ZombiesGame is a top down 2D shooter implemented in C++ with OpenGL, SDL and CEGUI. As game engine, I implemented the NS2 2D engine based on Ben tutorials. This engine doesn't include the physics engine, collision detection is based on the spatial partitioning algorithm, especially a grid spatial data structure. You can have a look at the video gameplay on my youtube channel.
- Edition mode : possibility to edit your own levels
- Lighting management
- Possibility to play with Joystick or Keyboard
- Soundtrack/Images : opengameart, freesound, Internet