the license. Please can this be clarified? Thanks.
The text was updated successfully, but these errors were encountered: