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Linking Sprite/Tile and Flag banks #2704

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elegantiron opened this issue Oct 13, 2024 · 0 comments
Open

Linking Sprite/Tile and Flag banks #2704

elegantiron opened this issue Oct 13, 2024 · 0 comments

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@elegantiron
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Currently there are 8 Sprite banks, 8 Tile banks, and 8 Flag banks accessible to PRO users. In the editor, the Flags are linked to which Sprite/Tile bank you are in, i.e. you cannot edit Sprite bank 2 and Flag bank 4 at the same time.

However, on the programming side, you can select your Tile, Sprite, and Flag banks separately. In order to properly check the flags for sprites/tiles the Flag bank must be identical to the currently active Sprite/Tile banks. Because all three can be set separately, you can easily enter the situation where you have Sprite bank 2 active and Tile bank 3 active, and want to check flags for both of them. Unfortunately, you can only have either Flag bank 2 or Flag bank 3 active, but not both.

Flags either:

  1. Should not be a selectable bank and each half is banked to match the Tile/Sprite bank
  2. Should be split into Sprite Flags and Tile Flags
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