Skip to content

Conversation

Pycorax
Copy link

@Pycorax Pycorax commented Feb 13, 2017

Limits the rate at which a keyframe is saved into the Unity animation. By limiting the number of keyframes in the animation, this allows easy and smooth modification of the animation after recording. Without limits, modifying a huge amount of keyframes would cause Unity to freeze for minutes before any modification is applied.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant