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StatusTextField.swift
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StatusTextField.swift
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//
// StatusTextField.swift
// AndroidTool
//
// Created by Morten Just Petersen on 11/24/15.
// Copyright © 2015 Morten Just Petersen. All rights reserved.
//
import Cocoa
class StatusTextField: NSTextField {
override func drawRect(dirtyRect: NSRect) {
super.drawRect(dirtyRect)
// Drawing code here.
}
required init?(coder: NSCoder) {
super.init(coder: coder)
setup()
}
func setup(){
wantsLayer = true
}
func animateIn(completion:()->Void?){
let moveTo = (layer?.frame.origin.y)! - 5
let move = CABasicAnimation(keyPath: "position.y")
move.toValue = moveTo
move.duration = 0.2
move.removedOnCompletion = true
move.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
let fade = CABasicAnimation(keyPath: "opacity")
fade.fromValue = 0
fade.toValue = 1
fade.duration = 0.2
fade.removedOnCompletion = true
fade.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
CATransaction.begin()
CATransaction.setCompletionBlock { () -> Void in
completion()
}
layer?.addAnimation(fade, forKey: "basicOpacity")
layer?.opacity = 1
layer?.addAnimation(move, forKey: "basicMove")
layer?.frame.origin.y = moveTo
CATransaction.commit()
}
func animateOut(completion:()->Void){
let moveTo = (layer?.frame.origin.y)! + 5
let move = CABasicAnimation(keyPath: "position.y")
move.toValue = moveTo
move.duration = 0.2
move.removedOnCompletion = true
move.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
let fade = CABasicAnimation(keyPath: "opacity")
fade.fromValue = 1
fade.toValue = 0
fade.removedOnCompletion = true
fade.duration = 0.2
fade.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
CATransaction.begin()
CATransaction.setCompletionBlock { () -> Void in
completion()
}
layer?.addAnimation(fade, forKey: "basicOpacity")
layer?.opacity = 0
layer?.addAnimation(move, forKey: "basicMove")
layer?.frame.origin.y = moveTo
CATransaction.commit()
}
func setText(text:String, shouldFadeOut:Bool = true){
animateOut { () -> Void in
self.stringValue = text
if shouldFadeOut {
self.animateIn { () -> Void? in
self.slowlyDecay()
}
}
}
}
func slowlyDecay(){
wantsLayer = true
let anim = CABasicAnimation(keyPath: "opacity")
anim.fromValue = 1
anim.toValue = 0
anim.duration = 60 //* 5 // 5 mins
self.layer?.addAnimation(anim, forKey: "opacity")
alphaValue = 0
}
}