Rooms dungeon model #38
Inferdy
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Cool! Interesting trick with growing 3 rooms at a time. That's a mix between Growth and SAW -like models. I've added 3 similar models to the repository. Some tips:
I edited it a bit and made this dungeon generator: <sequence values="BRWGO" origin="True">
<markov>
<sequence>
<one in="R***B" out="*WWWG" steps="3"/>
<all in="R" out="O"/>
<all in="G" out="R"/>
</sequence>
</markov>
<all in="BBB/BOB" out="***/*R*"/>
<all in="RBBBR" out="OWWWO"/>
<all in="R" out="O"/>
<all in="BBBBB/BOWWW/BBBBB" out="*****/*BBBB/*****"/>
<all in="OWWWO/W***W/W***W/W***W/OBBBO" out="*****/*****/*****/*****/*WWW*"/>
<all in="*******/*OWWWO*/*W***W*/*W*B*W*/*W***W*/*OWWWO*/*******" out="WWWWWWW/W*****W/W*WWW*W/W*WGW*W/W*WWW*W/W*****W/WWWWWWW"/>
<all in="O" out="W"/>
<prl in="GWWWG/WWWWW/WWWWW/WWWWW/GWWWG" out="BBBBB/BBBBB/BBBBB/BBBBB/BBBBB"/>
<all in="G" out="W"/>
</sequence> |
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A model with it's own flaws and beauty:
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