- "description": "This package simplifies scene operations: load, unload and transition.\nFor example, this is how you perform a scene transition:\n\n\u2503MySceneManager.TransitionAsync(\"my-target-scene\", \"my-loading-scene\");\n\nInstead of:\n\n\u2503 yield return SceneManager.LoadSceneAsync(\"my-loading-scene\",\n\u2503 LoadSceneMode.Additive);\n\u2503 yield return SceneManager.LoadSceneAsync(\"my-target-scene\",\n\u2503 LoadSceneMode.Additive);\n\u2503\n\u2503 SceneManager.SetActiveScene(\n\u2503 SceneManager.GetSceneByName(\"my-target-scene\"));\n\u2503\n\u2503 SceneManager.UnloadSceneAsync(\"my-loading-scene\");\n\u2503 SceneManager.UnloadSceneAsync(\"my-previous-scene\");\n\nYou can also take advantage of these features:\n\n\u25aa Unified API for addressable and non-addressable scenes.\n\u25aa Awaitable scene operations.\n\u25aa Modular implementation with interfaces.\n\u25aa Load, unload or transition to multiple scenes.",
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