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No matching export in "node_modules/three/build/three.module.js" for import "NodeMaterial" #29367
Comments
Does the new version introduce classes in the example that are not included in the package? |
Try it with: #28650 (comment) You must ensure to use the |
However, I have not used any code related to WebGPU in my project. |
Um, maybe that happens because the WebGPU modules are part of Addons.js. Can you try to remove all WebGPU related entries and try again? It should be this file content: export * from './animation/AnimationClipCreator.js';
export * from './animation/CCDIKSolver.js';
export * from './animation/MMDAnimationHelper.js';
export * from './animation/MMDPhysics.js';
export * from './cameras/CinematicCamera.js';
export { default as WebGL } from './capabilities/WebGL.js';
export * from './controls/ArcballControls.js';
export * from './controls/DragControls.js';
export * from './controls/FirstPersonControls.js';
export * from './controls/FlyControls.js';
export * from './controls/MapControls.js';
export * from './controls/OrbitControls.js';
export * from './controls/PointerLockControls.js';
export * from './controls/TrackballControls.js';
export * from './controls/TransformControls.js';
export * from './csm/CSM.js';
export * from './csm/CSMFrustum.js';
export * from './csm/CSMHelper.js';
export * from './csm/CSMShader.js';
export * as Curves from './curves/CurveExtras.js';
export * from './curves/NURBSCurve.js';
export * from './curves/NURBSSurface.js';
export * from './curves/NURBSVolume.js';
export * as NURBSUtils from './curves/NURBSUtils.js';
export * from './effects/AnaglyphEffect.js';
export * from './effects/AsciiEffect.js';
export * from './effects/OutlineEffect.js';
export * from './effects/ParallaxBarrierEffect.js';
export * from './effects/PeppersGhostEffect.js';
export * from './effects/StereoEffect.js';
export * from './environments/DebugEnvironment.js';
export * from './environments/RoomEnvironment.js';
export * from './exporters/DRACOExporter.js';
export * from './exporters/EXRExporter.js';
export * from './exporters/GLTFExporter.js';
export * from './exporters/KTX2Exporter.js';
export * from './exporters/MMDExporter.js';
export * from './exporters/OBJExporter.js';
export * from './exporters/PLYExporter.js';
export * from './exporters/STLExporter.js';
export * from './exporters/USDZExporter.js';
export * from './geometries/BoxLineGeometry.js';
export * from './geometries/ConvexGeometry.js';
export * from './geometries/DecalGeometry.js';
export * from './geometries/ParametricGeometries.js';
export * from './geometries/ParametricGeometry.js';
export * from './geometries/RoundedBoxGeometry.js';
export * from './geometries/TeapotGeometry.js';
export * from './geometries/TextGeometry.js';
export * from './helpers/LightProbeHelper.js';
export * from './helpers/OctreeHelper.js';
export * from './helpers/PositionalAudioHelper.js';
export * from './helpers/RectAreaLightHelper.js';
export * from './helpers/TextureHelper.js';
export * from './helpers/VertexNormalsHelper.js';
export * from './helpers/VertexTangentsHelper.js';
export * from './helpers/ViewHelper.js';
export * from './interactive/HTMLMesh.js';
export * from './interactive/InteractiveGroup.js';
export * from './interactive/SelectionBox.js';
export * from './interactive/SelectionHelper.js';
export * from './lights/LightProbeGenerator.js';
export * from './lights/RectAreaLightTexturesLib.js';
export * from './lights/RectAreaLightUniformsLib.js';
export * from './lines/Line2.js';
export * from './lines/LineGeometry.js';
export * from './lines/LineMaterial.js';
export * from './lines/LineSegments2.js';
export * from './lines/LineSegmentsGeometry.js';
export * from './lines/Wireframe.js';
export * from './lines/WireframeGeometry2.js';
export * from './loaders/3DMLoader.js';
export * from './loaders/3MFLoader.js';
export * from './loaders/AMFLoader.js';
export * from './loaders/BVHLoader.js';
export * from './loaders/ColladaLoader.js';
export * from './loaders/DDSLoader.js';
export * from './loaders/DRACOLoader.js';
export * from './loaders/EXRLoader.js';
export * from './loaders/FBXLoader.js';
export * from './loaders/FontLoader.js';
export * from './loaders/GCodeLoader.js';
export * from './loaders/GLTFLoader.js';
export * from './loaders/HDRCubeTextureLoader.js';
export * from './loaders/IESLoader.js';
export * from './loaders/KMZLoader.js';
export * from './loaders/KTX2Loader.js';
export * from './loaders/KTXLoader.js';
export * from './loaders/LDrawLoader.js';
export * from './loaders/LUT3dlLoader.js';
export * from './loaders/LUTCubeLoader.js';
export * from './loaders/LWOLoader.js';
export * from './loaders/LottieLoader.js';
export * from './loaders/MD2Loader.js';
export * from './loaders/MDDLoader.js';
export * from './loaders/MMDLoader.js';
export * from './loaders/MTLLoader.js';
export * from './loaders/NRRDLoader.js';
export * from './loaders/OBJLoader.js';
export * from './loaders/PCDLoader.js';
export * from './loaders/PDBLoader.js';
export * from './loaders/PLYLoader.js';
export * from './loaders/PVRLoader.js';
export * from './loaders/RGBELoader.js';
export * from './loaders/UltraHDRLoader.js';
export * from './loaders/RGBMLoader.js';
export * from './loaders/STLLoader.js';
export * from './loaders/SVGLoader.js';
export * from './loaders/TDSLoader.js';
export * from './loaders/TGALoader.js';
export * from './loaders/TIFFLoader.js';
export * from './loaders/TTFLoader.js';
export * from './loaders/TiltLoader.js';
export * from './loaders/USDZLoader.js';
export * from './loaders/VOXLoader.js';
export * from './loaders/VRMLLoader.js';
export * from './loaders/VTKLoader.js';
export * from './loaders/XYZLoader.js';
export * from './materials/MeshGouraudMaterial.js';
export * from './math/Capsule.js';
export * from './math/ColorConverter.js';
export * from './math/ConvexHull.js';
export * from './math/ImprovedNoise.js';
export * from './math/Lut.js';
export * from './math/MeshSurfaceSampler.js';
export * from './math/OBB.js';
export * from './math/Octree.js';
export * from './math/SimplexNoise.js';
export * from './misc/ConvexObjectBreaker.js';
export * from './misc/GPUComputationRenderer.js';
export * from './misc/Gyroscope.js';
export * from './misc/MD2Character.js';
export * from './misc/MD2CharacterComplex.js';
export * from './misc/MorphAnimMesh.js';
export * from './misc/MorphBlendMesh.js';
export * from './misc/ProgressiveLightMap.js';
export * from './misc/RollerCoaster.js';
export * from './misc/Timer.js';
export * from './misc/TubePainter.js';
export * from './misc/Volume.js';
export * from './misc/VolumeSlice.js';
export * from './modifiers/CurveModifier.js';
export * from './modifiers/EdgeSplitModifier.js';
export * from './modifiers/SimplifyModifier.js';
export * from './modifiers/TessellateModifier.js';
export * from './objects/GroundedSkybox.js';
export * from './objects/Lensflare.js';
export * from './objects/MarchingCubes.js';
export * from './objects/Reflector.js';
export * from './objects/ReflectorForSSRPass.js';
export * from './objects/Refractor.js';
export * from './objects/ShadowMesh.js';
export * from './objects/Sky.js';
export * from './objects/Water.js';
export { Water as Water2 } from './objects/Water2.js';
export * from './physics/AmmoPhysics.js';
export * from './physics/RapierPhysics.js';
export * from './postprocessing/AfterimagePass.js';
export * from './postprocessing/BloomPass.js';
export * from './postprocessing/BokehPass.js';
export * from './postprocessing/ClearPass.js';
export * from './postprocessing/CubeTexturePass.js';
export * from './postprocessing/DotScreenPass.js';
export * from './postprocessing/EffectComposer.js';
export * from './postprocessing/FilmPass.js';
export * from './postprocessing/GlitchPass.js';
export * from './postprocessing/GTAOPass.js';
export * from './postprocessing/HalftonePass.js';
export * from './postprocessing/LUTPass.js';
export * from './postprocessing/MaskPass.js';
export * from './postprocessing/OutlinePass.js';
export * from './postprocessing/OutputPass.js';
export * from './postprocessing/Pass.js';
export * from './postprocessing/RenderPass.js';
export * from './postprocessing/RenderPixelatedPass.js';
export * from './postprocessing/SAOPass.js';
export * from './postprocessing/SMAAPass.js';
export * from './postprocessing/SSAARenderPass.js';
export * from './postprocessing/SSAOPass.js';
export * from './postprocessing/SSRPass.js';
export * from './postprocessing/SavePass.js';
export * from './postprocessing/ShaderPass.js';
export * from './postprocessing/TAARenderPass.js';
export * from './postprocessing/TexturePass.js';
export * from './postprocessing/UnrealBloomPass.js';
export * from './renderers/CSS2DRenderer.js';
export * from './renderers/CSS3DRenderer.js';
export * from './renderers/Projector.js';
export * from './renderers/SVGRenderer.js';
export * from './shaders/ACESFilmicToneMappingShader.js';
export * from './shaders/AfterimageShader.js';
export * from './shaders/BasicShader.js';
export * from './shaders/BleachBypassShader.js';
export * from './shaders/BlendShader.js';
export * from './shaders/BokehShader.js';
export { BokehShader as BokehShader2 } from './shaders/BokehShader2.js';
export * from './shaders/BrightnessContrastShader.js';
export * from './shaders/ColorCorrectionShader.js';
export * from './shaders/ColorifyShader.js';
export * from './shaders/ConvolutionShader.js';
export * from './shaders/CopyShader.js';
export * from './shaders/DOFMipMapShader.js';
export * from './shaders/DepthLimitedBlurShader.js';
export * from './shaders/DigitalGlitch.js';
export * from './shaders/DotScreenShader.js';
export * from './shaders/ExposureShader.js';
export * from './shaders/FXAAShader.js';
export * from './shaders/FilmShader.js';
export * from './shaders/FocusShader.js';
export * from './shaders/FreiChenShader.js';
export * from './shaders/GammaCorrectionShader.js';
export * from './shaders/GodRaysShader.js';
export * from './shaders/GTAOShader.js';
export * from './shaders/HalftoneShader.js';
export * from './shaders/HorizontalBlurShader.js';
export * from './shaders/HorizontalTiltShiftShader.js';
export * from './shaders/HueSaturationShader.js';
export * from './shaders/KaleidoShader.js';
export * from './shaders/LuminosityHighPassShader.js';
export * from './shaders/LuminosityShader.js';
export * from './shaders/MMDToonShader.js';
export * from './shaders/MirrorShader.js';
export * from './shaders/NormalMapShader.js';
export * from './shaders/OutputShader.js';
export * from './shaders/RGBShiftShader.js';
export * from './shaders/SAOShader.js';
export * from './shaders/SMAAShader.js';
export * from './shaders/SSAOShader.js';
export * from './shaders/SSRShader.js';
export * from './shaders/SepiaShader.js';
export * from './shaders/SobelOperatorShader.js';
export * from './shaders/SubsurfaceScatteringShader.js';
export * from './shaders/TechnicolorShader.js';
export * from './shaders/ToonShader.js';
export * from './shaders/TriangleBlurShader.js';
export * from './shaders/UnpackDepthRGBAShader.js';
export * from './shaders/VelocityShader.js';
export * from './shaders/VerticalBlurShader.js';
export * from './shaders/VerticalTiltShiftShader.js';
export * from './shaders/VignetteShader.js';
export * from './shaders/VolumeShader.js';
export * from './shaders/WaterRefractionShader.js';
export * from './textures/FlakesTexture.js';
export * as BufferGeometryUtils from './utils/BufferGeometryUtils.js';
export * as CameraUtils from './utils/CameraUtils.js';
export * as GeometryCompressionUtils from './utils/GeometryCompressionUtils.js';
export * as GeometryUtils from './utils/GeometryUtils.js';
export * from './utils/LDrawUtils.js';
export * from './utils/PackedPhongMaterial.js';
export * as SceneUtils from './utils/SceneUtils.js';
export * from './utils/ShadowMapViewer.js';
export * as SkeletonUtils from './utils/SkeletonUtils.js';
export * as SortUtils from './utils/SortUtils.js';
export * from './utils/TextureUtils.js';
export * from './utils/UVsDebug.js';
export * from './utils/WorkerPool.js';
export * from './webxr/ARButton.js';
export * from './webxr/OculusHandModel.js';
export * from './webxr/OculusHandPointerModel.js';
export * from './webxr/Text2D.js';
export * from './webxr/VRButton.js';
export * from './webxr/XRButton.js';
export * from './webxr/XRControllerModelFactory.js';
export * from './webxr/XREstimatedLight.js';
export * from './webxr/XRHandMeshModel.js';
export * from './webxr/XRHandModelFactory.js';
export * from './webxr/XRHandPrimitiveModel.js';
export * from './webxr/XRPlanes.js'; |
I suspect the issue might be due to this: |
Yes, modifying addon.js in node_modules can solve the problem. However, I don't think it's a particularly good solution... I feel that I shouldn’t be modifying libraries in the node_modules folder. |
This was just for testing. Can you please use explicit import paths in the meanwhile? We probably need a different solution for WebGPU modules. |
Alright, I'll just temporarily modify node_modules for now. Changing all the imports to explicit ones would involve too many modifications. I hope this issue can be fixed in the next version 😜. |
Description
After upgrading from version 0.167.1 to 0.168.0, the following error occurs when running
vite --mode=development
:No matching export in "node_modules/three/build/three.module.js" for import "NodeMaterial"
Reproduction steps
none
Code
none
Live example
none
Screenshots
No response
Version
168
Device
Desktop
Browser
Chrome
OS
Windows
The text was updated successfully, but these errors were encountered: