-
Notifications
You must be signed in to change notification settings - Fork 9
/
Project.xml
96 lines (69 loc) · 3.7 KB
/
Project.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin': Hypno's Lullaby" file="Hypnos Lullaby" packageName="com.ninjamuffin99.funkin" package="com.ninjamuffin99.funkin" main="Main" version="0.2.0" company="banbuds" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
<app preloader="flixel.system.FlxPreloader" />
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="1280" height="720" fps="" background="#000000" hardware="true" vsync="false" />
<!--Desktop-specific-->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export" />
<source path="source" />
<assets path="assets" />
<assets path="shitpost" library="shitpost" embed="true"/>
<assets path="dlls/" rename='' />
<assets path="plugins/" rename='' />
<assets path="FE-CrashDialog.exe" type="template" if="windows" />
<define name="VIDEOS_ALLOWED" if="web || windows" unless="32bits"/>
<!--<assets path="mods" />-->
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" version="4.11.0" />
<haxedev set='webgl' />
<haxelib name="flixel-addons" version="2.10.0" />
<haxelib name="hscript" />
<haxelib name="flixel-ui"/>
<haxelib name="polymod"/>
<haxelib name="discord_rpc"/>
<haxelib name="hxCodec" if="VIDEOS_ALLOWED"/>
<!-- ______________________________ Haxedefines _____________________________ -->
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<!--Enable the Flixel core recording system-->
<!--<haxedef name="FLX_RECORD" />-->
<!--Disable the right and middle mouse buttons-->
<!--<haxedef name="FLX_NO_MOUSE_ADVANCED" />-->
<!--Disable the native cursor API on Flash-->
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
<!--Disable the Flixel core sound tray-->
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
<!--Disable the Flixel sound management code-->
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
<!--Disable the Flixel core focus lost screen-->
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!-- Akways enable Null Object Reference check for crash dialog -->
<haxedef name="HXCPP_CHECK_POINTER" />
<haxedef name="HXCPP_STACK_LINE" />
<!-- _________________________________ Custom _______________________________ -->
<icon path="art/icon16.png" size='16'/>
<icon path="art/icon32.png" size='32'/>
<icon path="art/icon64.png" size='64'/>
<icon path="art/icon128.png" size='128'/>
<icon path="art/icon256.png" size='256'/>
<icon path="art/icon512.png" size='512'/>
<icon path="art/iconOG.png" />
</project>