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time
borb edited this page Dec 31, 2024
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12 revisions
time() -> time
elapsed since game start
- time : time elapsed since the game was started in milliseconds
This function returns the milliseconds elapsed since the cartridge began execution. Useful for keeping track of time, animating items and triggering events.
-- time demo
function TIC()
cls()
--Show rising time
print('Seconds elapsed: '..time()/1000)
--Blink warning
if(time()%500>250) then
print('Warning!',0,30)
end
--After 2 seconds show this message
if(time()>2000)then
print('Fugit inreparabile tempus',0,60)
end
end
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