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lokinet (0.4.2) UNRELEASED; urgency=medium
* bug fix release
-- Jeff Becker (probably not evil) <jeff@i2p.rocks> Sat, 11 May 2019 10:45:49 -0400
lokinet (0.4.1) disco; urgency=medium
[ Jeff Becker (probably not evil) ]
* MANDITORY UPGRADE FOR TOYNET (again)
* crypto protocol fixes in utp preventing fragment replaying
* rewrite dns subsystem
* snode tld resolution to service nodes
* random.snode CNAME records giving a random service node
* localhost.loki A and CNAME records for giving IP and Hostnames (respectively) for all locally owned endpoints
* stability tweaks
* crash fixes
* much refactoring
* such documentation updates
* many C++ 17 isms
* very vendor updates
* wow !
-- Jeff Becker (probably not evil) <jeff@i2p.rocks> Sat, 11 May 2019 10:45:46 -0400
lokinet (0.2.3) bionic; urgency=medium
[ Jeff Becker (probably not evil) ]
* MANDITORY UPGRADE FOR TOYNET
* remove iwp and replace with utp
* use sntrup for introset public key (backwards incompatable)
* hidden service tags (backwards incompatable)
* add nicknames to RC (backwards incompatable)
* change kdf for path keys (backwards incompatable)
* various dht fixes
* various dns fixes (still unused in lokinet executable)
* hidden services should sorta work (no client interfacing code yet)
* initial win32 port (may sorta work)
* initial android point (should compile)
* fix shadow testnet
* moved netloop and logic into same thread
* update motto
* debian packaging
* windows port
* cross compile targets
* continous integration
* android port
* android glue code ( will be moved later )
* snap network namespace isolation, untested
[ jeff ]
* bump versions
* add lokinet-bootstrap script
* dns automapping
* hidden serivce junk
* systemd unit
* 0.4.0
-- jeff <jeff@i2p.rocks> Thu, 28 Feb 2019 08:44:59 -0500