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flutterybird.js
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flutterybird.js
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let board, context;
let boardWidth = 360;
let boardHeight = 640;
//bird
let birdWidth = 34;
let birdHeight = 24;
let birdX = boardWidth / 8;
let birdY = boardHeight / 2;
let birdImg;
let bird = {
x: birdX,
y: birdY,
width: birdWidth,
height: birdHeight
};
//pipes
let pipeArray = [];
let pipeWidth = 64;
let pipeHeight = 512;
let pipeX = boardWidth;
let pipeY = 0;
let topPipeImg, bottomPipeImg;
//physics
let velocityX = -2;
let velocityY = 0;
let gravity = 0.4;
let gameOver = false;
let score = 0;
window.onload = function () {
board = document.getElementById("board");
board.height = boardHeight;
board.width = boardWidth;
context = board.getContext("2d");
birdImg = new Image();
birdImg.src = "flutterybird.png"; // Updated image source
birdImg.onload = function () {
context.drawImage(birdImg, bird.x, bird.y, bird.width, bird.height);
};
topPipeImg = new Image();
topPipeImg.src = "toppipe.png";
bottomPipeImg = new Image();
bottomPipeImg.src = "bottompipe.png";
requestAnimationFrame(update);
setInterval(placePipes, 1500);
document.addEventListener("keydown", moveBird);
updateScore();
}
function update() {
requestAnimationFrame(update);
if (gameOver) {
return;
}
context.clearRect(0, 0, board.width, board.height);
// bird movement
velocityY += gravity;
bird.y = Math.max(bird.y + velocityY, 0);
context.drawImage(birdImg, bird.x, bird.y, bird.width, bird.height);
if (bird.y > board.height) {
gameOver = true;
displayGameOver();
return;
}
// pipes movement and collision
for (let i = 0; i < pipeArray.length; i++) {
let pipe = pipeArray[i];
pipe.x += velocityX;
context.drawImage(pipe.img, pipe.x, pipe.y, pipe.width, pipe.height);
if (!pipe.passed && bird.x > pipe.x + pipe.width) {
score += 0.5;
pipe.passed = true;
updateScore();
}
if (detectCollision(bird, pipe)) {
gameOver = true;
displayGameOver();
return;
}
}
// clear pipes
while (pipeArray.length > 0 && pipeArray[0].x < -pipeWidth) {
pipeArray.shift();
}
}
function placePipes() {
if (gameOver) {
return;
}
let randomPipeY = pipeY - pipeHeight / 4 - Math.random() * (pipeHeight / 2);
let openingSpace = board.height / 4;
let topPipe = {
img: topPipeImg,
x: pipeX,
y: randomPipeY,
width: pipeWidth,
height: pipeHeight,
passed: false
};
pipeArray.push(topPipe);
let bottomPipe = {
img: bottomPipeImg,
x: pipeX,
y: randomPipeY + pipeHeight + openingSpace,
width: pipeWidth,
height: pipeHeight,
passed: false
};
pipeArray.push(bottomPipe);
}
function moveBird(e) {
if (e.code == "Space" || e.code == "ArrowUp" || e.code == "KeyX") {
velocityY = -6;
if (gameOver) {
resetGame();
}
}
}
function detectCollision(a, b) {
return a.x < b.x + b.width && a.x + a.width > b.x && a.y < b.y + b.height && a.y + a.height > b.y;
}
function updateScore() {
const scoreDiv = document.getElementById("score");
if (scoreDiv) {
scoreDiv.innerText = Math.floor(score);
} else {
const newScoreDiv = document.createElement("div");
newScoreDiv.id = "score";
newScoreDiv.innerText = Math.floor(score);
document.body.appendChild(newScoreDiv);
}
}
function displayGameOver() {
const gameOverDiv = document.getElementById("gameOver");
gameOverDiv.style.display = "block";
}
function resetGame() {
bird.y = birdY;
pipeArray = [];
score = 0;
gameOver = false;
const gameOverDiv = document.getElementById("gameOver");
gameOverDiv.style.display = "none";
updateScore();
}