Skip to content
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions examples/jsm/gpgpu/BitonicSort.js
Original file line number Diff line number Diff line change
Expand Up @@ -79,9 +79,9 @@ export class BitonicSort {
/**
* Constructs a new light probe helper.
*
* @param {Renderer} renderer - The current scene's renderer.
* @param {Renderer} renderer - A renderer with the ability to execute compute operations.
* @param {StorageBufferNode} dataBuffer - The data buffer to sort.
* @param {Object} [options={}] - Options that modify the bitonic sort.
* @param {Object} [options={}] - Options that modify the behavior of the bitonic sort.
*/
constructor( renderer, dataBuffer, options = {} ) {

Expand Down Expand Up @@ -119,7 +119,7 @@ export class BitonicSort {
*
* @type {StorageBufferNode}
*/
this.workgroupSize = options.workgroupSize ? Math.min( this.dispatchSize, options.workgroupSize ) : Math.min( this.dispatchSize, 64 );
this.workgroupSize = options.workgroupSize ? Math.min( this.dispatchSize, options.workgroupSize ) : Math.min( this.dispatchSize, this.renderer.backend.device.limits.maxComputeWorkgroupSizeX );

/**
* A node representing a workgroup scoped buffer that holds locally sorted elements.
Expand Down
Loading
Loading