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TimotheeGreg edited this page Aug 25, 2023 · 13 revisions

This function was added to the API in version 0.80.

fget(sprite_id, flag) -> bool

Parameters

  • sprite_id : sprite index (0..511)
  • flag : flag index to check (0..7)

Returns

  • whether the flag was set (true/false)

Description

Returns true if the specified flag of the sprite is set. Each sprite has eight flags which can be used to store information or signal different conditions. For example, flag 0 might be used to indicate that the sprite is invisible, flag 6 might indicate that the sprite should be drawn scaled etc.

To set the value of sprite flags, see fset or the sprite editor advanced mode.

See also:

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