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Update README.md
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README.md

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The plugin is written using [Angular.js](https://angularjs.org/) and ES6, compiled with [Babel](babeljs.io) and [Browserify](http://browserify.org/), tested on Phaser 2.1.3 and Phaser 2.4.3 running on Google Chrome Version 45.0.2454.85 (64-bit) on OSX Yosemite.
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**Feature:**
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- Display objects tree inspection
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- Display object class guessing
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- Display object name guessing (by looking for this./name/ in parents)
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- Text as name for Phaser.Text
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- Display objects search by name and class
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- Display object destroy/kill/hide
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- Properties inspection and editting
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- Texture display for sprite/image
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- Bounds drawing (togglable)
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- States list and state change
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- Floating, reziable and draggable panel
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- Panel remember position on page reload
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- Close/minize panel
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- Non-case-sensitive search
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- (Coming soon) Transparent/Clickthrough panel
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- (Coming soon) Sprite/Image load Texture
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- (Coming...er...not sure when) Optimize when displaying too many display objects on the tree
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**Working features:**
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- Display objects **tree** inspection.
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- Display object **class** guessing.
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- Display object **name** guessing (by looking for `this./name/` in parents).
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- **Text** as name for Phaser.Text.
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- Display objects **non-case-sensitive search** by name and class.
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- Display object **destroy/kill/hide**.
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- **Properties** inspection and editting.
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- **Texture display** for sprite/image
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- **Bounds** drawing
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- **States** list and state change
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- **Floating**, **resizable** and **draggable** panel
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- Panel **remember** position on page reload
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- **Close/minimize** panel
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**Upcoming features:
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- **Transparent/Clickthrough** panel
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- Sprite/Image **load Texture**
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- **Optimize** when displaying too many display objects on the tree
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Feel free to follow me on twitter [@netcell](https://twitter.com/netcell) and check out [my blog](http://anhnt.ninja)!
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