forked from opengaming/osgameclones
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path_ext.py
190 lines (150 loc) · 5.55 KB
/
_ext.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
import copy
import sys
import pprint
import os, os.path as op
from datetime import date, timedelta
from collections import OrderedDict
from functools import partial
import yaml
from cyrax import events
from natsort import natsorted, ns
from pykwalify.core import Core
def abort(msg):
sys.stderr.write(msg + '\n')
sys.exit(1)
def validate(item, key):
for name in names(item):
if not (isinstance(name, basestring) or
(len(name) == 2 and
all(isinstance(x, basestring) for x in name))):
abort('Error: %r should be a string or a list of two strings' % name)
games = item[key]
if (not isinstance(games, list) or
not all(map(lambda x: isinstance(x, dict), games))):
print 'Error: this should be a list of dicts:'
abort(pprint.pformat(games))
return names, games
def names(item):
return [item['name']] + item.get('names', [])
def game_name(game):
return game['name'][0] if isinstance(game['name'], list) else game['name']
def parse_tag(tag):
return tag.replace(' ', '-').lower()
def parse_tags(entry, keys):
tags = []
for key in keys:
if key in entry:
val = entry.get(key)
val_type = type(val)
if val_type == str or val_type == unicode:
tags.append(parse_tag(val))
elif val_type == list:
tags += map(parse_tag, val)
else:
abort('Error: %s\'s key "%s" is not valid (%s)' %
(entry['name'], key, val_type.__name__))
return tags
def parse_global_tags(site, item, tag):
if tag in item:
if not getattr(site, tag, False):
setattr(site, tag, {})
if isinstance(item[tag], basestring):
item[tag] = [item[tag]]
for t in item[tag]:
tagObj = getattr(site, tag, False)
if not tagObj.get(t, False):
tagObj[t] = {'tag_count': 0}
tagObj[t]['tag_count'] += 1
setattr(site, tag, OrderedDict(sorted(getattr(site, tag, {}).items())))
def parse_item(entry, entry_tags=[], meta={}, meta_tags=[]):
updated = entry.get('updated') or date(1970, 1, 1)
return dict(entry,
new=(date.today() - updated) < timedelta(days=30),
tags=parse_tags(entry, entry_tags) + parse_tags(meta, meta_tags))
def parse_items(site, item, key):
if key in item and validate(item, key):
if not getattr(site, key, False):
setattr(site, key, [])
meta_tags = ['genre', 'subgenre', 'theme']
game_tags = [
'status',
'development',
'lang',
'framework',
'content',
'license',
'multiplayer'
]
meta = item.get('meta', {})
parse_fn = partial(parse_item, entry_tags=game_tags, meta=meta, meta_tags=meta_tags)
for game in item[key]:
parse_global_tags(site, game, 'lang')
getattr(site, key).append((names(item), meta, map(parse_fn, item[key])))
def show_validation_errors(data, errors):
print('\n')
for error in errors:
path = error.path.split('/')
game = data[int(path[1])]
name = game_name(game)
print('\033[91m' + ' ' + name.encode('utf-8') + '\033[0m')
print(' ' + error.__repr__())
print('\n ' + str(len(errors)) + ' errors\n')
sys.exit(1)
def parse_data(site):
base = op.dirname(__file__)
originals = []
for fn in os.listdir(op.join(base, 'originals')):
if fn.endswith('.yaml'):
originals.extend(yaml.load(open(op.join(base, 'originals', fn))))
def sort_key(game):
name = game_name(game)
# Always sort SCUMM first
if name == 'SCUMM':
return '0'
if name.startswith('The '):
return name[4:]
return name
originals = natsorted(originals, key=sort_key, alg=ns.IGNORECASE)
print(str(len(originals)) + ' games in total')
try:
core = Core(source_data=originals, schema_files=['schema/originals.yaml'])
core.validate(raise_exception=True)
except Exception as error:
if len(core.errors) > 0:
show_validation_errors(originals, core.errors)
else:
raise error
clones = []
for fn in sorted(os.listdir(op.join(base, 'games'))):
if fn.endswith('.yaml'):
clones.extend(yaml.load(open(op.join(base, 'games', fn))))
print(str(len(clones)) + ' clones in total')
try:
core = Core(source_data=clones, schema_files=['schema/games.yaml'])
core.validate(raise_exception=True)
except Exception as error:
if len(core.errors) > 0:
show_validation_errors(clones, core.errors)
else:
raise error
for item in originals:
parse_global_tags(site, item.get('meta', {}), 'genre')
# Recombine originals and clones
combined = copy.deepcopy(item)
name = game_name(combined)
combined_remakes = [
clone for clone in clones
if 'remakes' in clone and name in clone['remakes']
]
if len(combined_remakes) > 0:
combined['remakes'] = combined_remakes
combined_clones = [
clone for clone in clones
if 'clones' in clone and name in clone['clones']
]
if len(combined_clones) > 0:
combined['clones'] = combined_clones
parse_items(site, combined, 'remakes')
parse_items(site, combined, 'clones')
def callback(site):
events.events.connect('traverse-started', parse_data)