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normSession.h
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#ifndef _NORM_SESSION
#define _NORM_SESSION
#include "normMessage.h"
#include "normObject.h"
#include "normNode.h"
#include "normEncoder.h"
#include "protokit.h"
#include "protoCap.h" // for ProtoCap for ECN_SUPPORT
// When this is defined, our experimental tweak to
// limiting suggested cc rate to 2.0* measured recv rate is
// used during steady state similar to "slow start"
// conditions. What this means is that when data transmission
// is idle, the rate will be reduced. This _may_ impact
// certain use cases. Our theory here is that preventing rate
// overshoot will be more helpful and safer than the penalty
// imposed. This uses the non-RFC5740 NORM_CC_FLAG_LIMIT in
// NORM-CC feedback header extensions
#define LIMIT_CC_RATE 1
class NormController
{
public:
virtual ~NormController() {}
enum Event
{
EVENT_INVALID = 0,
TX_QUEUE_VACANCY,
TX_QUEUE_EMPTY,
TX_FLUSH_COMPLETED,
TX_WATERMARK_COMPLETED,
TX_CMD_SENT,
TX_OBJECT_SENT,
TX_OBJECT_PURGED,
TX_RATE_CHANGED,
LOCAL_SENDER_CLOSED,
REMOTE_SENDER_NEW,
REMOTE_SENDER_RESET,
REMOTE_SENDER_ADDRESS,
REMOTE_SENDER_ACTIVE,
REMOTE_SENDER_INACTIVE,
REMOTE_SENDER_PURGED,
RX_CMD_NEW,
RX_OBJECT_NEW,
RX_OBJECT_INFO,
RX_OBJECT_UPDATED,
RX_OBJECT_COMPLETED,
RX_OBJECT_ABORTED,
RX_ACK_REQUEST, // upon receipt of app-extended watermark ack request
GRTT_UPDATED,
CC_ACTIVE, // posted when cc feedback is detected
CC_INACTIVE, // posted when no cc feedback and min rate reached
ACKING_NODE_NEW,
SEND_ERROR,
USER_TIMEOUT,
// The ones below here are not exposed via the NORM API
SEND_OK
};
virtual void Notify(NormController::Event event,
class NormSessionMgr* sessionMgr,
class NormSession* session,
class NormNode* node,
class NormObject* object) = 0;
}; // end class NormController
class NormSessionMgr
{
friend class NormSession;
public:
NormSessionMgr(ProtoTimerMgr& timerMgr,
ProtoSocket::Notifier& socketNotifier,
ProtoChannel::Notifier* channelNotifier = NULL);
~NormSessionMgr();
void SetController(NormController* theController)
{controller = theController;}
void Destroy();
class NormSession* NewSession(const char* sessionAddress,
UINT16 sessionPort,
NormNodeId localNodeId = NORM_NODE_ANY);
void DeleteSession(class NormSession* theSession);
void Notify(NormController::Event event,
class NormSession* session,
class NormNode* node,
class NormObject* object)
{
if (controller)
controller->Notify(event, this, session, node, object);
}
void ActivateTimer(ProtoTimer& timer) {timer_mgr.ActivateTimer(timer);}
ProtoTimerMgr& GetTimerMgr() const {return timer_mgr;}
ProtoSocket::Notifier& GetSocketNotifier() const {return socket_notifier;}
ProtoChannel::Notifier* GetChannelNotifier() const {return channel_notifier;}
void DoSystemTimeout()
{timer_mgr.DoSystemTimeout();}
NormController* GetController() const {return controller;}
void SetDataFreeFunction(NormDataObject::DataFreeFunctionHandle freeFunc)
{data_free_func = freeFunc;}
NormDataObject::DataFreeFunctionHandle GetDataFreeFunction() const
{return data_free_func;}
private:
ProtoTimerMgr& timer_mgr;
ProtoSocket::Notifier& socket_notifier;
ProtoChannel::Notifier* channel_notifier;
NormController* controller;
NormDataObject::DataFreeFunctionHandle data_free_func;
class NormSession* top_session; // top of NormSession list
}; // end class NormSessionMgr
class NormSession
{
friend class NormSessionMgr;
public:
enum {DEFAULT_MESSAGE_POOL_DEPTH = 16};
static const UINT8 DEFAULT_TTL;
static const double DEFAULT_TRANSMIT_RATE; // in bytes per second
static const double DEFAULT_GRTT_INTERVAL_MIN;
static const double DEFAULT_GRTT_INTERVAL_MAX;
static const double DEFAULT_GRTT_ESTIMATE;
static const double DEFAULT_GRTT_MAX;
static const unsigned int DEFAULT_GRTT_DECREASE_DELAY;
static const double DEFAULT_BACKOFF_FACTOR; // times GRTT = backoff max
static const double DEFAULT_GSIZE_ESTIMATE;
static const UINT16 DEFAULT_NDATA;
static const UINT16 DEFAULT_NPARITY;
static const UINT16 DEFAULT_TX_CACHE_MIN;
static const UINT16 DEFAULT_TX_CACHE_MAX;
static const UINT32 DEFAULT_TX_CACHE_SIZE;
static const double DEFAULT_FLOW_CONTROL_FACTOR;
static const UINT16 DEFAULT_RX_CACHE_MAX;
static const int DEFAULT_ROBUST_FACTOR;
enum {IFACE_NAME_MAX = 31};
enum ProbingMode {PROBE_NONE, PROBE_PASSIVE, PROBE_ACTIVE};
enum AckingStatus
{
ACK_INVALID,
ACK_FAILURE,
ACK_PENDING,
ACK_SUCCESS
};
// This is currently used to determine whether
// and how to "auto populate" the acking node
// list based on received messages
enum TrackingStatus
{
TRACK_NONE = 0x00,
TRACK_RECEIVERS = 0x01,
TRACK_SENDERS = 0x02,
TRACK_ALL = 0x03
};
// Object FEC Transport Information (FTI) mode
enum FtiMode
{
FTI_PRESET = 0, // Receivers have preset FTI, don't send
FTI_INFO = 1, // Send FTI in NORM_INFO messages only
FTI_ALWAYS = 2 // Send FTI in NORM_DATA and NORM_INFO messages
};
// General methods
void SetNodeId(NormNodeId nodeId)
{local_node_id = nodeId;}
const NormNodeId& LocalNodeId() const {return local_node_id;}
bool Open();
void Close();
bool IsOpen() {return (rx_socket.IsOpen() || tx_socket->IsOpen());}
const ProtoAddress& Address() {return address;}
void SetAddress(const ProtoAddress& addr) {address = addr;}
bool SetMulticastInterface(const char* interfaceName);
bool SetSSM(const char* sourceAddress);
bool SetTTL(UINT8 theTTL)
{
bool result = tx_socket->IsOpen() ? tx_socket->SetTTL(theTTL) : true;
ttl = result ? theTTL : ttl;
return result;
}
bool SetTOS(UINT8 theTOS)
{
// (TBD) call tx_socket->SetFlowLabel() to set traffic class for IPv6 sockets
// (or should we have ProtoSocket::SetTOS() do this for us?)
bool result = tx_socket->IsOpen() ? tx_socket->SetTOS(theTOS) : true;
tos = result ? theTOS : tos;
return result;
}
bool SetLoopback(bool state)
{
bool result = state ? SetMulticastLoopback(true) : true;
loopback = result ? state : loopback;
return result;
}
bool SetMulticastLoopback(bool state)
{
bool result = tx_socket->IsOpen() ? tx_socket->SetLoopback(state) : true;
mcast_loopback = result ? state : mcast_loopback;
return result;
}
bool SetFragmentation(bool state)
{
bool result = tx_socket->IsOpen() ? tx_socket->SetFragmentation(state) : true;
fragmentation = result ? state : fragmentation;
return result;
}
// MUST be called _after_ SetAddress()
bool SetTxPort(UINT16 txPort, bool enableReuse = false, const char* srcAddr = NULL);
UINT16 GetTxPort() const;
bool SetRxPortReuse(bool enableReuse,
const char* rxAddress = NULL, // bind() to <rxAddress>/<sessionPort>
const char* senderAddress = (const char*)0, // connect() to <senderAddress>/<senderPort>
UINT16 senderPort = 0);
UINT16 GetRxPort() const;
const ProtoAddress& GetRxBindAddr() const
{return rx_bind_addr;}
// "SetEcnSupport(true)" sets up raw packet capture (pcap) so that incoming packet
// ECN status may be checked
// NOTE: only effective _before_ sndr/rcvr startup!
void SetEcnSupport(bool ecnEnable, bool ignoreLoss, bool tolerateLoss)
{
ecn_enabled = ecnEnable;
ecn_ignore_loss = ecnEnable ? ignoreLoss : false;
cc_tolerate_loss = ecn_ignore_loss ? false : tolerateLoss;
}
bool GetEcnIgnoreLoss() const
{return ecn_ignore_loss;}
bool GetCCTolerateLoss() const
{return cc_tolerate_loss;}
static double CalculateRate(double size, double rtt, double loss);
NormSessionMgr& GetSessionMgr() {return session_mgr;}
bool SetTxSocketBuffer(unsigned int bufferSize)
{return tx_socket->SetTxBufferSize(bufferSize);}
bool SetRxSocketBuffer(unsigned int bufferSize)
{return rx_socket.SetRxBufferSize(bufferSize);}
// Session parameters
double GetTxRate(); // returns bits/sec
// (TBD) watch timer scheduling and min/max bounds
void SetTxRate(double txRate)
{
txRate /= 8.0; // convert to bytes/sec
posted_tx_rate_changed = false;
SetTxRateInternal(txRate);
}
void SetTxRateBounds(double rateMin, double rateMax);
void ClearSendError()
{posted_send_error = false;}
double BackoffFactor()
{return backoff_factor;}
void SetBackoffFactor(double value)
{backoff_factor = value;}
bool CongestionControl()
{return cc_enable;}
void SetCongestionControl(bool state, bool adjustRate = true)
{
if (state) SetGrttProbingMode(PROBE_ACTIVE);
cc_enable = state;
cc_adjust = adjustRate;
if (state) probe_proactive = true;
}
// This MUST be called before
void SetProbeTOS(UINT8 probeTOS)
{probe_tos = probeTOS;}
UINT8 GetProbeTOS() const
{return probe_tos;}
// This method enables/disables flow control operation.
void SetFlowControl(double flowControlFactor)
{flow_control_factor = flowControlFactor;}
double GetFlowControl() const
{return flow_control_factor;}
// This method is used by "internal" NormSession and NormObject code
// to activate the timer-based flow control when needed.
void ActivateFlowControl(double delay, NormObjectId objectId, NormController::Event event);
void DeactivateFlowControl()
{flow_control_timer.Deactivate();}
bool FlowControlIsActive() const
{return flow_control_timer.IsActive();}
NormObjectId GetFlowControlObject() const
{return flow_control_object;}
// The value returned here is the time interval used to determine
// whether there has been "recent" NACKing for a given object or block.
// A larger "flow_control_factor" stretches the time interval that
// is considered "recent" and thus imposes stronger flow control.
// A _strong_ "flow_control_factor" would be on the order of
// "tx_robust_factor", but note larger values require more
// tx/rx caching and/or buffering to sustain high throughput
// NOTE "flow_control_factor = 0.0" means _no_ timer-based
// flow control is imposed
double GetFlowControlDelay() const
{
if (0.0 == flow_control_factor) return 0.0;
double fdelay = (flow_control_factor * (SenderGrtt() * (backoff_factor + 1)));
return ((fdelay > 0.020) ? fdelay : 0.020); // minimum 20 msec flow control
}
// GRTT measurement management
void SetGrttProbingMode(ProbingMode probingMode);
void SetGrttProbingInterval(double intervalMin, double intervalMax);
void SetGrttMax(double grttMax) {grtt_max = grttMax;}
bool SetTxCacheBounds(NormObjectSize sizeMax,
unsigned long countMin,
unsigned long countMax);
// For NormSocket API extension support only
void SetServerListener(bool state)
{is_server_listener = state;}
bool IsServerListener() const
{return is_server_listener;}
void Notify(NormController::Event event,
class NormNode* node,
class NormObject* object)
{
notify_pending = true;
session_mgr.Notify(event, this, node, object);
notify_pending = false;
}
NormMsg* GetMessageFromPool() {return message_pool.RemoveHead();}
void ReturnMessageToPool(NormMsg* msg) {message_pool.Append(msg);}
void QueueMessage(NormMsg* msg);
enum MessageStatus
{
MSG_SEND_FAILED,
MSG_SEND_BLOCKED,
MSG_SEND_OK
};
MessageStatus SendMessage(NormMsg& msg);
void ActivateTimer(ProtoTimer& timer) {session_mgr.ActivateTimer(timer);}
void SetUserData(const void* userData)
{user_data = userData;}
const void* GetUserData() const
{return user_data;}
void SetUserTimer(double seconds); // set to value less than zero to cancel
// Sender methods
void SenderSetBaseObjectId(NormObjectId baseId)
{
next_tx_object_id = IsSender() ? next_tx_object_id : baseId;
//instance_id = IsSender() ? instance_id : (UINT16)baseId;
}
bool IsSender() {return is_sender;}
bool StartSender(UINT16 instanceId,
UINT32 bufferSpace,
UINT16 segmentSize,
UINT16 numData,
UINT16 numParity,
UINT8 fecId = 0);
void StopSender();
void SetTxOnly(bool txOnly, bool connectToSessionAddress = false);
bool GetTxOnly() const
{return tx_only;}
NormStreamObject* QueueTxStream(UINT32 bufferSize,
bool doubleBuffer = false,
const char* infoPtr = NULL,
UINT16 infoLen = 0);
NormFileObject* QueueTxFile(const char* path,
const char* infoPtr = NULL,
UINT16 infoLen = 0);
NormDataObject* QueueTxData(const char* dataPtr,
UINT32 dataLen,
const char* infoPtr = NULL,
UINT16 infoLen = 0);
bool RequeueTxObject(NormObject* obj);
void DeleteTxObject(NormObject* obj, bool notify);
NormObject* SenderFindTxObject(NormObjectId objectId)
{return tx_table.Find(objectId);}
// postive ack mgmnt (can only fail when 'appAckReq' is set)
bool SenderSetWatermark(NormObjectId objectId,
NormBlockId blockId,
NormSegmentId segmentId,
bool overrideFlush = false,
const char* appAckReq = NULL,
unsigned int appAckReqLen = 0);
void SenderResetWatermark();
void SenderCancelWatermark();
void SenderSetAutoAckingNodes(TrackingStatus trackingStatus)
{acking_auto_populate = trackingStatus;}
NormAckingNode* SenderAddAckingNode(NormNodeId nodeId, const ProtoAddress* srcAddr = NULL);
void SenderRemoveAckingNode(NormNodeId nodeId);
AckingStatus SenderGetAckingStatus(NormNodeId nodeId);
// Set "prevNodeId = NORM_NODE_NONE" to init this iteration (returns "false" when done)
bool SenderGetNextAckingNode(NormNodeId& prevNodeId, AckingStatus* ackingStatus = NULL);
bool SenderGetAckEx(NormNodeId nodeId, char* buffer, unsigned int* buflen);
NormAckingNode* SenderFindAckingNode(NormNodeId nodeId) const
{
return static_cast<NormAckingNode*>(acking_node_tree.FindNodeById(nodeId));
}
// App-defined command support methods
bool SenderSendCmd(const char* cmdBuffer, unsigned int cmdLength, bool robust);
void SenderCancelCmd();
// The following method is currently only used for NormSocket purposes
bool SenderSendAppCmd(const char* buffer, unsigned int length, const ProtoAddress& dst);
void SenderSetSynStatus(bool state)
{syn_status = state;}
// robust factor
void SetTxRobustFactor(int value)
{tx_robust_factor = value;}
int GetTxRobustFactor() const
{return tx_robust_factor;}
void SetRxRobustFactor(int value)
{rx_robust_factor = value;}
int GetRxRobustFactor() const
{return rx_robust_factor;}
UINT8 GetSenderFecId() const {return fec_id;}
UINT8 GetSenderFecFieldSize() const {return fec_m;}
UINT16 SenderSegmentSize() const {return segment_size;}
UINT16 SenderBlockSize() const {return ndata;}
UINT16 SenderNumParity() const {return nparity;}
UINT16 SenderAutoParity() const {return auto_parity;}
void SenderSetAutoParity(UINT16 autoParity)
{ASSERT(autoParity <= nparity); auto_parity = autoParity;}
UINT16 SenderExtraParity() const {return extra_parity;}
void SenderSetExtraParity(UINT16 extraParity)
{extra_parity = extraParity;}
INT32 Difference(NormBlockId a, NormBlockId b) const
{return NormBlockId::Difference(a, b, fec_block_mask);}
int Compare(NormBlockId a, NormBlockId b) const
{return NormBlockId::Compare(a, b, fec_block_mask);}
void Increment(NormBlockId& b, UINT32 i = 1) const
{b.Increment(i, fec_block_mask);}
// EMCON Sender (useful when there are silent receivers)
// (NORM_INFO is redundantly sent)
void SndrSetEmcon(bool state)
{sndr_emcon = true;}
bool SndrEmcon() const
{return sndr_emcon;}
bool SenderGetFirstPending(NormObjectId& objectId)
{
UINT32 index;
bool result = tx_pending_mask.GetFirstSet(index);
objectId = (UINT16)index;
return result;
}
bool SenderGetFirstRepairPending(NormObjectId& objectId)
{
UINT32 index;
bool result = tx_repair_mask.GetFirstSet(index);
objectId = (UINT16)index;
return result;
}
double SenderGrtt() const {return grtt_advertised;}
void ResetGrttNotification()
{notify_on_grtt_update = true;}
void SenderSetGrtt(double grttValue)
{
if (IsSender())
{
double grttMin = 2.0 * ((double)(44+segment_size))/tx_rate;
grttValue = (grttValue < grttMin) ? grttMin : grttValue;
}
grtt_quantized = NormQuantizeRtt(grttValue);
grtt_measured = grtt_advertised = NormUnquantizeRtt(grtt_quantized);
}
double SenderGroupSize() {return gsize_measured;}
void SenderSetGroupSize(double gsize)
{
gsize_measured = gsize;
gsize_quantized = NormQuantizeGroupSize(gsize);
gsize_advertised = NormUnquantizeGroupSize(gsize_quantized);
}
FtiMode SenderFtiMode() const
{return fti_mode;}
void SenderSetFtiMode(FtiMode ftiMode)
{fti_mode = ftiMode;}
void SenderEncode(unsigned int segmentId, const char* segment, char** parityVectorList)
{encoder->Encode(segmentId, segment, parityVectorList);}
NormBlock* SenderGetFreeBlock(NormObjectId objectId, NormBlockId blockId);
void SenderPutFreeBlock(NormBlock* block)
{
block->EmptyToPool(segment_pool);
block_pool.Put(block);
}
char* SenderGetFreeSegment(NormObjectId objectId, NormBlockId blockId);
void SenderPutFreeSegment(char* segment) {segment_pool.Put(segment);}
void PromptSender() {QueueMessage(NULL);}
void TouchSender()
{
posted_tx_queue_empty = false;
PromptSender();
//if (!notify_pending) Serve();
}
bool GetPostedTxQueueEmpty() const
{return posted_tx_queue_empty;}
// Receiver methods
bool StartReceiver(unsigned long bufferSpace);
void StopReceiver();
bool IsReceiver() const {return is_receiver;}
unsigned long RemoteSenderBufferSize() const
{return remote_sender_buffer_size;}
bool InsertRemoteSender(NormSenderNode& sender);
void DeleteRemoteSender(NormSenderNode& senderNode);
// Call this to do remote sender memory allocations ahead of time
bool PreallocateRemoteSender(unsigned int bufferSize,
UINT16 segmentSize,
UINT16 numData,
UINT16 numParity,
unsigned int streamBufferSize = 0);
bool SetPresetFtiData(unsigned int objectSize,
UINT16 segmentSize,
UINT16 numData,
UINT16 numParity);
bool GetPresetFtiData(NormFtiData& ftiData)
{
if (preset_fti.IsValid())
{
ftiData = preset_fti;
return true;
}
return false;
}
void ReceiverSetUnicastNacks(bool state)
{unicast_nacks = state;}
bool ReceiverGetUnicastNacks() const
{return unicast_nacks;}
void ReceiverSetSilent(bool state)
{receiver_silent = state;}
bool ReceiverIsSilent() const {return receiver_silent;}
void RcvrSetIgnoreInfo(bool state)
{rcvr_ignore_info = state;}
bool RcvrIgnoreInfo() const
{return rcvr_ignore_info;}
// The default "rcvr_max_delay = -1" corresponds to typical
// operation where source data for partially received FEC blocks
// are only provided to the app when buffer constraints require it.
// Otherwise, the "maxDelay" corresponds to the max number
// of FEC blocks the receiver waits before passing partially
// received blocks to the app.
// Note a "maxDelay == 0" provides _no_ protection from
// out-of-order received packets!
void RcvrSetMaxDelay(INT32 maxDelay)
{rcvr_max_delay = maxDelay;}
bool RcvrIsLowDelay()
{return (ReceiverIsSilent() && (rcvr_max_delay >= 0));}
INT32 RcvrGetMaxDelay() const
{return rcvr_max_delay;}
// When "rcvr_realtime" is set to "true", the buffer managment scheme of
// favoring newly arriving data over attempting reliable reception of
// buffered data is observed. This is the same buffer management that
// is used for silent receiver operation
// (TBD) allow the above "low delay" option to work with this, too?
void RcvrSetRealtime(bool state)
{rcvr_realtime = state;}
bool RcvrIsRealtime() const
{return rcvr_realtime;}
NormObject::NackingMode ReceiverGetDefaultNackingMode() const
{return default_nacking_mode;}
void ReceiverSetDefaultNackingMode(NormObject::NackingMode nackingMode)
{default_nacking_mode = nackingMode;}
NormSenderNode::RepairBoundary ReceiverGetDefaultRepairBoundary() const
{return default_repair_boundary;}
void ReceiverSetDefaultRepairBoundary(NormSenderNode::RepairBoundary repairBoundary)
{default_repair_boundary = repairBoundary;}
NormSenderNode::SyncPolicy ReceiverGetDefaultSyncPolicy() const
{return default_sync_policy;}
void ReceiverSetDefaultSyncPolicy(NormSenderNode::SyncPolicy syncPolicy)
{default_sync_policy = syncPolicy;}
// Set default "max_pending_range" of NormObjects for reception
void SetRxCacheMax(UINT16 maxCount)
{rx_cache_count_max = (maxCount > 0x7fff) ? 0x7fff : maxCount;}
UINT16 GetRxCacheMax() const
{return rx_cache_count_max;}
// Debug settings
void SetTrace(bool state) {trace = state;}
void SetTxLoss(double percent) {tx_loss_rate = percent;}
void SetRxLoss(double percent) {rx_loss_rate = percent;}
void SetReportTimerInterval(double interval) {report_timer.SetInterval(interval);}
double GetReportTimerInterval() {return report_timer.GetInterval();}
#ifdef SIMULATE
// Simulation specific methods
NormSimObject* QueueTxSim(unsigned long objectSize);
bool SimSocketRecvHandler(char* buffer, unsigned short buflen,
const ProtoAddress& src, bool unicast);
#endif // SIMULATE
void SetProbeCount(unsigned probeCount) {probe_count = probeCount;}
bool SenderQueueSquelch(NormObjectId objectId);
private:
// Only NormSessionMgr can create/delete sessions
NormSession(NormSessionMgr& sessionMgr, NormNodeId localNodeId);
~NormSession();
void Serve();
bool QueueTxObject(NormObject* obj);
double GetProbeInterval();
bool OnTxTimeout(ProtoTimer& theTimer);
bool OnRepairTimeout(ProtoTimer& theTimer);
bool OnFlushTimeout(ProtoTimer& theTimer);
bool OnProbeTimeout(ProtoTimer& theTimer);
bool OnReportTimeout(ProtoTimer& theTimer);
bool OnCmdTimeout(ProtoTimer& theTimer);
bool OnFlowControlTimeout(ProtoTimer& theTimer);
bool OnUserTimeout(ProtoTimer& theTimer);
void TxSocketRecvHandler(ProtoSocket& theSocket, ProtoSocket::Event theEvent);
void RxSocketRecvHandler(ProtoSocket& theSocket, ProtoSocket::Event theEvent);
void HandleReceiveMessage(NormMsg& msg, bool wasUnicast, bool ecn = false);
#ifdef ECN_SUPPORT
// This is used when raw packet capture is enabled
bool OpenProtoCap();
void CloseProtoCap();
bool RawSendTo(const char* buffer, unsigned int& numBytes, const ProtoAddress& dstAddr, UINT8 trafficClass);
void OnPktCapture(ProtoChannel& theChannel,
ProtoChannel::Notification notifyType);
#endif // ECN_SUPPORT
// Sender message handling routines
void SenderHandleNackMessage(const struct timeval& currentTime,
NormNackMsg& nack);
void SenderHandleAckMessage(const struct timeval& currentTime,
const NormAckMsg& ack,
bool wasUnicast);
void SenderUpdateGrttEstimate(double rcvrRtt);
double CalculateRtt(const struct timeval& currentTime,
const struct timeval& grttResponse);
void SenderHandleCCFeedback(struct timeval currentTime,
NormNodeId nodeId,
UINT8 ccFlags,
double ccRtt,
double ccLoss,
double ccRate,
UINT16 ccSequence);
void AdjustRate(bool onResponse);
void SetTxRateInternal(double txRate); // here, txRate is bytes/sec
//bool SenderQueueSquelch(NormObjectId objectId);
void SenderQueueFlush();
bool SenderQueueWatermarkFlush();
bool SenderBuildRepairAdv(NormCmdRepairAdvMsg& cmd);
void SenderUpdateGroupSize();
bool SenderQueueAppCmd();
// Receiver message handling routines
void ReceiverHandleObjectMessage(const struct timeval& currentTime,
const NormObjectMsg& msg,
bool ecnStatus);
void ReceiverHandleCommand(const struct timeval& currentTime,
const NormCmdMsg& msg,
bool ecnStatus);
void ReceiverHandleNackMessage(const NormNackMsg& nack);
void ReceiverHandleAckMessage(const NormAckMsg& ack);
NormSessionMgr& session_mgr;
bool notify_pending;
ProtoTimer tx_timer;
UINT16 tx_port;
bool tx_port_reuse;
ProtoAddress tx_address; // bind tx_socket to tx_address when valid
ProtoSocket tx_socket_actual;
ProtoSocket* tx_socket;
ProtoSocket rx_socket;
#ifdef ECN_SUPPORT
ProtoCap* proto_cap; // raw packet capture alternative to "rx_socket"
ProtoAddress src_addr; // used for raw packet sendto()
#endif // ECN_SUPPORT
bool rx_port_reuse; // enable rx_socket port (sessionPort) reuse when true
ProtoAddress rx_bind_addr;
ProtoAddress rx_connect_addr;
ProtoAddressList dst_addr_list; // list of local addresses
NormMessageQueue message_queue;
NormMessageQueue message_pool;
ProtoTimer report_timer;
UINT16 tx_sequence;
// General session parameters
NormNodeId local_node_id;
ProtoAddress address; // session destination address/port
ProtoAddress ssm_source_addr; // optional SSM source address
UINT8 ttl; // session multicast ttl
UINT8 tos; // session IPv4 TOS (or IPv6 traffic class - TBD)
bool loopback; // receive own traffic it true
bool mcast_loopback; // enable socket multicast loopback if true
bool fragmentation; // enable UDP/IP fragmentation (i.e. clear DF bit) if true
bool ecn_enabled; // set true to get raw packets and check for ECN status
char interface_name[IFACE_NAME_MAX+1];
double tx_rate; // bytes per second
double tx_rate_min;
double tx_rate_max;
unsigned int tx_residual; // for NORM_CMD(CC)/NORM_DATA "packet pairing"
// Sender parameters and state
double backoff_factor;
bool is_sender;
int tx_robust_factor;
UINT16 instance_id;
UINT16 segment_size;
UINT16 ndata;
UINT16 nparity;
UINT16 auto_parity;
UINT16 extra_parity;
bool sndr_emcon;
bool tx_only;
bool tx_connect;
FtiMode fti_mode;
NormObjectTable tx_table;
ProtoSlidingMask tx_pending_mask;
ProtoSlidingMask tx_repair_mask;
ProtoTimer repair_timer;
NormBlockPool block_pool;
NormSegmentPool segment_pool;
NormEncoder* encoder;
UINT8 fec_id;
UINT8 fec_m;
INT32 fec_block_mask;
NormObjectId next_tx_object_id;
unsigned int tx_cache_count_min;
unsigned int tx_cache_count_max;
NormObjectSize tx_cache_size_max;
ProtoTimer flush_timer;
int flush_count;
bool posted_tx_queue_empty;
bool posted_tx_rate_changed;
bool posted_send_error;
// For postive acknowledgement collection
NormNodeTree acking_node_tree;
unsigned int acking_node_count;
unsigned int acking_success_count;
TrackingStatus acking_auto_populate; // whether / how to "auto populate" acking node list
bool watermark_pending;
bool watermark_flushes;
bool watermark_active;
NormObjectId watermark_object_id;
NormBlockId watermark_block_id;
NormSegmentId watermark_segment_id;
bool tx_repair_pending;
NormObjectId tx_repair_object_min;
NormBlockId tx_repair_block_min;
NormSegmentId tx_repair_segment_min;
// for unicast nack/cc feedback suppression
bool advertise_repairs;
bool suppress_nonconfirmed;
double suppress_rate;
double suppress_rtt;
ProtoTimer probe_timer; // GRTT/congestion control probes
bool probe_proactive;
bool probe_pending; // true while CMD(CC) enqueued
bool probe_reset;
bool probe_data_check; // refrain cc probe until data is send
struct timeval probe_time_last;
UINT8 probe_tos; // optionally use different IP TOS for GRTT probe/response
double grtt_interval; // current GRTT update interval
double grtt_interval_min; // minimum GRTT update interval
double grtt_interval_max; // maximum GRTT update interval
double grtt_max;
unsigned int grtt_decrease_delay_count;
bool grtt_response;
double grtt_current_peak;
double grtt_measured;
double grtt_age;
double grtt_advertised;
UINT8 grtt_quantized;
double gsize_measured;
double gsize_advertised;
UINT8 gsize_quantized;
// Sender congestion control parameters
unsigned int probe_count; // for experimentation (cc probes per rtt)
bool cc_enable;
bool cc_adjust;
UINT16 cc_sequence;
NormNodeList cc_node_list;
bool cc_slow_start;
bool cc_active;
NormNode::Accumulator sent_accumulator; // for sentRate measurement
double nominal_packet_size;
bool data_active; // true when actively sending data
double flow_control_factor;
ProtoTimer flow_control_timer;
NormObjectId flow_control_object;
NormController::Event flow_control_event;
// Sender "app-defined" command state
unsigned int cmd_count;
char* cmd_buffer;
unsigned int cmd_length;
ProtoTimer cmd_timer;
bool syn_status;
// Sender "app-defined" ACK_REQUEST state (for NormSetWatermarkEx())
char* ack_ex_buffer;
unsigned int ack_ex_length;
// Receiver parameters
bool is_receiver;
int rx_robust_factor;
NormSenderNode* preset_sender;
NormNodeTree sender_tree;
unsigned long remote_sender_buffer_size;
bool unicast_nacks;
bool receiver_silent;
bool rcvr_ignore_info;
INT32 rcvr_max_delay;
bool rcvr_realtime;
NormSenderNode::RepairBoundary default_repair_boundary;
NormObject::NackingMode default_nacking_mode;
NormSenderNode::SyncPolicy default_sync_policy;
UINT16 rx_cache_count_max;
NormFtiData preset_fti;
// For NormSocket server-listener support
bool is_server_listener;
NormClientTree client_tree;
// API-specific state variables
bool notify_on_grtt_update;
// State for some experimental congestion control
bool ecn_ignore_loss;
bool cc_tolerate_loss;
// Protocol test/debug parameters
bool trace;
double tx_loss_rate; // for correlated loss
double rx_loss_rate; // for uncorrelated loss
double report_timer_interval;
ProtoTimer user_timer;
const void* user_data;
// Linkers
NormSession* next;
}; // end class NormSession
// This function prints out NORM message info
void NormTrace(const struct timeval& currentTime,
NormNodeId localId,
const NormMsg& msg,
bool sent,
UINT8 fecM,
UINT16 instId = 0); // this might not always be available to caller
#endif // _NORM_SESSION