Add smooth line drawing in sprite editor #1967
Merged
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currently when drawing in tic80's sprite editor, only the point at the current mouse position is "stamped", which leads to undesirable gaps in the user's stroke:
this pull request changes the behavior to draw a line between the previous mouse position (now cached as a member of the Sprite struct) and the current one, resulting in an unbroken stroke:
hopefully this change is useful, if there is anything that I should change please feel free to let me know, too.