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Game Variables Catalog
Nadav Shemesh edited this page Jul 7, 2022
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1 revision
These variables are used everywhere in the game .sct files to read and manipulate the game's data.
Var Name | Length In Bytes |
---|---|
script_trigger | 0x1C |
CURRENT_LEVEL | 0x04 |
CURRENT_SCENE | 0x04 |
CURSOR_X | 0x04 |
CURSOR_Y | 0x04 |
MOUSE_X | 0x04 |
MOUSE_Y | 0x04 |
GLOBAL_ABILITY | 0x04 |
RENDER_CHARS | 0x04 |
RENDER_SPEED | 0x04 |
RENDER_FORCE | 0x04 |
RENDER_PATH | 0x04 |
RENDER_CLICKFACE | 0x04 |
ENEMY_FOLLOW_TARGETS | 0x04 |
LEFT_HANDED_MOUSE | 0x04 |
SOUND_EVENT_LIST | 0x04 |
general_movement_anims_table_p | 0x04 |
override_attack_anims_table | 0x04 |
override_movement_anims_table | 0x04 |
global_inventory_p | 0x04 |
COMMAND_COMPLETION | 0x04 |
PRE_CACHE | 0x04 |
alpha_map_data | 0x04 |
SMACKER_X | 0x04 |
SMACKER_Y | 0x04 |
global_selected_weapon | 0x04 |
global_behavior | 0x04 |
level_scene_names_pp | 0x04 |
STATE_OVERRIDE | 0x04 |
texture_line_data | 0x04 |
scene_counter | 0x04 |
INPUT_CONTROL_SYSTEM | 0x04 |
CLICKED_DOOR | 0x04 |
clicked_character | 0x04 |
handle_names_p | 0x04 |
item_table | 0x04 |
number_of_items_in_item_table | 0x04 |
horn_blow_enemy_min | 0x04 |
script_object | 0x04 |
tricode_names_pp | 0x04 |
global_zone_type | 0x04 |
room_monster_percent | 0x04 |
door_key_table_p | 0x04 |
door_restriction_p | 0x04 |
global_selected_shield | 0x04 |
DISABLE_AI | 0x04 |
RENDER_SENSE | 0x04 |
compile_init_character | 0x04 |
scroll_x_shake | 0x04 |
no_inventory | 0x04 |
universal_inventory_p | 0x04 |
ammo_list_p | 0x04 |
play_sting | 0x04 |
play_battle_music | 0x04 |
pnc_look_use_mask | 0x04 |
time | 0x04 |
disable_scroll | 0x04 |
area_fire_fx_scripts | 0x04 |
area_lightning_fx_scripts | 0x04 |
area_earth_fx_scripts | 0x04 |
area_acid_fx_scripts | 0x04 |
area_ice_fx_scripts | 0x04 |
area_light_fx_scripts | 0x04 |
extra_templates | 0x04 |
magic_upgrade_data | 0x04 |
char_gen_fx_scripts | 0x04 |
max_general_char_sound_events | 0x04 |
override_sound_event_list | 0x04 |
global_collision_type | 0x04 |
control_char_p | 0x04 |
attack_anims_table_pp | 0x04 |
character_templates_pp | 0x04 |
misc_fx_scripts | 0x04 |
damage_table_pp | 0x04 |
gib_override_table_pp | 0x04 |
global_exit_door | 0x04 |
map_locations_p | 0x04 |
collected_map_p | 0x04 |
open_all_doors | 0x04 |
char_override_names_pp | 0x04 |
items_bought | 0x04 |
potion_upgrade_data | 0x04 |
saved_games_count | 0x04 |
scroll_y_shake | 0x04 |
chronicler_variation | 0x04 |
MovieActive | 0x04 |
current_menu_level_p | 0x04 |
gPlayOutro | 0x04 |
valid_hero_list_p | 0x04 |
zone_under_mouse_type | 0x04 |
outro_active | 0x04 |
magic_orb_experience_p | 0x04 |
script_time | 0x04 |
accel_window_width | 0x04 |
no_user_input | 0x04 |
collected_arrows_p | 0x04 |
collected_fire_arrows_p | 0x04 |
left_handed | 0x04 |
use_mouse_override_sprite | 0x04 |
items_in_drag_box | 0x04 |
master | 0x04 |
changed_scene_via_map | 0x04 |
allocated_slot_adjustment | 0x04 |
character_stats_p | 0xDC |
character_combat_p | 0x3C |
character_movement_p | 0xFC |
character_misc_p | 0x04 |
object_p | 0x20 |
level_info_p | 0x08 |
scene_info_p | 0x3C |
character_ai_data_p | 0x00 |
smack_object_p | 0x20 |
psys_p | 0x04 |