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json.go
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package codec
import (
"bytes"
"encoding/json"
"github.com/gogo/protobuf/jsonpb"
"github.com/gogo/protobuf/proto"
)
// MarshalIndentFromJSON returns indented JSON-encoded bytes from already encoded
// JSON bytes. The output encoding will adhere to the original input's encoding
// (e.g. Proto3).
func MarshalIndentFromJSON(bz []byte) ([]byte, error) {
var generic interface{}
if err := json.Unmarshal(bz, &generic); err != nil {
return nil, err
}
return json.MarshalIndent(generic, "", " ")
}
// ProtoMarshalJSON provides an auxiliary function to return Proto3 JSON encoded
// bytes of a message.
func ProtoMarshalJSON(msg proto.Message) ([]byte, error) {
jm := &jsonpb.Marshaler{EmitDefaults: false, OrigName: false}
buf := new(bytes.Buffer)
if err := jm.Marshal(buf, msg); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
// ProtoMarshalJSONIndent provides an auxiliary function to return Proto3 indented
// JSON encoded bytes of a message.
func ProtoMarshalJSONIndent(msg proto.Message) ([]byte, error) {
jm := &jsonpb.Marshaler{EmitDefaults: false, OrigName: false, Indent: " "}
buf := new(bytes.Buffer)
if err := jm.Marshal(buf, msg); err != nil {
return nil, err
}
return buf.Bytes(), nil
}