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Support for TextMeshProUGUI #356
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This happens if the bundle has a stripped type tree and script info wasn't found. It may work if you copy the bundle to your game data root folder, next to the managed folder or il2cpp data folder. |
If the game is using cpp2il, you can try options->disable cpp2il and dump the dlls from il2cpp manually and put them in a folder called Managed next to the bundle. Otherwise, it could just be an update for at.net is needed which might be fixed in UABEANext as you had open earlier. |
UABEANext has crashed after try to open TextMeshProUGUI The thing is that Unity is used in the apk file and I do not have access to these dlls |
Hi, at the moment the TextMeshProUGUI component does not allow editing test knowledge for a property, is it possible to add recognition and editing for this component, thanks
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