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FaultTolerantParallelClient.fs
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namespace GWallet.Backend
open System
open System.Linq
open System.Diagnostics
open System.Threading
open System.Threading.Tasks
open Fsdk
open GWallet.Backend.FSharpUtil.UwpHacks
type ResourcesUnavailabilityException =
inherit Exception
new(message: string, innerException: Exception) = { inherit Exception(message, innerException) }
new(message: string) = { inherit Exception(message) }
type private TaskUnavailabilityException (message: string, innerException: Exception) =
inherit ResourcesUnavailabilityException (message, innerException)
type ServersUnavailabilityException =
inherit ResourcesUnavailabilityException
new(message: string, innerException: Exception) = { inherit ResourcesUnavailabilityException(message, innerException) }
new(message: string) = { inherit ResourcesUnavailabilityException(message) }
type private NoneAvailableException (message:string, lastException: Exception) =
inherit ServersUnavailabilityException (message, lastException)
type NotEnoughAvailableException =
inherit ServersUnavailabilityException
new (message: string, innerException: Exception) =
{ inherit ServersUnavailabilityException (message, innerException) }
new (totalNumberOfSuccesfulResultsObtained: uint32,
numberOfServersUnavailable: uint32,
numberOfConsistentResultsRequired: uint32) =
{ inherit ServersUnavailabilityException ("Results obtained were not enough to be considered consistent" +
SPrintF3 " (received: %i, unavailable: %i, required: %i)"
totalNumberOfSuccesfulResultsObtained
numberOfServersUnavailable
numberOfConsistentResultsRequired)
}
type ResultInconsistencyException (totalNumberOfFailedServers: uint32,
totalNumberOfSuccesfulResultsObtained: uint32,
maxNumberOfConsistentResultsObtained: int,
numberOfConsistentResultsRequired: uint32) =
inherit Exception ("Results obtained were not enough to be considered consistent" +
SPrintF4 " (unavailable: %i, received: %i, consistent: %i, required: %i)"
totalNumberOfFailedServers
totalNumberOfSuccesfulResultsObtained
maxNumberOfConsistentResultsObtained
numberOfConsistentResultsRequired)
type UnsuccessfulServer<'K,'R when 'K: equality and 'K :> ICommunicationHistory> =
{
Server: Server<'K,'R>
Failure: Exception
}
type ExecutedServers<'K,'R when 'K: equality and 'K :> ICommunicationHistory> =
{
SuccessfulResults: List<'R>
UnsuccessfulServers: List<UnsuccessfulServer<'K,'R>>
}
type internal FinalResult<'K,'T,'R when 'K: equality and 'K :> ICommunicationHistory> =
| ConsistentResult of 'R
| AverageResult of 'R
| InconsistentOrNotEnoughResults of ExecutedServers<'K,'R>
type ServerResult<'K,'R when 'K: equality and 'K :> ICommunicationHistory> =
| SuccessfulResult of 'R
| Failure of UnsuccessfulServer<'K,'R>
type ConsistencySettings<'R> =
// fun passed represents if cached value matches or not
| OneServerConsistentWithCertainValueOrTwoServers of ('R->bool)
| SpecificNumberOfConsistentResponsesRequired of uint32
| AverageBetweenResponses of (uint32 * (List<'R> -> 'R))
type ServerSelectionMode =
| Fast
| Analysis
type ResultSelectionSettings<'R> =
{
ServerSelectionMode: ServerSelectionMode
ReportUncanceledJobs: bool
ConsistencyConfig: ConsistencySettings<'R>
}
type ResultSelectionMode<'R> =
| Selective of ResultSelectionSettings<'R>
| Exhaustive
type FaultTolerantParallelClientSettings<'R> =
{
NumberOfParallelJobsAllowed: uint32;
NumberOfRetries: uint32;
NumberOfRetriesForInconsistency: uint32;
ResultSelectionMode: ResultSelectionMode<'R>
ExceptionHandler: Option<Exception->unit>
}
type MutableStateUnsafeAccessor<'T>(initialState: 'T) =
let mutable state = initialState
member __.Value
with get() =
state
and set value =
state <- value
type MutableStateCapsule<'T>(initialState: 'T) =
let state = MutableStateUnsafeAccessor initialState
let lockObject = Object()
member __.SafeDo (func: MutableStateUnsafeAccessor<'T>->'R): 'R =
lock lockObject (fun _ -> func state)
type ServerJob<'K,'R when 'K: equality and 'K :> ICommunicationHistory> =
{
Job: Async<ServerResult<'K,'R>>
Server: Server<'K,'R>
}
type ServerTask<'K,'R when 'K: equality and 'K :> ICommunicationHistory> =
{
Task: Task<ServerResult<'K,'R>>
Server: Server<'K,'R>
CancellationTokenSource: CancellationTokenSource
}
with
static member WhenAny(tasks: seq<ServerTask<'K,'R>>) =
async {
let task = Task.WhenAny(tasks.Select(fun t -> t.Task))
let! fastestTask = Async.AwaitTask task
let correspondingTask = tasks.Single(fun t -> t.Task = fastestTask)
return correspondingTask
}
type internal ClientCancelStateInner =
| Canceled of DateTime
| Alive of List<CancellationTokenSource>
type internal ClientCancelState = MutableStateCapsule<ClientCancelStateInner>
type internal Runner<'Resource when 'Resource: equality> =
static member Run<'K,'Ex when 'K: equality and 'K :> ICommunicationHistory and 'Ex :> Exception>
(server: Server<'K,'Resource>)
(stopwatch: Stopwatch)
(cancelState: ClientCancelState)
(shouldReportUncanceledJobs: bool)
(maybeExceptionHandler: Option<Exception->unit>)
: Async<Either<'Resource,Exception>> =
async {
try
try
let! res = server.Retrieval
return SuccessfulValue res
finally
stopwatch.Stop()
with
| ex ->
// because if an exception happens roughly at the same time as cancellation, we don't care so much
let isLateEnoughToReportProblem (state: ClientCancelStateInner) =
match state with
| Alive _ -> false
| Canceled date ->
(date + TimeSpan.FromSeconds 1.) < DateTime.UtcNow
let report = Config.DebugLog &&
shouldReportUncanceledJobs &&
cancelState.SafeDo(fun state -> isLateEnoughToReportProblem state.Value)
let maybeSpecificEx = FSharpUtil.FindException<'Ex> ex
match maybeSpecificEx with
| Some specificInnerEx ->
if report then
Infrastructure.LogError (SPrintF1 "Cancellation fault warning: %s"
(ex.ToString()))
return FailureResult (specificInnerEx :> Exception)
| None ->
match maybeExceptionHandler with
| None -> return raise <| FSharpUtil.ReRaise ex
| Some exceptionHandler ->
exceptionHandler ex
return FailureResult ex
}
static member CreateAsyncJobFromFunc<'K,'Ex when 'K: equality and 'K :> ICommunicationHistory and 'Ex :> Exception>
(shouldReportUncanceledJobs: bool)
(exceptionHandler: Option<Exception->unit>)
(cancelState: ClientCancelState)
(updateServer: ('K->bool)->HistoryFact->unit)
(server: Server<'K,'Resource>)
: ServerJob<'K,'Resource> =
let job = async {
let stopwatch = Stopwatch()
stopwatch.Start()
let! runResult =
Runner.Run<'K,'Ex> server stopwatch cancelState shouldReportUncanceledJobs exceptionHandler
match runResult with
| SuccessfulValue result ->
let historyFact = { TimeSpan = stopwatch.Elapsed; Fault = None }
updateServer (fun srv -> srv = server.Details) historyFact
return SuccessfulResult result
| FailureResult ex ->
let exInfo =
{
TypeFullName = ex.GetType().FullName
Message = ex.Message
}
let historyFact = { TimeSpan = stopwatch.Elapsed; Fault = (Some exInfo) }
updateServer (fun srv -> srv = server.Details) historyFact
return
Failure
{
Server = server
Failure = ex
}
}
{ Job = job; Server = server }
static member CreateJobs<'K,'Ex when 'K: equality and 'K :> ICommunicationHistory and 'Ex :> Exception>
(shouldReportUncanceledJobs: bool)
(parallelJobs: uint32)
(exceptionHandler: Option<Exception->unit>)
(updateServerFunc: ('K->bool)->HistoryFact->unit)
(funcs: List<Server<'K,'Resource>>)
(cancelState: ClientCancelState)
: List<ServerJob<'K,'Resource>>*List<ServerJob<'K,'Resource>> =
let launchFunc = Runner.CreateAsyncJobFromFunc<'K,'Ex> shouldReportUncanceledJobs
exceptionHandler
cancelState
updateServerFunc
let jobs = funcs
|> Seq.map launchFunc
|> List.ofSeq
if parallelJobs < uint32 jobs.Length then
List.splitAt (int parallelJobs) jobs
else
jobs, List.Empty
exception AlreadyCanceled
type CustomCancelSource() =
let canceled = Event<unit>()
let mutable canceledAlready = false
let lockObj = Object()
member __.Cancel() =
lock lockObj (fun _ ->
if canceledAlready then
raise <| ObjectDisposedException "Already canceled/disposed"
canceledAlready <- true
)
canceled.Trigger()
[<CLIEvent>]
member __.Canceled
with get() =
lock lockObj (fun _ ->
if canceledAlready then
raise <| AlreadyCanceled
canceled.Publish
)
interface IDisposable with
member self.Dispose() =
try
self.Cancel()
with
| :? ObjectDisposedException ->
()
// TODO: cleanup also subscribed handlers? see https://stackoverflow.com/q/58912910/544947
type FaultTolerantParallelClient<'K,'E when 'K: equality and 'K :> ICommunicationHistory and 'E :> Exception>
(updateServer: ('K->bool)->HistoryFact->unit) =
do
if typeof<'E> = typeof<Exception> then
raise (ArgumentException("'E cannot be System.Exception, use a derived one", "'E"))
let MeasureConsistency (results: List<'R>) =
results |> Seq.countBy id |> Seq.sortByDescending (fun (_,count: int) -> count) |> List.ofSeq
let LaunchAsyncJob (job: ServerJob<'K,'R>)
: ServerTask<'K,'R> =
let cancellationSource = new CancellationTokenSource ()
let token =
try
cancellationSource.Token
with
| :? ObjectDisposedException as ex ->
raise <| TaskUnavailabilityException("cancellationTokenSource already disposed", ex)
let task = Async.StartAsTask(job.Job, ?cancellationToken = Some token)
let serverTask = {
Task = task
Server = job.Server
CancellationTokenSource = cancellationSource
}
serverTask
let rec WhenSomeInternal (consistencySettings: Option<ConsistencySettings<'R>>)
(initialServerCount: uint32)
(startedTasks: List<ServerTask<'K,'R>>)
(jobsToLaunchLater: List<ServerJob<'K,'R>>)
(resultsSoFar: List<'R>)
(failedFuncsSoFar: List<UnsuccessfulServer<'K,'R>>)
(cancellationSource: Option<CustomCancelSource>)
(cancelState: ClientCancelState)
: Async<FinalResult<'K,'T,'R>> = async {
if startedTasks = List.Empty then
return
InconsistentOrNotEnoughResults
{
SuccessfulResults = resultsSoFar
UnsuccessfulServers = failedFuncsSoFar
}
else
let jobToWaitForFirstFinishedTask = ServerTask.WhenAny startedTasks
let! fastestTask = jobToWaitForFirstFinishedTask
let restOfTasks =
startedTasks.Where(fun task -> not (task = fastestTask)) |> List.ofSeq
let newResults,newFailedFuncs =
match fastestTask.Task.Result with
| Failure unsuccessfulServer ->
resultsSoFar,unsuccessfulServer::failedFuncsSoFar
| SuccessfulResult newResult ->
newResult::resultsSoFar,failedFuncsSoFar
fastestTask.CancellationTokenSource.Dispose()
let newRestOfTasks,newRestOfJobs =
match jobsToLaunchLater with
| [] ->
restOfTasks,List.Empty
| head::tail ->
let maybeNewTask = cancelState.SafeDo(fun state ->
let resultingTask =
match state.Value with
| Alive cancelSources ->
let newTask = LaunchAsyncJob head
state.Value <- Alive (newTask.CancellationTokenSource::cancelSources)
Some newTask
| Canceled _ ->
None
resultingTask
)
match maybeNewTask with
| Some newTask ->
newTask::restOfTasks,tail
| None ->
restOfTasks,tail
let returnWithConsistencyOf (minNumberOfConsistentResultsRequired: Option<uint32>) cacheMatchFunc = async {
let resultsSortedByCount = MeasureConsistency newResults
match resultsSortedByCount with
| [] ->
return! WhenSomeInternal consistencySettings
initialServerCount
newRestOfTasks
newRestOfJobs
newResults
newFailedFuncs
cancellationSource
cancelState
| (mostConsistentResult,maxNumberOfConsistentResultsObtained)::_ ->
match minNumberOfConsistentResultsRequired,cacheMatchFunc with
| None, None ->
return ConsistentResult mostConsistentResult
| Some number, Some cacheMatch ->
if cacheMatch mostConsistentResult || (maxNumberOfConsistentResultsObtained = int number) then
return ConsistentResult mostConsistentResult
else
return! WhenSomeInternal consistencySettings
initialServerCount
newRestOfTasks
newRestOfJobs
newResults
newFailedFuncs
cancellationSource
cancelState
| _ -> return failwith "should be either both None or both Some!"
}
match consistencySettings with
| Some (AverageBetweenResponses (minimumNumberOfResponses,averageFunc)) ->
if (newResults.Length >= int minimumNumberOfResponses) then
return AverageResult (averageFunc newResults)
else
return! WhenSomeInternal consistencySettings
initialServerCount
newRestOfTasks
newRestOfJobs
newResults
newFailedFuncs
cancellationSource
cancelState
| Some (SpecificNumberOfConsistentResponsesRequired number) ->
return! returnWithConsistencyOf (Some number) ((fun _ -> false) |> Some)
| Some (OneServerConsistentWithCertainValueOrTwoServers cacheMatchFunc) ->
return! returnWithConsistencyOf (Some 2u) (Some cacheMatchFunc)
| None ->
if newRestOfTasks.Length = 0 then
Infrastructure.LogDebug "100% done (for this currency)"
return! returnWithConsistencyOf None None
else
Infrastructure.LogDebug (SPrintF1 "%f%% done (for this currency)"
(100.*(float (newFailedFuncs.Length+newResults.Length))/(float initialServerCount)))
return! WhenSomeInternal consistencySettings
initialServerCount
newRestOfTasks
newRestOfJobs
newResults
newFailedFuncs
cancellationSource
cancelState
}
let CancelAndDispose (cancelState: ClientCancelState) =
cancelState.SafeDo(
fun state ->
match state.Value with
| Canceled _ ->
()
| Alive cancelSources ->
for cancelSource in cancelSources do
try
cancelSource.Cancel ()
cancelSource.Dispose ()
with
| :? ObjectDisposedException ->
()
state.Value <- Canceled DateTime.UtcNow
)
// at the time of writing this, I only found a Task.WhenAny() equivalent function in the asyncF# world, called
// "Async.WhenAny" in TomasP's tryJoinads source code, however it seemed a bit complex for me to wrap my head around
// it (and I couldn't just consume it and call it a day, I had to modify it to be "WhenSome" instead of "WhenAny",
// as in when N>1), so I decided to write my own, using Tasks to make sure I would not spawn duplicate jobs
let WhenSome (settings: FaultTolerantParallelClientSettings<'R>)
consistencyConfig
(funcs: List<Server<'K,'R>>)
(resultsSoFar: List<'R>)
(failedFuncsSoFar: List<UnsuccessfulServer<'K,'R>>)
(cancellationSource: Option<CustomCancelSource>)
: Async<FinalResult<'K,'T,'R>> =
let initialServerCount = funcs.Length |> uint32
let shouldReportUncanceledJobs =
match settings.ResultSelectionMode with
| Exhaustive -> false
| Selective subSettings ->
subSettings.ReportUncanceledJobs
let cancelState = ClientCancelState (Alive List.Empty)
let maybeJobs = cancelState.SafeDo(fun state ->
match state.Value with
| Canceled _ -> None
| Alive _ ->
Some <| Runner<'R>.CreateJobs<'K,'E> shouldReportUncanceledJobs
settings.NumberOfParallelJobsAllowed
settings.ExceptionHandler
updateServer
funcs
cancelState
)
let startedTasks,jobsToLaunchLater =
match maybeJobs with
| None ->
raise <| TaskCanceledException "Found canceled when about to launch more jobs"
| Some (firstJobsToLaunch,jobsToLaunchLater) ->
match cancellationSource with
| None -> ()
| Some customCancelSource ->
try
customCancelSource.Canceled.Add(fun _ ->
CancelAndDispose cancelState
)
with
| AlreadyCanceled ->
raise <| TaskCanceledException(
"Found canceled when about to subscribe to cancellation"
)
cancelState.SafeDo (fun state ->
match state.Value with
| Canceled _ ->
raise <| TaskCanceledException "Found canceled when about to launch more tasks"
| Alive currentList ->
let startedTasks = firstJobsToLaunch |> List.map (fun job -> LaunchAsyncJob job)
let newCancelSources = startedTasks |> List.map (fun task -> task.CancellationTokenSource)
state.Value <- Alive (List.append currentList newCancelSources)
startedTasks,jobsToLaunchLater
)
let job = WhenSomeInternal consistencyConfig
initialServerCount
startedTasks
jobsToLaunchLater
resultsSoFar
failedFuncsSoFar
cancellationSource
cancelState
let jobWithCancellation =
async {
try
let! res = job
return res
finally
CancelAndDispose cancelState
}
jobWithCancellation
let rec QueryInternalImplementation
(settings: FaultTolerantParallelClientSettings<'R>)
(initialFuncCount: uint32)
(funcs: List<Server<'K,'R>>)
(resultsSoFar: List<'R>)
(failedFuncsSoFar: List<UnsuccessfulServer<'K,'R>>)
(retries: uint32)
(retriesForInconsistency: uint32)
(cancellationSource: Option<CustomCancelSource>)
: Async<'R> = async {
if not (funcs.Any()) then
return raise(ArgumentException("number of funcs must be higher than zero",
"funcs"))
let howManyFuncs = uint32 funcs.Length
let numberOfParallelJobsAllowed = int settings.NumberOfParallelJobsAllowed
match settings.ResultSelectionMode with
| Selective resultSelectionSettings ->
match resultSelectionSettings.ConsistencyConfig with
| SpecificNumberOfConsistentResponsesRequired numberOfConsistentResponsesRequired ->
if numberOfConsistentResponsesRequired < 1u then
return raise <| ArgumentException("must be higher than zero", "numberOfConsistentResponsesRequired")
if (howManyFuncs < numberOfConsistentResponsesRequired) then
return raise(ArgumentException("number of funcs must be equal or higher than numberOfConsistentResponsesRequired",
"funcs"))
| AverageBetweenResponses(minimumNumberOfResponsesRequired, _) ->
if (int minimumNumberOfResponsesRequired) > numberOfParallelJobsAllowed then
return raise
<| ArgumentException(
SPrintF2
"numberOfParallelJobsAllowed (%i) should be equal or higher than minimumNumberOfResponsesRequired (%u) for the averageFunc"
numberOfParallelJobsAllowed minimumNumberOfResponsesRequired,
"settings"
)
if (int minimumNumberOfResponsesRequired) > funcs.Length then
return raise
<| ArgumentException(
SPrintF2
"number of funcs (%i) should be equal or higher than minimumNumberOfResponsesRequired (%u) for the averageFunc"
funcs.Length minimumNumberOfResponsesRequired,
"funcs"
)
| OneServerConsistentWithCertainValueOrTwoServers _ ->
()
| _ -> ()
let consistencyConfig =
match settings.ResultSelectionMode with
| Exhaustive -> None
| Selective subSettings -> Some subSettings.ConsistencyConfig
let job = WhenSome settings
consistencyConfig
funcs
resultsSoFar
failedFuncsSoFar
cancellationSource
let! result = job
match result with
| AverageResult averageResult ->
return averageResult
| ConsistentResult consistentResult ->
return consistentResult
| InconsistentOrNotEnoughResults executedServers ->
let failedFuncs = executedServers.UnsuccessfulServers
|> List.map (fun unsuccessfulServer -> unsuccessfulServer.Server)
if executedServers.SuccessfulResults.Length = 0 then
if (retries = settings.NumberOfRetries) then
let firstEx = executedServers.UnsuccessfulServers.First().Failure
return raise (NoneAvailableException("Not available", firstEx))
else
return! QueryInternalImplementation
settings
initialFuncCount
failedFuncs
executedServers.SuccessfulResults
List.Empty
(retries + 1u)
retriesForInconsistency
cancellationSource
else
let totalNumberOfSuccesfulResultsObtained = uint32 executedServers.SuccessfulResults.Length
let totalNumberOfUnavailableServers = uint32 failedFuncs.Length
// HACK: we do this as a quick fix wrt new OneServerConsistentWithCertainValueOrTwoServers setting, but we should
// (TODO) rather throw a specific overload of ResultInconsistencyException about this mode being used
let wrappedSettings =
match consistencyConfig with
| Some (OneServerConsistentWithCertainValueOrTwoServers _) ->
Some (SpecificNumberOfConsistentResponsesRequired 2u)
| _ -> consistencyConfig
match wrappedSettings with
| Some (SpecificNumberOfConsistentResponsesRequired numberOfConsistentResponsesRequired) ->
let resultsOrderedByCount = MeasureConsistency executedServers.SuccessfulResults
match resultsOrderedByCount with
| [] ->
return failwith "resultsSoFar.Length != 0 but MeasureConsistency returns None, please report this bug"
| (_,maxNumberOfConsistentResultsObtained)::_ ->
if (retriesForInconsistency = settings.NumberOfRetriesForInconsistency) then
if totalNumberOfSuccesfulResultsObtained >= numberOfConsistentResponsesRequired then
return raise (ResultInconsistencyException(uint32 failedFuncs.Length,
totalNumberOfSuccesfulResultsObtained,
maxNumberOfConsistentResultsObtained,
numberOfConsistentResponsesRequired))
else
return
raise
<| NotEnoughAvailableException(
totalNumberOfSuccesfulResultsObtained,
totalNumberOfUnavailableServers,
numberOfConsistentResponsesRequired
)
else
return! QueryInternalImplementation
settings
initialFuncCount
funcs
List.Empty
List.Empty
retries
(retriesForInconsistency + 1u)
cancellationSource
| Some(AverageBetweenResponses _) ->
if (retries = settings.NumberOfRetries) then
let firstEx = executedServers.UnsuccessfulServers.First().Failure
return raise (NotEnoughAvailableException("resultsSoFar.Length != 0 but not enough to satisfy minimum number of results for averaging func", firstEx))
else
return! QueryInternalImplementation
settings
initialFuncCount
failedFuncs
executedServers.SuccessfulResults
executedServers.UnsuccessfulServers
(retries + 1u)
retriesForInconsistency
cancellationSource
| _ ->
return failwith "wrapping settings didn't work?"
}
let SortServers (servers: List<Server<'K,'R>>) (mode: ServerSelectionMode): List<Server<'K,'R>> =
let workingServers = List.filter (fun server ->
match server.Details.CommunicationHistory with
| None ->
false
| Some historyInfo ->
match historyInfo.Status with
| Fault _ ->
false
| _ ->
true
) servers
let sortedWorkingServers =
List.sortBy
(fun server ->
match server.Details.CommunicationHistory with
| None ->
failwith "previous filter didn't work? should get working servers only, not lacking history"
| Some historyInfo ->
match historyInfo.Status with
| Fault _ ->
failwith "previous filter didn't work? should get working servers only, not faulty"
| _ ->
historyInfo.TimeSpan
)
workingServers
let serversWithNoHistoryServers = List.filter (fun server -> server.Details.CommunicationHistory.IsNone) servers
let faultyServers = List.filter (fun server ->
match server.Details.CommunicationHistory with
| None ->
false
| Some historyInfo ->
match historyInfo.Status with
| Fault _ ->
true
| _ ->
false
) servers
let sortedFaultyServers =
List.sortBy
(fun server ->
match server.Details.CommunicationHistory with
| None ->
failwith "previous filter didn't work? should get working servers only, not lacking history"
| Some historyInfo ->
match historyInfo.Status with
| Fault _ ->
historyInfo.TimeSpan
| _ ->
failwith "previous filter didn't work? should get faulty servers only, not working ones"
)
faultyServers
if mode = ServerSelectionMode.Fast then
List.append sortedWorkingServers (List.append serversWithNoHistoryServers sortedFaultyServers)
else
let intersectionOffset = 3u
let result = FSharpUtil.ListIntersect
(List.append serversWithNoHistoryServers sortedWorkingServers)
sortedFaultyServers
intersectionOffset
let randomizationOffset = intersectionOffset + 1u
Shuffler.RandomizeEveryNthElement result randomizationOffset
member private __.QueryInternal<'R when 'R : equality>
(settings: FaultTolerantParallelClientSettings<'R>)
(servers: List<Server<'K,'R>>)
(cancellationTokenSourceOption: Option<CustomCancelSource>)
: Async<'R> =
if settings.NumberOfParallelJobsAllowed < 1u then
raise (ArgumentException("must be higher than zero", "numberOfParallelJobsAllowed"))
let initialServerCount = uint32 servers.Length
let maybeSortedServers =
match settings.ResultSelectionMode with
| Exhaustive -> servers
| Selective selSettings ->
SortServers servers selSettings.ServerSelectionMode
let job = QueryInternalImplementation
settings
initialServerCount
maybeSortedServers
List.Empty
List.Empty
0u
0u
cancellationTokenSourceOption
async {
let! res = job
return res
}
member self.QueryWithCancellation<'R when 'R : equality>
(cancellationTokenSource: CustomCancelSource)
(settings: FaultTolerantParallelClientSettings<'R>)
(servers: List<Server<'K,'R>>)
: Async<'R> =
self.QueryInternal<'R> settings servers (Some cancellationTokenSource)
member self.Query<'R when 'R : equality> (settings: FaultTolerantParallelClientSettings<'R>)
(servers: List<Server<'K,'R>>)
: Async<'R> =
self.QueryInternal<'R> settings servers None