Skip to content

Add "anim_group" to setWeaponProperty() #609

@Einheit-101

Description

@Einheit-101

Description
(Moved from https://bugs.multitheftauto.com/view.php?id=8396)
Currently it is not possible to change animation groups of weapons. It is impossible to crouch with a rocket launcher, for example.
Replacing animations while aiming does not work because the player does no longer move his legs while aiming when a custom animation is used and it also doesnt make it possible to crouch the player.

Describe the solution you'd like
The possibility to change the anim_group of certain weapons would make it possible to crouch the player with any weapon and new walking animations could then be loaded with engineReplaceAnimation() if necessary.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions